ss/sd for a change


evil_tim

 

Posted

So obviously there are tons of ss/fa and tw/* threads going around. I thought I'd mix it up with this request on my ss/sd build. I have this guy to 30 and it's going really well. He's already at 32% melee and AoE and 40% range because I've gone in for lower levels of the sets. I have the 2 Mako's Bite sets, I have the Gaussian's set, I have all my LotG recharge, I have my Miracle unique and my Numina unique and the steadfast unique so endurance isn't even a problem, even this low.

At 31 I'm going to put my final two slots in Punch and have my full Touch of Death set as well to get my melee defense up to over 35%.

My question is, how does this overall build look? I'm planning on taking spiritual core paragon, which will make my hasten recharge at exactly 120 seconds, not counting the force feedback proc in footstomp.

I had been planning on taking the Destiny power that grants recovery, in case my endurance usage is not as good once I'm using foot stomp and dark obliteration and I have hasten running and maneuvers. If I don't need it, I would be able to take something else, but I don't know what.

This build pushes me close to 50 defense, but I plan on using lower level enhancements so I can exemplar well, so the total defense will be less, so I think I will still need maneuvers.

My questions are:

1) what could be done to improve this build, keeping in mind I want to use maximum level of 30 for most enhancementes?

2) is there a better power order I should take to be able to exemplar to 25 or 30 better?

3) what is a standard level I should be prepared to exemplar to? I play red side and participate in some of the lower level strike forces from time to time, but not the cap one too much. Normally it's the shark one where you fight sky raiders.

4) what level can the enhancements be to still work at the level decided on question 3?

5) what level powers will still be available? (4 above the exemplared level?)


thanks all.

Villain Plan by Mids' Villain Designer 1.952
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Captain Smashy: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(34), T'Death-Dmg/Rchg(37), T'Death-Acc/Dmg/EndRdx(39), T'Death-Dmg/EndRdx/Rchg(39), T'Death-Dam%(40)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(23), Aegis-ResDam(31), Aegis-ResDam/EndRdx(46), Aegis-ResDam/EndRdx/Rchg(50)
Level 2: Haymaker -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(15), Mako-Dam%(17)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(5)
Level 6: True Grit -- S'fstPrt-ResDam/Def+(A), Numna-Regen/Rcvry+(7), Numna-Heal(7), Numna-Heal/EndRdx(13), GA-3defTpProc(46)
Level 8: Knockout Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(11), Mako-Dam%(13)
Level 10: Active Defense -- HO:Enzym(A)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(43)
Level 14: Super Jump -- Jump-I(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(19), GSFC-ToHit/Rchg/EndRdx(19), GSFC-Rchg/EndRdx(21), GSFC-ToHit/EndRdx(21), GSFC-Build%(23)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 22: Kick -- Acc-I(A)
Level 24: Tough -- Aegis-Psi/Status(A), Aegis-ResDam(25), Aegis-ResDam/EndRdx(25), Aegis-ResDam/Rchg(29), Aegis-ResDam/EndRdx/Rchg(29)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27)
Level 28: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(31), Mocking-Taunt/Rchg/Rng(48), Mocking-Acc/Rchg(48), Mocking-Taunt/Rng(50), Mocking-Rchg(50)
Level 30: Super Speed -- Clrty-Stlth(A)
Level 32: Foot Stomp -- FrcFbk-Rechg%(A), Armgdn-Dam%(33), Armgdn-Dmg/EndRdx(33), Armgdn-Acc/Rchg(33), Armgdn-Acc/Dmg/Rchg(34), Armgdn-Dmg/Rchg(34)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 41: Gloom -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(42), Apoc-Acc/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Dmg/Rchg(43)
Level 44: Dark Obliteration -- Ragnrk-Knock%(A), Ragnrk-Dmg/EndRdx(45), Ragnrk-Acc/Rchg(45), Ragnrk-Acc/Dmg/Rchg(45), Ragnrk-Dmg/Rchg(46)
Level 47: Maneuvers -- HO:Enzym(A), HO:Enzym(48)
Level 49: Grant Cover -- EndRdx-I(A)
Level 50: Spiritual Core Paragon
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Fury
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(40), Mrcl-Heal/EndRdx(40)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), EndMod-I(31), P'Shift-EndMod(43)



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