Inv/Fire build advice
With all those kin's I figured you had resources, so I tossed this together for ya:
It's not perfect by any stretch, but it has room for the Might of the Tanker proc and will be plenty beefy for most anything you'd wanna try.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Reb gold 2011: Level 50 Natural Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Resist Physical Damage -- RctvArm-ResDam(A), GA-3defTpProc(3), RctvArm-ResDam/EndRdx(3), S'fstPrt-ResDam/Def+(5), RctvArm-ResDam/EndRdx/Rchg(43)
Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), Mako-Acc/EndRdx/Rchg(21), Empty(23), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(50), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 2: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(5), RctvArm-EndRdx/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(7)
Level 4: Dull Pain -- Mrcl-Heal/Rchg(A), Numna-Heal(9), Numna-Heal/Rchg(9), Numna-Heal/EndRdx/Rchg(11), Mrcl-Heal/EndRdx/Rchg(31)
Level 6: Combustion -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(11), Erad-%Dam(13), C'ngBlow-Acc/Dmg(13), C'ngBlow-Dmg/EndRdx(46), C'ngBlow-Acc/Rchg(46)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(15), LkGmblr-Def/EndRdx(15), LkGmblr-Def/EndRdx/Rchg(17)
Level 10: Resist Elements -- RctvArm-ResDam(A), RctvArm-EndRdx(17), RctvArm-ResDam/EndRdx(19), RctvArm-ResDam/EndRdx/Rchg(19)
Level 12: Unyielding -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(21), Aegis-ResDam/EndRdx/Rchg(23)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Resist Energies -- RctvArm-ResDam(A), RctvArm-ResDam/Rchg(29), RctvArm-ResDam/EndRdx(29), RctvArm-ResDam/EndRdx/Rchg(40)
Level 18: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(43)
Level 20: Invincibility -- HO:Cyto(A), HO:Cyto(27), HO:Cyto(31)
Level 22: Taunt -- Zinger-Taunt/Rchg/Rng(A), Zinger-Taunt/Rchg(33), Zinger-Taunt/Rng(33)
Level 24: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/Rchg(34), RctvArm-ResDam/EndRdx/Rchg(48)
Level 26: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(34)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(37)
Level 30: Fire Sword Circle -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(31), Erad-Acc/Rchg(40), C'ngBlow-Acc/Rchg(40), C'ngBlow-Dmg/EndRdx(42), C'ngBlow-Dmg/Rchg(48)
Level 32: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def/EndRdx/Rchg(39)
Level 35: Incinerate -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(36), Mako-Acc/Dmg(36), Mako-Dmg/EndRdx(37), Mako-Dmg/Rchg(46), Mako-Acc/EndRdx/Rchg(48)
Level 38: Greater Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(45), Mako-Acc/Dmg/EndRdx/Rchg(45), Mako-Acc/EndRdx/Rchg(45)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 49: Build Up -- AdjTgt-ToHit/Rchg(A)
Level 50: Spiritual Core Paragon
Level 50: Void Radial Final Judgement
Level 50: Reactive Radial Flawless Interface
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Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(27), Numna-Regen/Rcvry+(37)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(25)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
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Wow, that is so much better than my build. Thanks for your time and input. How do you think she'll do now in the Incarnate trials against the AVs? Anything else to tweak?
And here's another option for you to consider as well.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Reb gold 2011: Level 50 Natural Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Resist Physical Damage -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(3), Aegis-ResDam/Rchg(3), S'fstPrt-ResDam/Def+(5)
Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(29), KntkC'bat-Dmg/EndRdx(42), C'ngImp-Acc/Dmg/EndRdx(43)
Level 2: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(46)
Level 4: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/Rchg(9), Dct'dW-Heal(11), Dct'dW-Rchg(15)
Level 6: Combustion -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg/Rchg(11), Erad-Acc/Dmg/Rchg(13), C'ngBlow-Dmg/EndRdx(13), C'ngBlow-Dmg/Rchg(46), C'ngBlow-Acc/Dmg(46)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(15)
Level 10: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(21), RctvArm-ResDam/EndRdx/Rchg(21), RctvArm-ResDam(23)
Level 12: Resist Energies -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(27), Aegis-ResDam/Rchg(29)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Resist Elements -- RctvArm-ResDam(A), RctvArm-ResDam/Rchg(17), RctvArm-ResDam/EndRdx(19), RctvArm-ResDam/EndRdx/Rchg(19)
Level 18: Boxing -- Empty(A)
Level 20: Invincibility -- LkGmblr-Rchg+(A), HO:Cyto(23), HO:Cyto(31), HO:Membr(31)
Level 22: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rng(33), Mocking-Taunt/Rchg/Rng(33), Mocking-Acc/Rchg(50)
Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(34), RctvArm-ResDam(48)
Level 26: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(34), LkGmblr-Def/EndRdx/Rchg(36)
Level 28: Fire Sword -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(48), Mako-Dmg/Rchg(42), Mako-Acc/EndRdx/Rchg(43), Mako-Acc/Dmg/EndRdx/Rchg(45), Mako-Dam%(45)
Level 30: Fire Sword Circle -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(37), Erad-Acc/Dmg/EndRdx/Rchg(37), Sciroc-Dmg/EndRdx(40), Sciroc-Acc/Dmg/EndRdx(40)
Level 32: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(33), LkGmblr-Def(36), LkGmblr-Def/EndRdx/Rchg(37)
Level 35: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(36), Mako-Dmg/Rchg(39), Mako-Acc/EndRdx/Rchg(39), Mako-Acc/Dmg/EndRdx/Rchg(43), Mako-Dam%(50)
Level 38: Greater Fire Sword -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Acc/Dmg(39), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(42), C'ngImp-Acc/Dmg/EndRdx(45)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- RgnTis-Regen+(A), P'Shift-End%(48)
Level 47: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(50)
Level 49: Unstoppable -- Empty(A)
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(27)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), EndMod-I(7), P'Shift-EndMod(25), P'Shift-EndMod/Acc(25)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
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Throwing darts at the board to see if something sticks.....
Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Originally Posted by PapaSlade
Rangle's right....this is fun.
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You could also get a hair more defense out of the build if you used Enzyme Exposure Hami-Os instead of the Cytoskeletons.
Throwing darts at the board to see if something sticks.....
Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Originally Posted by PapaSlade
Rangle's right....this is fun.
|
I hadn't noticed it earlier, but mauk2's build goes over the Law of Five when it comes to the 1.25% E/N set bonuses. You may wish to change a couple of things to accommodate.
Throwing darts at the board to see if something sticks.....
Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Originally Posted by PapaSlade
Rangle's right....this is fun.
|
Wow, that is so much better than my build. Thanks for your time and input. How do you think she'll do now in the Incarnate trials against the AVs? Anything else to tweak?
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I just tossed that together to give you something to work off of, it's not perfect at all. That said, it should do fine in most incarnate stuff, as long as you stick to a crowd of baddies to maximize your defense, that build will hit Incarnate cap with six around it, which is not difficult to do on some trials, a lot harder on others. (Looking at the MoM for a very invuln-unfriendly run.)
Check Rangle's build, it's excellent. He robbed a few slots from attacks to thicken up defenses, which is perfectly viable on a tanker. I usually build for as much damage as I can squeeze, but that's not always the way people like to play.
Most of all, have fun!
Wow, thanks Mauk2 and Rangle. Lots to think about here. I'm musing over these possibilities even now. Wish I had y'all's ability to manipulate MIDS like you do, lol. Somehow anything even remotely approaching math gives this girl the creeps. That being said, do y'all think pursuing this build is realistic? Will she do the job a tank really needs to do on TFs and Incarnate runs? Thanks!
Wow, thanks Mauk2 and Rangle. Lots to think about here. I'm musing over these possibilities even now. Wish I had y'all's ability to manipulate MIDS like you do, lol. Somehow anything even remotely approaching math gives this girl the creeps. That being said, do y'all think pursuing this build is realistic? Will she do the job a tank really needs to do on TFs and Incarnate runs? Thanks!
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Invuln goes from a fairly solid performer on SO's to near godlike once you soft cap it. Very little will cause you problems and even those problem areas can be managed with a little planning and tactics.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
Thanks for the encouragement!
I wanted to dust off an old friend of mine, my invul/fire tanker, but unfortunately I am having trouble with her build. I want a team friendly build, one who can take the damage and protect the team but I'm still coming up short in this build. I would dearly love advice from some of you sage tank pros out there. I usually play support toons but thought this one could come in handy at times.