DPS chain for my StJ/Regen


Rieze

 

Posted

Ive made a few StJ alts since the set came out and ive gotten one to 50. My first Exalted born 50, actually. StJ/Regen. The leveling was easy. The IO goal of my build was mostly geared for recharge and hit points. Recharge because that a regen's friend and Hitpoints bcause unlike scrappers, Dull Pain wont cap a brute's hit points leaveing a lot of room for improvement.

Anyway, I was bored the other day and decided i would solo a pylon without incarnate powers. It took me 10 to 15 mins. I was a little upset. Then it hit me that i never looked into the best DPS chain for StJ. So, after all this time leveling up, IOing, and getting teir 4 incarnate powers, I want to know what is the best DPS chain for StJ? Can I use it with my current build? What do I need to get if I cant?

This is not including Incarnate powers. I did it again with incarnate powers and lore pets and it took under 3 mins. Still had time to take out a lvl 54 mob too before the pets expired. I hardly consider that a challenge.

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

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Hakufu: Level 50 Natural Brute
Primary Power Set: Street Justice
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Heavy Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(7), Mrcl-Rcvry+(9), Numna-Heal/EndRdx(9)
Level 2: Sweeping Cross -- Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(11), Oblit-Acc/Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(13), Oblit-%Dam(15)
Level 4: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(15), Dct'dW-Heal/EndRdx/Rchg(17), Dct'dW-Heal(17), Dct'dW-Rchg(19), GA-3defTpProc(43)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
Level 8: Rib Cracker -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(21), Mako-Dmg/Rchg(21), Mako-Acc/EndRdx/Rchg(23), Mako-Acc/Dmg/EndRdx/Rchg(23), Mako-Dam%(25)
Level 10: Dull Pain -- Dct'dW-Heal(A), Dct'dW-EndRdx/Rchg(25), Dct'dW-Heal/Rchg(27), Dct'dW-Heal/EndRdx/Rchg(27), Dct'dW-Rchg(29)
Level 12: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(29), P'Shift-End%(31), P'Shift-EndMod/Acc(31)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Heal(19), Numna-Heal/EndRdx/Rchg(31)
Level 18: Spinning Strike -- Posi-Dam%(A), Posi-Acc/Dmg(33), Posi-Acc/Dmg/EndRdx(33), Posi-Dmg/EndRdx(34), Posi-Dmg/Rchg(34), FrcFbk-Rchg/EndRdx(34)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 22: Combat Readiness -- AdjTgt-ToHit/Rchg(A), AdjTgt-Rchg(36), RechRdx-I(37)
Level 24: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 26: Shin Breaker -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Dmg/Rchg(37), C'ngImp-Acc/Dmg/Rchg(37), C'ngImp-Acc/Dmg(39), C'ngImp-Acc/Dmg/EndRdx(39), Achilles-ResDeb%(39)
Level 28: Instant Healing -- Numna-Heal/Rchg(A), Numna-EndRdx/Rchg(40), RechRdx-I(40), Numna-Heal/EndRdx/Rchg(50)
Level 30: Kick -- Acc-I(A)
Level 32: Crushing Uppercut -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg(33), C'ngImp-Dmg/Rchg(42), C'ngImp-Acc/Dmg/Rchg(43), C'ngImp-Acc/Dmg/EndRdx(43)
Level 35: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(45), TtmC'tng-ResDam/EndRdx/Rchg(45)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-EndRdx/Rchg(40), LkGmblr-Def/Rchg(42), RechRdx-I(42)
Level 41: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48)
Level 44: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(46), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(46), GSFC-Build%(48)
Level 47: Physical Perfection -- P'Shift-End%(A)
Level 49: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Reactive Radial Flawless Interface
Level 50: Spiritual Radial Paragon
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- RgnTis-Regen+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A)
Level 1: Brawl -- KntkC'bat-Knock%(A)
Level 1: Fury
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3



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"All problems can be solved by throwing enough scrappers at it."

@Riez on Virtue, Protector, Champion, and Exalted server.