Tw/ela
I disagree with building for capped s/l, since it wastes the potential of Defensive Sweep - you can achieve MUCH higher survivability by building for 32,5% meelee/ranged. One Defensive Sweep, and you're capped for meelee defense.
Sample build:
Code:
Note: The Defense debuff IO in the first attack is meant to represent a lotg +recharge in Defensive sweep, so add 7,5% to the global recharge| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1521;702;1404;HEX;| |78DA6594DB6E12511486F7304329B4B4A5851E6C91527B400E4351136F4C8CDA935| |A9226ADDE1932D25D184520C398D84B1FA06AAAD117D0AA373E903E81DA93873BAD| |B898F543499840BE3D6BF6FEFFB5D6DE33D9270BBD9F969F5E154ADF8D9251ABE5D| |6F39651AD4AAB3BFBD8366CB352168DCB43FF50F3512E2B4B52EAB70DDB281B9156| |74416EC9724DEA8B2599B72D339FBB663DAA58819BE5A2B464D9D69B03DF5AA552D| |2D7AB526EF63AC3556954CD72C1EFDC2C9985A24D77FDCD479BD2AA15CD6A60B16A| |E6F5EB95CDED5CD6A8D9D2DA1EA59CE2F47FE611B8EA6EF1CD25445813AE03F03B5| |3DB07AFD0344D155D11624613FB7EA282B5BAE2C4BAE2CCEE143393061360927940| |6B15AC55BEB27E37FC7DF0F5C1B737CA7E4D1ED25A95D7BA54F80EC27710BEE7A82| |E37D7A5B8BFB89C58F03373C7C37BD2F0F63C64CDE01673B8001699A326F8807944| |DE5E787BE199420E69780F93780FCF517B421C3B130407981327C2A9ED39CDF5231| |7FF7BCE6FE22DF3EC3BF003B8C79CFCC83CA685FDEC23FA471447EF05E9059C4DA9| |BB03A86D12B54DA2B6286A8BA2A6286AFC417A43C865E80EFAB8429C23AEE37E833| |9BDCCF1E925A642BE215E2B4261D6532936823D1E418FA6D1B3599C87599C8F599C| |8B39F450A3B563E8F3187A3877B971FE448BAF68CE38F21DAF734FCEFF01FF8227C| |CF83F50A80E7F52AD61F42E9CE27C77492F02BD08F4E2D04B422F09BD24F452D0FB| |457A53DC7731B5C3CFA6486F06677026C11E29708396C5D0AF18CE7580E62750730| |235A7516B937BE4A3236FFD0DFBFCA6D83CB4E62F703E07BED6FB2514D477741A53| |94BBACDF778BF7EFB07D7E8CE71F9FC654055E7DAF9903BBE04B9C59ADF51DA11F5| |D22A2B5BE0EF578C7D3F98E48A62372B12372A923B2DA1EF1722E6B1A8C1BB538B3| |BC03A2B14F4E2EF77CCE5C67BCD63636DAC6F7DBC68BF44A6430FE0F6113F010| |-------------------------------------------------------------------|
I realize it's not quite what you were building for - little room for procs, more focused on +max HP than recharge - but it is pretty damn survivable.
A third option is to aim for 32.5% R/A, and for DS to make melee 32.5%. That would allow you to soft-cap with a luck and DS to everything.
TW/Elec Optimization
Had a stab at a TW/ELA build as a counterpoint to TW/DA (builds posted in other thread on 1st page of Scrapper forum).
Best I could come up with for capping S/L def and trying to avoid Oblit sets. Honestly don't like the Oblit in Lightning Field but I was trying to keep Oblits out of the attacks so the 6th slot could be procs (FF +rchg, Fury of Glad).
Open to suggestions. Imagine that the 1-slot items like hasten are going to be enhance boosted, as will the endo mgt IO in Oblit set and maybe the recharge IOs in Energize.
Grappling with ELA's endo-management tools and really high energy res (75% capped on here) for end-game, vs what DA offers (sadly light on energy res and not capped energy def).
Brutes have an easier time building soft-capped S/L ELA builds due to taunt sets in Power Sink.