Advice on my RAD/RAD cor?


Atomic Gadgeteer

 

Posted

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

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Bio Blight: Level 50 Magic Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Radiation Emission
Power Pool: Flight
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Dark Mastery

Villain Profile:
Level 1: Neutrino Bolt

  • (A) Devastation - Chance of Hold
  • (3) Devastation - Damage/Endurance
  • (39) Devastation - Damage/Recharge
Level 1: Radiant Aura
  • (A) Numina's Convalescence - Heal
  • (3) Numina's Convalescence - Heal/Endurance
  • (9) Miracle - Heal
  • (11) Miracle - Heal/Endurance
Level 2: Radiation Infection
  • (A) Dark Watcher's Despair - To Hit Debuff
  • (5) Dark Watcher's Despair - To Hit Debuff/Recharge
  • (11) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (40) Dark Watcher's Despair - To Hit Debuff/Endurance
Level 4: Accelerate Metabolism
  • (A) Efficacy Adaptor - EndMod
  • (5) Efficacy Adaptor - EndMod/Recharge
  • (13) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (40) Efficacy Adaptor - Accuracy/Recharge
  • (43) Efficacy Adaptor - EndMod/Accuracy
  • (43) Efficacy Adaptor - EndMod/Endurance
Level 6: Irradiate
  • (A) Obliteration - Damage
  • (7) Obliteration - Damage/Recharge
  • (25) Obliteration - Accuracy/Damage/Recharge
  • (45) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (45) Obliteration - Chance for Smashing Damage
Level 8: Proton Volley
  • (A) Sting of the Manticore - Accuracy/Damage
  • (9) Sting of the Manticore - Damage/Endurance
  • (27) Sting of the Manticore - Damage/Interrupt/Recharge
  • (45) Sting of the Manticore - Damage/Endurance/Recharge
  • (46) Sting of the Manticore - Chance of Damage(Toxic)
Level 10: Enervating Field
  • (A) Endurance Reduction IO
Level 12: Hover
  • (A) Luck of the Gambler - Defense/Endurance
  • (13) Luck of the Gambler - Recharge Speed
Level 14: Fly
  • (A) Freebird - Endurance
  • (15) Freebird - +Stealth
Level 16: Mutation
  • (A) Efficacy Adaptor - EndMod
  • (17) Efficacy Adaptor - EndMod/Recharge
  • (29) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (46) Efficacy Adaptor - Accuracy/Recharge
  • (46) Efficacy Adaptor - EndMod/Accuracy
  • (48) Efficacy Adaptor - EndMod/Endurance
Level 18: X-Ray Beam
  • (A) Decimation - Accuracy/Damage
  • (19) Decimation - Damage/Endurance
  • (39) Decimation - Damage/Recharge
  • (42) Decimation - Accuracy/Damage/Recharge
  • (42) Decimation - Chance of Build Up
Level 20: Lingering Radiation
  • (A) Tempered Readiness - Accuracy/Slow
  • (21) Tempered Readiness - Accuracy/Endurance
  • (31) Tempered Readiness - Range/Slow
  • (48) Tempered Readiness - Endurance/Recharge/Slow
  • (48) Tempered Readiness - Accuracy/Damage/Slow
Level 22: Hasten
  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 24: Cosmic Burst
  • (A) Devastation - Accuracy/Damage
  • (25) Devastation - Damage/Endurance
  • (34) Devastation - Damage/Recharge
  • (39) Devastation - Chance of Hold
Level 26: Neutron Bomb
  • (A) Positron's Blast - Accuracy/Damage
  • (27) Positron's Blast - Damage/Endurance
  • (34) Positron's Blast - Damage/Recharge
  • (40) Positron's Blast - Damage/Range
  • (50) Positron's Blast - Accuracy/Damage/Endurance
Level 28: Choking Cloud
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (29) Basilisk's Gaze - Recharge/Hold
  • (31) Basilisk's Gaze - Endurance/Recharge/Hold
  • (37) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (37) Lockdown - Chance for +2 Mag Hold
Level 30: Aim
  • (A) Recharge Reduction IO
Level 32: Atomic Blast
  • (A) Armageddon - Damage
  • (33) Armageddon - Damage/Recharge
  • (33) Armageddon - Accuracy/Damage/Recharge
  • (33) Armageddon - Accuracy/Recharge
  • (34) Armageddon - Damage/Endurance
Level 35: Fallout
  • (A) Positron's Blast - Accuracy/Damage
  • (36) Positron's Blast - Damage/Endurance
  • (36) Positron's Blast - Damage/Recharge
  • (36) Positron's Blast - Damage/Range
  • (37) Positron's Blast - Accuracy/Damage/Endurance
Level 38: Dark Consumption
  • (A) Obliteration - Damage
  • (42) Obliteration - Accuracy/Recharge
  • (43) Obliteration - Damage/Recharge
  • (50) Obliteration - Accuracy/Damage/Recharge
  • (50) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 41: Recall Friend
  • (A) Empty
Level 44: Soul Transfer
  • (A) Recharge Reduction IO
Level 47: EM Pulse
  • (A) HamiO:Endoplasm Exposure
Level 49: Soul Drain
  • (A) Recharge Reduction IO
Level 50: Cardiac Partial Radial Revamp
Level 50: Reactive Partial Radial Conversion
------------
Level 1: Brawl
  • (A) Accuracy IO
Level 1: Scourge
Level 1: Sprint
  • (A) Endurance Reduction IO
Level 2: Rest
  • (A) Recharge Reduction IO
Level 2: Swift
  • (A) Flight Speed IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (15) Miracle - +Recovery
  • (19) Regenerative Tissue - +Regeneration
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (17) Performance Shifter - EndMod/Recharge
  • (21) Performance Shifter - EndMod/Accuracy
  • (23) Performance Shifter - Chance for +End
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 17% DamageBuff(Smashing)
  • 17% DamageBuff(Lethal)
  • 17% DamageBuff(Fire)
  • 17% DamageBuff(Cold)
  • 17% DamageBuff(Energy)
  • 17% DamageBuff(Negative)
  • 17% DamageBuff(Toxic)
  • 17% DamageBuff(Psionic)
  • 3.44% Defense(Energy)
  • 3.44% Defense(Negative)
  • 3.13% Defense(Ranged)
  • 3.15% Max End
  • 1.5% Enhancement(JumpSpeed)
  • 1.5% Enhancement(FlySpeed)
  • 80% Enhancement(RechargeTime)
  • 51% Enhancement(Accuracy)
  • 1.5% Enhancement(JumpHeight)
  • 1.5% Enhancement(RunSpeed)
  • 5% FlySpeed
  • 120.5 HP (11.25%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Immobilize) 2.75%
  • MezResist(Stun) 4.4%
  • 23% (0.38 End/sec) Recovery
  • 86% (3.84 HP/sec) Regeneration
  • 5.67% Resistance(Fire)
  • 5.67% Resistance(Cold)
  • 5% RunSpeed




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Posted

At work so no mids but it looks like you were chasing recharge and regen. Personally I'd never slot a rez with more than just a common recharge unless I could pick up a decent set bonus for 1 or 2 extra slots at absolute most. I also feel like you overslotted Lingering Radiation. See if you can stand the loss of those two set bonuses and still get the recharge you want. I'd slot some more in your attacks. I also like to try and fit one or two Achille's procs in a Rad Blast to give a nice solid chance to boost damage a good bit.

Again, that's at first glance and with no mids so someone else is likely to have better advice for you.


 

Posted

Neutrino Bolt recharges quite fast on it's own, even before Hasten and AM so slotting it for recharge isn't so good. There are a lot of proc IO's you can slot on Neutrino Bolt but I definately recommed the Achilles' Heel: Chance for Resistance Debuff IO to help debuffs resistance even further on top your toggle debuffs.


 

Posted

Here is a suggestion. I have not played a Rad/Rad corr, though I do I have a Rad Blast toon (23), an ill/rad troller (50), and a Rad/Sonic Defender(31).

Neutrino bolt is frankenslotted with two Acc/dam and three procs, including the Achille Chance for -resistance.

You had Basilisk Gaze + Lockdown proc in choking cloud, going for the extra 7.5% recharge bonus. An alternate slotting is to frankenslot for Endurance/hold + Lockdown proc. Local_man has numbers in his ill/rad guide to show the advantage of stacking your hold. Another option is the purple Unbreakable constraint five slotted + lockdown. Your call.

Irradiate has Obliteration 5 slotted, which brings you little End Reduction, so I added a slot with an EndRdx.

Fly is two slotted - you could save a slot by giving up the regen bonus. Move the slot to EM Pulse perhaps. A celerity+stealth in sprint will give you stealth, but I don't know if you'll still be stealthed if you fly or use a jet pack.

My Rad blast is only level 23, so don't know if you need three slots in health and 4 in endurance.

You have a high endurance usage, but on a fast moving team you won't run RI all the time - the critters will die before you cast it.

You went for max recharge and have practically no defenses or resists. An ill/rad troller doesn't need high defense, but I don't have know about a rad/rad corr. You need to be close in for irradiate so lack of defense/resist maybe an issue.

You might want to work in Dark Embrace somehow. If you drop Hover/Fly and take Super speed, that would free a slot for dark embrace.

Hasten lost a slot, and is 6 sec below perma. Two slotted Miracle in Health for the Recovery bonus. Cosmic burst is five slotted with Decimation for the +Recharge.

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Bio Blight: Level 50 Magic Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Radiation Emission
Power Pool: Flight
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Dark Mastery
Villain Profile:
Level 1: Neutrino Bolt -- Dev'n-Acc/Dmg(A), Thundr-Acc/Dmg(3), Achilles-ResDeb%(7), ShldBrk-%Dam(29), LdyGrey-%Dam(39)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-Heal/Rchg(3), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/EndRdx(11), Dct'dW-Heal(13)
Level 2: Radiation Infection -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(5), DarkWD-ToHitdeb/Rchg/EndRdx(11), DarkWD-ToHitDeb/EndRdx(40)
Level 4: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(5), Efficacy-EndMod/Acc/Rchg(13), Efficacy-EndMod/Acc(15), Efficacy-EndMod/EndRdx(31), Efficacy-Acc/Rchg(40)
Level 6: Irradiate -- Oblit-Dmg(A), Oblit-Dmg/Rchg(7), EndRdx-I(17), Oblit-Acc/Dmg/Rchg(25), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-Acc/Rchg(45)
Level 8: Proton Volley -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(9), Mantic-Dmg/ActRdx/Rchg(27), Mantic-Dam%(43), Mantic-Dmg/EndRdx/Rchg(45)
Level 10: Enervating Field -- EndRdx-I(A)
Level 12: Hover -- LkGmblr-Rchg+(A)
Level 14: Fly -- Frbd-EndRdx(A), Frbd-Stlth(50)
Level 16: Mutation -- RechRdx-I(A)
Level 18: X-Ray Beam -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(19), Decim-Dmg/Rchg(39), Decim-Acc/Dmg/Rchg(42), Decim-Build%(42)
Level 20: Lingering Radiation -- TmpRdns-Acc/Slow(A), TmpRdns-Acc/EndRdx(21)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 24: Cosmic Burst -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(25), Decim-Dmg/Rchg(34), Decim-Acc/Dmg/Rchg(39), Decim-Acc/EndRdx/Rchg(46)
Level 26: Neutron Bomb -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(27), Posi-Dmg/Rchg(34), Posi-Dmg/Rng(40), AnWeak-Acc/Rchg/EndRdx(46), Posi-Acc/Dmg/EndRdx(50)
Level 28: Choking Cloud -- EoCur-Acc/Hold(A), Lock-Acc/Hold(29), NrncSD-EndRdx/Hold(31), G'Wdw-EndRdx/Hold(37), Lock-%Hold(37), EoCur-EndRdx/Hold(45)
Level 30: Aim -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(46)
Level 32: Atomic Blast -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(34)
Level 35: Fallout -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(36), Posi-Dmg/Rchg(36), Posi-Dmg/Rng(36), Posi-Acc/Dmg/EndRdx(37)
Level 38: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(50)
Level 41: Soul Transfer -- RechRdx-I(A)
Level 44: Soul Drain -- AdjTgt-EndRdx/Rchg(A), AdjTgt-ToHit(48), AdjTgt-ToHit/EndRdx(48), AdjTgt-ToHit/Rchg(48)
Level 47: EM Pulse -- HO:Endo(A)
Level 49: Recall Friend -- Zephyr-Travel(A)
Level 50: Cardiac Partial Radial Revamp
Level 50: Reactive Partial Radial Conversion
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Scourge
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(15), Mrcl-Heal(19)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(17), P'Shift-EndMod/Acc(21), P'Shift-End%(23)
Level 4: Ninja Run

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