IO sets, the sequel


Model 75

 

Posted

Isn't it time for the IO sets to be looked at again, maybe cleaned up and improved?

1. Move the "Vendor trash" sets to the vendor.

Really, there are some sets that just aren't used. (When's the last time you heard someone go "Yay, I got an Air Burst drop!" or "Yay, Extreme Measures!" without being sarcastic about it? Just remove them from the drop tables and stick them in the vendor. I'm sure the devs have data to mine to see what's discarded or used the least. (Obviously purples and PVP sets don't go here.)

For sets there's only one piece people really go after commonly, either have just that piece drop, jack up the price at the vendor, or leave the set in.

2. Create some new sets. With variety.

And make them worthwhile. I don't want Manticore to be my only "real" choice as someone who uses snipes, for instance.

3. Eliminate or add to useless bonuses.

.625 reduction in stun duration? Really? Or, yay, .5% debt reduction? Dump that garbage. Give me a little damage or HP boost or something there.

4. Don't just stick to the "main" purpose of a power!

Hey, devs? My immobilizes stack just fine - I rarely need an immobilize duration boost. But I *do* like being able to do more damage. How about 1-2 sets that have damage, not just as a proc, not just as a 5% boost as a set bonus, but actually IN the set?

BONUS SUGGESTION: Making "trash" recipes worthwhile!

Let me go somewhere and turn in 3 recipes of some rarity (again, not purple or PVP) for a chance of a random recipe of the same rarity.


 

Posted

yeah, and add a proc to all attack types that does a self heal for __% of damage done.