Titan Weapons (TW/SR) - Top Chain


Granite Agent

 

Posted

Here's a TW/SR build based on my Claws/SR brute. It should have (I think) enough recharge to run Combat's top TW single-target chain of RA-FT-AOD-CB-FT, which requires ~300% recharge in FT. I haven't looked at AOE chain, but I assume AOD-Whirling-Sweep-(pause)-Whirling or similar. No patron AOE to fill here due to energy/body pool.

It gets there with either Agility or Spiritual alpha. On its own it has 170% global recharge -- hasten will / should be perma with +5 enhance boost. The alpha puts ~130% recharge into Follow Through. Spiritual is nice for boosting passive regen and Aid Self, but if you need more endo help you could go Agility.

The nice thing is the taunt aura on Brutes in Evasion. Will keep mobs around. Endo usage seems reasonable -- 3.42 recovery vs. 0.96 toggle drain, should support TW? Endo-weak sets like Scirroco in Whirling (Typhoon) could be endo-boosted to help out.

Anyone got ways to improve? Build is a bit light on HP, for instance.

Nimble = Crushing
Vengeful = FT
Typhoon = Whirling
Ablating = Rend Armor
Sweeping = Titan Sweep
1000 Cuts = AOD
Blinding = Build Momentum


Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Sharpened: Level 50 Technology Brute
Primary Power Set: Dual Blades
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Nimble Slash -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(21), T'Death-Dmg/Rchg(21), T'Death-Dam%(23), T'Death-Acc/Dmg/EndRdx(23), T'Death-Dmg/EndRdx/Rchg(34)
Level 1: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3), Ksmt-ToHit+(27)
Level 2: Vengeful Slice -- Hectmb-Dam%(A), Hectmb-Dmg/Rchg(5), Hectmb-Acc/Dmg/Rchg(7), Hectmb-Acc/Rchg(7), Hectmb-Dmg/EndRdx(9), Mako-Acc/Dmg/EndRdx/Rchg(9)
Level 4: Focused Senses -- RedFtn-Def/EndRdx/Rchg(A), RedFtn-Def/EndRdx(5), RedFtn-EndRdx(11), RedFtn-Def(11), RedFtn-Def/Rchg(13), RedFtn-EndRdx/Rchg(39)
Level 6: Typhoon's Edge -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(15), Sciroc-Dmg/Rchg(15), Sciroc-Acc/Rchg(17), Sciroc-Acc/Dmg/EndRdx(17), Empty(19)
Level 8: Blinding Feint -- RechRdx-I(A), RechRdx-I(19)
Level 10: Practiced Brawler -- EndRdx-I(A)
Level 12: Agile -- LkGmblr-Def(A), LkGmblr-Rchg+(13), LkGmblr-Def/EndRdx(33)
Level 14: Combat Jumping -- LkGmblr-Def(A)
Level 16: Dodge -- LkGmblr-Def(A), LkGmblr-Rchg+(29), LkGmblr-Def/Rchg(36)
Level 18: Ablating Strike -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(29), C'ngImp-Acc/Dmg/Rchg(31), C'ngImp-Dmg/Rchg(31), C'ngImp-Dmg/EndRdx(31), Achilles-ResDeb%(33)
Level 20: Evasion -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(33), RedFtn-Def(34), RedFtn-EndRdx/Rchg(50), RedFtn-Def/EndRdx/Rchg(50)
Level 22: Boxing -- Amaze-Stun(A), Amaze-Acc/Stun/Rchg(25), Amaze-Stun/Rchg(27), Amaze-Acc/Rchg(36), Amaze-EndRdx/Stun(36)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), HO:Ribo(25)
Level 26: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(37), RedFtn-Def/EndRdx/Rchg(37), RedFtn-Def(37), RedFtn-EndRdx(39), RedFtn-EndRdx/Rchg(45)
Level 28: Lucky -- LkGmblr-Def(A), LkGmblr-Rchg+(40)
Level 30: Sweeping Strike -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(39), M'Strk-Dmg/Rchg(40), M'Strk-Acc/EndRdx(40), M'Strk-Acc/Dmg/EndRdx(42), M'Strk-Dmg/EndRdx/Rchg(42)
Level 32: One Thousand Cuts -- Armgdn-Dmg/Rchg(A), Armgdn-Dam%(34), Armgdn-Dmg(42), Armgdn-Acc/Rchg(43), Armgdn-Dmg/EndRdx(43), FotG-ResDeb%(43)
Level 35: Quickness -- Run-I(A)
Level 38: Aid Other -- Empty(A)
Level 41: Aid Self -- Numna-Heal(A), Numna-Heal/EndRdx(45), Numna-Heal/Rchg(45)
Level 44: Superior Conditioning -- P'Shift-End%(A)
Level 47: Physical Perfection -- P'Shift-End%(A)
Level 49: Hasten -- RechRdx-I(A)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Marshal
Level 50: Reactive Radial Flawless Interface
Level 50: Spiritual Core Paragon
Level 50: Pyronic Core Judgement -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(46), Numna-Heal(46), Numna-Heal/EndRdx(46), RgnTis-Regen+(48)
Level 2: Stamina -- P'Shift-End%(A), EndMod-I(48), EndMod-I(48)
Level 1: Fury
Level 4: Ninja Run



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