Titan Weapons
I'm not talking aesthetics or design. I'm talking basic OpenGL texture stretching. There's a huge difference. Even an "ugly" texture has a right way and a wrong way to get mapped to polygonal geometry. It's like somebody didn't have time to make a decent set of uv coordinates for the model, and they just relied on primitive planar or cylindrical mapping instead. Unfortunately, on a model with as many unusual surface angles as the demonic axe, that just ain't gonna cut it.
NOR-RAD - 50 Rad/Rad/Elec Defender - Nikki Stryker - 50 DM/SR/Weap Scrapper - Iron Marauder - 50 Eng/Eng/Pow Blaster
Lion of Might - 50 SS/Inv/Eng Tanker - Darling Nikkee - 50 (+3) StJ/WP/Eng Brute - Ice Giant Kurg - 36 Ice/Storm Controller
Q. Just wondering Posi, where are the new dance emotes we were told would come with GR?
A. Positron: Whoops, my bad.
1387 badges, and counting