Alignment Trials
/SIGNED.
I love this concept, and it would make the "missions" required to change alignment more fun. and faster. Even if it was only worth 1 point, atleast you would have the option not to travel all over the city(island) to get to each mission. You also wouldn't have to make a certain number of kills to unlock one. And doppleganger firghts would be EPIC, not just 1-8 vs. 1
Just thought of this as an idea for the game to supplement the LFG/Trial system as well as the morality/alignment system.
Setup several alignment-based trials. Have several sets for each alignment (Hero, Vigilante, Rogue, Villain). One that is 4-8 players, one that is 8-16 players, and another that is 12-24 players. Then have one set of them at level 20, level 35, and level 50. My thinking is so people have options of having the huge raids that we have with the larger incarnate trials now, but also have an option with going with a smaller team, and they can do these throughout the game, and not just at the end.
The smaller trials give you like 2-5 fame points. The largest one gives you the option to jump to the alignment of the specified trial. These points are in addition to the points you get from tip missions, as in just because you get points from these trials, you can still get the 5 a day from the tips. If you're of the alignment already you can get alignment merits or the 30 reward merits (whatever you normally get for reaffirming your alignment).
Obviously there will have to be a 1-a-day timer that you can only get the fame points or alignment bump once a day so that you don't have people jumping back and forth every few hours or something. Also limitations that only heroes, rogues, and vigilantes can run the hero, heroes and vigilantes can run the vigilante, etc.
This could get a new way to expand the alignment system, and also provide the more villainous/grey area trials that some people have been asking for, as well as build on the existing systems we already have. Since they are trials, you can have them be more villainous or heroic for the alignment, and still have a decent non-incarnate reward for the players.
Granted, my suggestion says 36 trials (4 alignments, 3 trial sizes, and 3 levels) but that would be my ideal set for variety and to try and cater to people's desires, but it would also be a LOT of work for the devs to come up with 36 different stories for them. Maybe use scaling critters for the whole range and have them set the appropriate ranges for some trials...which would cut it down to 12? Was just a thought. All of this is open to suggestions and input, but thought it could be a cool addition utilizing systems that were already in the game.