SS/WP build upgrade


Blue_Centurion

 

Posted

so, i've been using a build my friend made for me way back before incarnates and such, and i feel its time to upgrade it a bit.

mainly, i'm looking for better survivability... def/res/reg etc

the original build didnt have SS, Dark Oblit, or Spring Attack, i added those myself after Fitness became inherent, that's why they are not slotted.


so, any of you build wizards willing to tackle my build and upgrading it a bit?

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Mean Mangler: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5)
Level 1: High Pain Tolerance -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(7), Numna-Heal(7), ResDam-I(9), ResDam-I(9)
Level 2: Haymaker -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(11), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Acc/Dmg/EndRdx(13)
Level 4: Mind Over Body -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(15), TtmC'tng-ResDam/EndRdx/Rchg(17), TtmC'tng-ResDam(17)
Level 6: Fast Healing -- Mrcl-Heal/EndRdx(A), Mrcl-Heal(19), Mrcl-Rcvry+(19), Numna-Heal/EndRdx(21), Numna-Heal/Rchg(21), Numna-Heal(23)
Level 8: Knockout Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(23), Mako-Dmg/Rchg(25), Mako-Acc/EndRdx/Rchg(25), Mako-Acc/Dmg/EndRdx/Rchg(27), Mako-Dam%(27)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A)
Level 12: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(29)
Level 14: Super Jump -- ULeap-Stlth(A)
Level 16: Rise to the Challenge -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/Rchg(29), Mrcl-Heal(31), Numna-Heal/EndRdx(31), Numna-Heal/Rchg(31), Numna-Heal(33)
Level 18: Rage -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 20: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(34), P'Shift-EndMod/Acc(34), P'Shift-End%(34)
Level 22: Spring Attack -- Dmg-I(A)
Level 24: Taunt -- Taunt-I(A)
Level 26: Hurl -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(36), Dev'n-Dmg/Rchg(36), Dev'n-Acc/Dmg/Rchg(36), Dev'n-Acc/Dmg/EndRdx/Rchg(37), Dev'n-Hold%(37)
Level 28: Heightened Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(37), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Def(39)
Level 30: Super Speed -- Run-I(A)
Level 32: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(42)
Level 35: Boxing -- Dmg-I(A)
Level 38: Strength of Will -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(42), RctvArm-ResDam(43), S'fstPrt-ResKB(43)
Level 41: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(43), RctvArm-ResDam/EndRdx/Rchg(45), RctvArm-ResDam(45)
Level 44: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(45), LkGmblr-Def/EndRdx/Rchg(46), LkGmblr-Def(46)
Level 47: Gloom -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(48), Dev'n-Dmg/Rchg(48), Dev'n-Acc/Dmg/EndRdx/Rchg(48)
Level 49: Dark Obliteration -- Dmg-I(A)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- RgnTis-Regen+(A), Numna-Heal(46), Numna-Regen/Rcvry+(50)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(15), P'Shift-EndMod/Acc(50), P'Shift-End%(50)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run


Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1468;670;1340;HEX;|
|78DA6594D96ED3501086CF891D42DBB44D48DB744BDAA64BDA2C6E23B80609BAA8A|
|8A95222E032B8ED6962B09CC871805EF20A20C103B05EF13EECE20158EE59C2C4F3|
|D30A1C25FAECFFCC9CF9677CE2F2FDF5E8EBAD0797841CB8629BED76EDB2DBF1546|
|4D7F43AAE696B4288685999CE6CD974EAB67223244CFA21B5B2B29532AA9D96726B|
|55CF554EDD6B2479695D1D29A7AD8C9B966DB79AF7941BDF761A8A423CE3EF45B4D|
|26CDAC68E325B9653EFF76FAA2DA50E07FDCB4DABDEF06821EEDF6D3B77ADB6B56F|
|D996779CDC6859070697A9363B76AD6CB63DE51E8F93B145FA65A4C0A7AB8B4A4FD|
|045680FBCC6D4ABE06D6249176F7AE112397BD2D7CE54C1EBCCB305F10FE7255228|
|47DE62ADDF04F799D103F090F996A0711D4DCBF1BE437966AC081ACC771415E6D87|
|078832EB2BA38B70D5E658EC0EB08BC8EC1EB2221C2DEC29123AE3D56678E37408B|
|3989194CDE61BE27F4715DD1378A7D69B301D6E4C0086BD3584BD2DA20D712835AC|
|8D73ED0DDB0947EFD61789FDE62A6D1431ADED3F03E0BEF5942DC9F6C3714CFB3A7|
|D9FFF89190C01C130FB9E6DC23F031F88429C7841885BFD114E72F516E125AB2C4D|
|A32691398D9C4533CE367E073F00573E125F88AF98930053F5331EE6321CE5C4A80|
|98DB3CCD2B85DAA922E7AFD0D20C6ACFFC60DF4B3F99D95FE06FB0CB5C111AF747F|
|B65B05F06FD7DC67FA1773617D33CEF9519708E99CB80E3C4942E34DA67193D2C23|
|27879C02720AC8D129368FD83CFA2DA0DF22FA2DA2DF03B269B017CDC05C5731D75|
|5CC7515F35414BB865ED6D0CB977EFA9FE13CCA2E7DC4B75325242FB2FB224E4FE9|
|06F36B20EBFBA9A2499C99219C9912CE4C0967665A3F7987D0B7979D0B286B01A51|
|450CE07940B0165533F79F7747702AB15FDE42D833EFA62A2F7E4FDF83F9204E398|
|-------------------------------------------------------------------|


 

Posted

I ran a SS/Will for a few months. I had a lot of expensive stuff on him, but it wasnt built optimally at all. Yours is more survivable. Mine wasa lot of fun. I remember endless ITF runs. I would need to hit tier 9 a few times, and on overcranked runs even that wasn't always enough. This was back in the days of only Alpha Slot. So YMMV. But any SS/Will will be a neat thing, just Smashtastic fun.


 

Posted

yeah, i love the build, but would be really nice with some higher s/l defence and resistance, problem is i dont know enough to change the slotting myself without messing it all up


 

Posted

You want to look more at high defenses and higher health than higher resistances. I'll see if I can find an old build somewhere.


 

Posted

Here is a Tank, the defenses should slide right onto the Brute, but your resists will be lower.

Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Will Tank softcap: Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Super Strength
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping

Hero Profile:
Level 1: High Pain Tolerance -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(3), RctvArm-ResDam/EndRdx:40(3), RctvArm-ResDam:40(9), RctvArm-ResDam/Rchg:40(9), RctvArm-ResDam/EndRdx/Rchg:40(11)
Level 1: Jab -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(11), KntkC'bat-Dmg/Rchg:35(27), KntkC'bat-Dmg/EndRdx/Rchg:35(27), Acc-I:50(29)
Level 2: Mind Over Body -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(7), RctvArm-ResDam/EndRdx/Rchg:40(7), RctvArm-ResDam:40(34), S'fstPrt-ResDam/Def+:30(46)
Level 4: Fast Healing -- Mrcl-Heal:40(A), Mrcl-Heal/Rchg:40(5), Mrcl-Rcvry+:40(5)
Level 6: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(37), KntkC'bat-Dmg/Rchg:35(37), KntkC'bat-Dmg/EndRdx/Rchg:35(39), Acc-I:50(40)
Level 8: Swift -- Empty(A)
Level 10: Haymaker -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(31), KntkC'bat-Dmg/Rchg:35(31), KntkC'bat-Dmg/EndRdx/Rchg:35(31), Acc-I:50(33)
Level 12: Indomitable Will -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(13), LkGmblr-Def/EndRdx:50(13), EndRdx-I:50(40)
Level 14: Rise to the Challenge -- Numna-Heal/EndRdx:50(A), Numna-Heal/EndRdx/Rchg:50(15), Numna-Heal:50(15), Taunt-I:50(39), Taunt-I:50(40)
Level 16: Quick Recovery -- P'Shift-End%:50(A), EndMod-I:50(17), EndMod-I:50(17)
Level 18: Health -- Numna-Heal/EndRdx:50(A), Numna-Heal:50(19), RgnTis-Regen+:30(19)
Level 20: Stamina -- P'Shift-End%:50(A), EndMod-I:50(21), EndMod-I:50(21)
Level 22: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(23), RctvArm-ResDam:40(23), RctvArm-ResDam/EndRdx/Rchg:40(29)
Level 24: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(25), LkGmblr-Def/EndRdx:50(25), LkGmblr-Def/EndRdx/Rchg:50(50)
Level 26: Taunt -- Mocking-Acc/Rchg:50(A), Mocking-Taunt:50(33), Mocking-Rchg:50(39), Mocking-Taunt/Rchg/Rng:50(43), Mocking-Taunt/Rchg:50(45), Mocking-Taunt/Rng:50(46)
Level 28: Knockout Blow -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(33), KntkC'bat-Dmg/Rchg:35(34), KntkC'bat-Dmg/EndRdx/Rchg:35(34), Acc-I:50(50)
Level 30: Rage -- GSFC-Build%:50(A), GSFC-ToHit/EndRdx:50(42), GSFC-Rchg/EndRdx:50(42), GSFC-ToHit/Rchg/EndRdx:50(42), GSFC-ToHit/Rchg:50(43), GSFC-ToHit:50(43)
Level 32: Strength of Will -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam:40(36), RctvArm-ResDam/Rchg:40(37), RctvArm-ResDam/EndRdx/Rchg:40(45)
Level 35: Heightened Senses -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(36), LkGmblr-Def/EndRdx:50(36)
Level 38: Foot Stomp -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(46), Oblit-Dmg/Rchg:50(48), Oblit-Acc/Dmg/Rchg:50(48), Oblit-Acc/Dmg/EndRdx/Rchg:50(48), Oblit-%Dam:50(50)
Level 41: Hasten -- RechRdx-I:50(A)
Level 44: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(45)
Level 47: Super Jump -- Empty(A)
Level 49: Super Speed -- Empty(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run
Level 8: LEGACY BUILD
------------
Set Bonuses:
Numina's Convalescence
(High Pain Tolerance)

  • 12% (0.94 HP/sec) Regeneration
Reactive Armor
(High Pain Tolerance)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Kinetic Combat
(Jab)
  • MezResist(Immobilize) 2.75%
  • 28.11 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Reactive Armor
(Mind Over Body)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Steadfast Protection
(Mind Over Body)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Miracle
(Fast Healing)
  • 2.5% (0.04 End/sec) Recovery
  • 35.14 HP (1.88%) HitPoints
Kinetic Combat
(Boxing)
  • MezResist(Immobilize) 2.75%
  • 28.11 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Kinetic Combat
(Haymaker)
  • MezResist(Immobilize) 2.75%
  • 28.11 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Luck of the Gambler
(Indomitable Will)
  • 10% (0.78 HP/sec) Regeneration
  • 21.08 HP (1.13%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Numina's Convalescence
(Rise to the Challenge)
  • 12% (0.94 HP/sec) Regeneration
  • 35.14 HP (1.88%) HitPoints
Numina's Convalescence
(Health)
  • 12% (0.94 HP/sec) Regeneration
Reactive Armor
(Tough)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Luck of the Gambler
(Weave)
  • 10% (0.78 HP/sec) Regeneration
  • 21.08 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Mocking Beratement
(Taunt)
  • 1.8% Max End
  • MezResist(Held) 2.75%
  • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
  • 7.5% Enhancement(RechargeTime)
Kinetic Combat
(Knockout Blow)
  • MezResist(Immobilize) 2.75%
  • 28.11 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Gaussian's Synchronized Fire-Control
(Rage)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 35.14 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Reactive Armor
(Strength of Will)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Luck of the Gambler
(Heightened Senses)
  • 10% (0.78 HP/sec) Regeneration
  • 21.08 HP (1.13%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Obliteration
(Foot Stomp)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Luck of the Gambler
(Combat Jumping)
  • 10% (0.78 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1443;659;1318;HEX;|
|78DA6554DB6E1251143D0333A550B050DA42CB6D8016DA42A7A07DD618AB4D4D49A|
|8D4F8649A114F612C0261C6A88F7E85F1DDEB8B5FE53DFE819771337BB5C13001D6|
|669D7D5D7B661ACFF6C21FF75F5C134AF846CFB4ED9363B37F26475AC3EC586D415|
|7EC9ED5EBE96356B707A74EDB1C06884DB2DBC99E3C957D5B1A63A7E1E0A91CA570|
|D0903D298DD69321D92D6724FB1DA71B3BE87725998E716E449A8341CFB86575BA8|
|ED5EF84F1CFE94BDB0E797F5A43291F327F28CD2139C56F0EADB6717DD476ACF649|
|C3B41D397A9EA48E4AF4FD14A41F65DCB5AB89BB64D455E13B026609CBAA982D007|
|38CA13C63352470B9AA681214E8EC8871F50EB0C5985E155ECECF544FE17AAA82FC|
|33C83B83BC79D4DB4E106654F18562FC1CE3F31FF099BA0FBCCDA890C41A7AD1D0C|
|B1A7A59432F25F452462F1AC50438AF08B8740983260A224B1059B2C89245962CB2|
|E8C8F29502E6388B7F6E89950B2F02A38CE53CFB7E23DF8837BEAB46A0F2A56320D|
|42FD5D9B70CFC4E31F3987EFEA5CFE3A2BAF80F0334490C3E31E45D40BE85ABACE2|
|2CF9C4E113479E45C49FA39F7C9630CB12B6B38CED2C632B696C4925DF047C13983|
|B89B99398BB1E67DC215D5758576DE58C6BEB5DC6D263C6AD478C558B71BBC758A7|
|D8147692C24E74EC248F9DE4B1933A7672996232DE6DED6A990F9C67F33DF01DF02|
|DEABE01BE66FC497AE730570E1A1431FB1AB4A842831FE45B80A605685084064568|
|B04BBDAC63F6F55F98ED37E3CE1FE05FA08B9985DFC30269BC813B74A3C2B32D135|
|7614EA9A0661535137466702D6178777491981A989AC7A4D58BA7963E63E6708A69|
|AA782910A378CCA67AF19E70835131EECFB39B212FCAB3EF4FD8E684FD60C27E15A|
|3670E766DAAEED614539F6276A7982B53CC3F13FDE65D|
|-------------------------------------------------------------------|


 

Posted

This is what I currently run with my SS/WP Brute

Taunt is a set mule + when I do Hami

All i gotta do is pop a purple for normal pve content to be capped

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Geno: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (3) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge
Level 1: High Pain Tolerance
  • (A) Numina's Convalescence - Heal
  • (5) Numina's Convalescence - Heal/Endurance
  • (7) Numina's Convalescence - Heal/Recharge
  • (7) Numina's Convalescence - Heal/Endurance/Recharge
  • (9) Steadfast Protection - Resistance/+Def 3%
  • (9) Gladiator's Armor - TP Protection +3% Def (All)
Level 2: Haymaker
  • (A) Kinetic Combat - Accuracy/Damage
  • (11) Kinetic Combat - Damage/Endurance
  • (11) Kinetic Combat - Damage/Recharge
  • (13) Kinetic Combat - Damage/Endurance/Recharge
Level 4: Fast Healing
  • (A) Numina's Convalescence - Heal
  • (13) Numina's Convalescence - Heal/Endurance
  • (15) Numina's Convalescence - Heal/Recharge
  • (15) Numina's Convalescence - Heal/Endurance/Recharge
Level 6: Mind Over Body
  • (A) Titanium Coating - Resistance/Endurance
  • (17) Titanium Coating - Resistance
  • (17) Titanium Coating - Resistance/Recharge
Level 8: Knockout Blow
  • (A) Bruising Blow - Accuracy/Damage
  • (19) Bruising Blow - Damage/Endurance
  • (19) Bruising Blow - Damage/Recharge
  • (21) Pounding Slugfest - Accuracy/Damage
  • (21) Pounding Slugfest - Damage/Endurance
Level 10: Indomitable Will
  • (A) Luck of the Gambler - Recharge Speed
  • (23) Shield Wall - Defense
  • (23) Shield Wall - Defense/Endurance
  • (25) Shield Wall - Defense/Recharge
Level 12: Super Speed
  • (A) HamiO:Microfilament Exposure
Level 14: Hasten
  • (A) Recharge Reduction IO
  • (25) Recharge Reduction IO
Level 16: Rise to the Challenge
  • (A) Numina's Convalescence - Heal
  • (27) Numina's Convalescence - Heal/Endurance
  • (27) Numina's Convalescence - Heal/Recharge
  • (29) Numina's Convalescence - Heal/Endurance/Recharge
Level 18: Rage
  • (A) Rectified Reticle - To Hit Buff
  • (29) Rectified Reticle - To Hit Buff/Recharge
  • (31) Rectified Reticle - Increased Perception
Level 20: Quick Recovery
  • (A) Performance Shifter - EndMod
  • (31) Performance Shifter - EndMod/Accuracy
  • (33) Performance Shifter - Chance for +End
Level 22: Boxing
  • (A) Empty
Level 24: Tough
  • (A) Titanium Coating - Resistance
  • (33) Titanium Coating - Resistance/Endurance
  • (33) Titanium Coating - Resistance/Recharge
Level 26: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (34) Shield Wall - Defense
  • (34) Shield Wall - Defense/Endurance
  • (34) Shield Wall - Defense/Recharge
Level 28: Heightened Senses
  • (A) Luck of the Gambler - Recharge Speed
  • (36) Shield Wall - Defense
  • (36) Shield Wall - Defense/Endurance
  • (36) Shield Wall - Defense/Recharge
Level 30: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (37) Shield Wall - Defense
  • (37) Shield Wall - Defense/Endurance
  • (37) Shield Wall - Defense/Recharge
Level 32: Foot Stomp
  • (A) Armageddon - Damage/Endurance
  • (39) Armageddon - Damage
  • (39) Armageddon - Damage/Recharge
  • (39) Armageddon - Accuracy/Damage/Recharge
  • (40) Armageddon - Accuracy/Recharge
  • (40) Force Feedback - Chance for +Recharge
Level 35: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (40) Shield Wall - Defense
  • (42) Shield Wall - Defense/Endurance
  • (42) Shield Wall - Defense/Recharge
Level 38: Taunt
  • (A) Annoyance - Taunt
  • (42) Annoyance - Taunt/Recharge
  • (43) Annoyance - Taunt/Recharge/Range
Level 41: Gloom
  • (A) Apocalypse - Accuracy/Damage/Recharge
  • (43) Apocalypse - Accuracy/Recharge
  • (43) Apocalypse - Damage/Endurance
  • (45) Devastation - Accuracy/Damage
  • (45) Devastation - Damage/Endurance
Level 44: Dark Obliteration
  • (A) Ragnarok - Damage
  • (46) Ragnarok - Damage/Recharge
  • (46) Ragnarok - Accuracy/Damage/Recharge
  • (46) Ragnarok - Accuracy/Recharge
  • (48) Ragnarok - Damage/Endurance
Level 47: Darkest Night
  • (A) HamiO:Enzyme Exposure
Level 49: Super Jump
  • (A) HamiO:Microfilament Exposure
Level 0: Born In Battle
Level 0: Invader
Level 0: Marshal
Level 50: Cardiac Core Paragon
Level 0: High Pain Threshold
Level 50: Diamagnetic Total Core Conversion
------------
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (31) Miracle - +Recovery
  • (45) Numina's Convalescence - Heal
  • (48) Numina's Convalescence - Heal/Endurance
  • (48) Numina's Convalescence - Heal/Recharge
  • (50) Regenerative Tissue - +Regeneration
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Efficacy Adaptor - EndMod
  • (50) Efficacy Adaptor - EndMod/Accuracy
  • (50) Performance Shifter - Chance for +End
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1509;711;1422;HEX;|
|78DA65944B6F524114C767EEBD8850FA406CE98BBEE80B5A2FD0D6678D4D6A0BDA9|
|4848A5AE386603B5212020468D4A50B772E8C0B5DA82B5DBBF6ABF8EC27F0F10DF0|
|DC39FFB624F706F29B7BCE7FE6CC3973E6669F6E043E679EAF09D975B3526C360BE|
|B8DC396F2648BA5F29E2984B032AA5AF3D260583B0A595551CACE1FD655A3906F35|
|54B5D43A08B36B433D56D5A6B277CB954ABDF64435843F57AB55EC7C5DA9FD6E3D4|
|C974B07AD72B5D4ABDFB655715F359A07E57AE0F8BD4ECEF066BDBC67F39AF9DA61|
|A5902D365BAAF16C9076B140FF2929F0B44D91730C963076C03B4C2BCFFCEAC8B4B|
|EED11F76890F2096B8779260FDE659E0D1323C4254A3C6589A8C4548A2311C78F38|
|7EC40920CE7782C9714C13710288D383383D88F38D541ED61A9E38DBFA6C7081394|
|3F0726CCBBB498858E25C1ACC30CFDF026F337F107CD883AF5FEA1C06B638978134|
|733083DC68F12ED68AAE55E79C4D3145B66EB6C96EA7D0B48F41F027A1574ABD762|
|FF21B467EC3C86F14F9CD1182C2D0F905DF1143E47BCF1CFBE0D012BFC81B420D42|
|AF0D3D6FEC0D73E2ADA1F728693FFD5C03D1DFA647986409635618159B400527503|
|98B3443A8C210AA30892A4CEA2AF8C424AA7044AA116847A08D421B85360A6D90D6|
|8D401B81761ADA6968A7A18D917B9C77EE19BFCED9CC5E01AF82D79873ABE00BE68|
|0F7B8C3DBE614E2CC214E0C716288334BEE198E63CC3CE2CAC6F698F17DA6738BE7|
|D149F336C78827C024577CF1A3D0EF8B9FF8B495C937CD99B3B0C4DA0BCBE00A789|
|199B8C46B1C0584B0715AF665A7A3E8AC2897246C4974D96F3FDD2A749ED4A7FAF7|
|D4E291F739E3B12DA97B7A11BD9640AF25D06BA91BECFFE35AEDDFA9C5902F796FA|
|957203A6BD43AF982D0CF99157759922E4BCA65597659565C96B475F2056A6FBBBC|
|39EBE41B83FDFBFAE84BC296F68EDFB98B3C7ED0317ED8315E0B514A18EF76D8BF7|
|4D8FF03E17AEA28|
|-------------------------------------------------------------------|


 

Posted

Ok, I change it for Brutes.

Note:Since the build was a legacy tank I change some powers, it have all the set from the tank build. Both the Def and Rest was lower because of the fact that tanker Armor is stronger for then.

Is not soft cap and IMO it can be better.

Since I'm not a expert on brutes someone that know should have a look.

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Tank2Brute: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Punch

  • (A) Kinetic Combat - Accuracy/Damage
  • (7) Kinetic Combat - Damage/Endurance
  • (9) Kinetic Combat - Damage/Recharge
  • (9) Kinetic Combat - Damage/Endurance/Recharge
Level 1: High Pain Tolerance
  • (A) Numina's Convalescence - Heal
  • (3) Numina's Convalescence - Heal/Endurance
  • (3) Reactive Armor - Resistance
  • (5) Reactive Armor - Resistance/Endurance
  • (5) Reactive Armor - Resistance/Recharge
  • (7) Reactive Armor - Resistance/Endurance/Recharge
Level 2: Mind Over Body
  • (A) Reactive Armor - Resistance/Endurance
  • (11) Reactive Armor - Resistance/Recharge
  • (11) Reactive Armor - Resistance
  • (13) Reactive Armor - Resistance/Endurance/Recharge
  • (13) Steadfast Protection - Resistance/+Def 3%
Level 4: Fast Healing
  • (A) Miracle - Heal/Endurance
  • (15) Miracle - Heal
  • (15) Miracle - +Recovery
Level 6: Haymaker
  • (A) Kinetic Combat - Accuracy/Damage
  • (17) Kinetic Combat - Damage/Endurance
  • (17) Kinetic Combat - Damage/Recharge
  • (19) Kinetic Combat - Damage/Endurance/Recharge
Level 8: Kick
  • (A) Kinetic Combat - Accuracy/Damage
  • (19) Kinetic Combat - Damage/Endurance
  • (21) Kinetic Combat - Damage/Recharge
  • (21) Kinetic Combat - Damage/Endurance/Recharge
Level 10: Indomitable Will
  • (A) Luck of the Gambler - Defense
  • (23) Luck of the Gambler - Defense/Endurance
  • (23) Luck of the Gambler - Defense/Recharge
  • (25) Luck of the Gambler - Recharge Speed
Level 12: Knockout Blow
  • (A) Kinetic Combat - Accuracy/Damage
  • (25) Kinetic Combat - Damage/Endurance
  • (27) Kinetic Combat - Damage/Recharge
  • (27) Kinetic Combat - Damage/Endurance/Recharge
Level 14: Combat Jumping
  • (A) Luck of the Gambler - Defense
  • (45) Luck of the Gambler - Recharge Speed
Level 16: Rise to the Challenge
  • (A) Numina's Convalescence - Heal
  • (33) Numina's Convalescence - Heal/Endurance
  • (34) Numina's Convalescence - Heal/Recharge
  • (34) Numina's Convalescence - Endurance/Recharge
  • (34) Numina's Convalescence - Heal/Endurance/Recharge
  • (45) Numina's Convalescence - +Regeneration/+Recovery
Level 18: Rage
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (33) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 20: Quick Recovery
  • (A) Endurance Modification IO
  • (46) Endurance Modification IO
  • (48) Endurance Modification IO
Level 22: Super Jump
  • (A) Winter's Gift - Slow Resistance (20%)
Level 24: Hasten
  • (A) Recharge Reduction IO
  • (29) Recharge Reduction IO
  • (29) Recharge Reduction IO
Level 26: Taunt
  • (A) Mocking Beratement - Taunt
  • (36) Mocking Beratement - Taunt/Recharge
  • (36) Mocking Beratement - Taunt/Recharge/Range
  • (36) Mocking Beratement - Accuracy/Recharge
  • (37) Mocking Beratement - Taunt/Range
  • (37) Mocking Beratement - Recharge
Level 28: Heightened Senses
  • (A) Luck of the Gambler - Defense
  • (46) Luck of the Gambler - Defense/Endurance
  • (46) Luck of the Gambler - Defense/Recharge
Level 30: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (43) Reactive Armor - Resistance/Endurance/Recharge
  • (43) Reactive Armor - Resistance/Recharge
  • (45) Reactive Armor - Resistance
Level 32: Foot Stomp
  • (A) Obliteration - Damage
  • (37) Obliteration - Accuracy/Recharge
  • (39) Obliteration - Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (40) Obliteration - Chance for Smashing Damage
Level 35: Weave
  • (A) Luck of the Gambler - Defense/Endurance
  • (42) Luck of the Gambler - Defense
  • (42) Luck of the Gambler - Defense/Endurance/Recharge
  • (43) Luck of the Gambler - Recharge Speed
Level 38: Strength of Will
  • (A) Reactive Armor - Resistance
  • (40) Reactive Armor - Resistance/Endurance
  • (40) Reactive Armor - Resistance/Recharge
  • (42) Reactive Armor - Resistance/Endurance/Recharge
Level 41: Focused Accuracy
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
Level 44: Physical Perfection
  • (A) Healing IO
Level 47: Superior Conditioning
  • (A) Endurance Modification IO
Level 49: Hurl
  • (A) Accuracy IO
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
------------
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Numina's Convalescence - Heal
  • (50) Numina's Convalescence - Heal/Recharge
  • (50) Numina's Convalescence - Heal/Endurance
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (48) Endurance Modification IO
  • (48) Endurance Modification IO
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 5.5% DamageBuff(Smashing)
  • 5.5% DamageBuff(Lethal)
  • 5.5% DamageBuff(Fire)
  • 5.5% DamageBuff(Cold)
  • 5.5% DamageBuff(Energy)
  • 5.5% DamageBuff(Negative)
  • 5.5% DamageBuff(Toxic)
  • 5.5% DamageBuff(Psionic)
  • 28.63% Defense(Smashing)
  • 28.63% Defense(Lethal)
  • 7.38% Defense(Fire)
  • 7.38% Defense(Cold)
  • 11.13% Defense(Energy)
  • 11.13% Defense(Negative)
  • 3% Defense(Psionic)
  • 20.5% Defense(Melee)
  • 11.75% Defense(Ranged)
  • 7.06% Defense(AoE)
  • 1.8% Max End
  • 6% Enhancement(Heal)
  • 27% Enhancement(Accuracy)
  • 35% Enhancement(RechargeTime)
  • 10% FlySpeed
  • 253 HP (16.88%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • MezResist(Held) 6.05%
  • MezResist(Immobilize) 15.4%
  • MezResist(Stun) 2.2%
  • 5% (0.08 End/sec) Recovery
  • 76% (4.75 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 10% RunSpeed


I want /Fire stalker. Because nothing says stealth like dumping a can of gasoline on yourself and lighting a match. -Morac