So I haven't played a tanker in forever, but recently I've wanted to give Electric Armor a try. People in game and on the forums keep bringing up TW as a good pairing, so I tried it out on the beta servers.
While it's good fun, I'm worried about the long animation times when you're outside of momentum. In general for tankers, do you guys worry about long animation times keeping you from being able to taunt and be a good aggro controller? Clearly with Lightning Field you're still generating aggro near by, but I'm more concerned about attracting the attention of things headed for the backline squishies.
Posted
Without Momentum, the TW attacks are in the same neighborhood as Knockout Blow for speed. Does KO Blow's moderately long animation make it difficult to control aggro? If you answered "no", TW probably won't be a problem either.
So I haven't played a tanker in forever, but recently I've wanted to give Electric Armor a try. People in game and on the forums keep bringing up TW as a good pairing, so I tried it out on the beta servers.
While it's good fun, I'm worried about the long animation times when you're outside of momentum. In general for tankers, do you guys worry about long animation times keeping you from being able to taunt and be a good aggro controller? Clearly with Lightning Field you're still generating aggro near by, but I'm more concerned about attracting the attention of things headed for the backline squishies.