PvP KM/Energy Build


ClawsandEffect

 

Posted

Just made this build on mids, would really appreciate some feedback and any suggestions on how to better the build. Feel free to post your build if you have a better one. Thanks again


Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Deadliest Blow: Level 50 Magic Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Quick Strike

  • (A) Gladiator's Strike - Accuracy/Damage
  • (3) Gladiator's Strike - Damage/Recharge
  • (7) Gladiator's Strike - Accuracy/Damage/End/Rech
  • (23) Gladiator's Strike - Accuracy/Endurance/Recharge
  • (45) Gladiator's Strike - Damage/Endurance/Recharge
Level 1: Kinetic Shield
  • (A) Luck of the Gambler - Defense/Recharge
  • (5) Luck of the Gambler - Defense
  • (9) Luck of the Gambler - Recharge Speed
  • (40) Luck of the Gambler - Defense/Endurance/Recharge
  • (45) Luck of the Gambler - Endurance/Recharge
Level 2: Body Blow
  • (A) Gladiator's Strike - Chance for Smashing Damage
  • (3) Gladiator's Strike - Accuracy/Damage
  • (11) Gladiator's Strike - Damage/Recharge
  • (25) Gladiator's Strike - Damage/Endurance/Recharge
  • (45) Gladiator's Strike - Accuracy/Endurance/Recharge
  • (50) Gladiator's Strike - Accuracy/Damage/End/Rech
Level 4: Smashing Blow
  • (A) Hydra:Electron Particles
  • (5) Hydra:Electron Particles
  • (13) Hydra:Electron Particles
  • (27) Hydra:Electron Particles
  • (50) Hydra:Electron Particles
Level 6: Power Siphon
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (50) Gaussian's Synchronized Fire-Control - Recharge/Endurance
Level 8: Repulsing Torrent
  • (A) Force Feedback - Damage/Knockback
  • (9) Force Feedback - Recharge/Knockback
  • (15) Force Feedback - Chance for +Recharge
  • (34) Force Feedback - Recharge/Endurance
  • (48) Force Feedback - Damage/Endurance/Knockback
Level 10: Dampening Field
  • (A) Reactive Armor - Resistance/Endurance
  • (11) Reactive Armor - Resistance/Recharge
  • (17) Reactive Armor - Resistance
  • (33) Reactive Armor - Resistance/Endurance/Recharge
Level 12: Power Shield
  • (A) Luck of the Gambler - Endurance/Recharge
  • (13) Luck of the Gambler - Defense/Endurance/Recharge
  • (17) Luck of the Gambler - Defense
  • (34) Luck of the Gambler - Defense/Endurance
  • (46) Luck of the Gambler - Recharge Speed
Level 14: Entropic Aura
  • (A) Hydra:Positron Particles
  • (19) Hydra:Positron Particles
  • (21) Hydra:Positron Particles
  • (37) Hydra:Positron Particles
Level 16: Energy Protection
  • (A) Hydra:Electron Particles
  • (19) Hydra:Electron Particles
  • (21) Hydra:Electron Particles
  • (37) Hydra:Electron Particles
Level 18: Super Speed
  • (A) Celerity - RunSpeed
Level 20: Burst
  • (A) Fury of the Gladiator - Damage/Recharge
  • (23) Fury of the Gladiator - Chance for Res Debuff
  • (31) Fury of the Gladiator - Accuracy/Damage/End/Rech
  • (37) Fury of the Gladiator - Accuracy/Damage
  • (42) Fury of the Gladiator - Damage/Endurance/Recharge
  • (42) Fury of the Gladiator - Accuracy/Endurance/Recharge
Level 22: Super Jump
  • (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range
Level 24: Hasten
  • (A) Recharge Reduction IO
  • (25) Recharge Reduction IO
  • (36) Recharge Reduction IO
  • (43) Recharge Reduction IO
  • (43) Recharge Reduction IO
  • (46) Recharge Reduction IO
Level 26: Focused Burst
  • (A) Gladiator's Javelin - Damage/Endurance/Recharge
  • (27) Gladiator's Javelin - Accuracy/Damage
  • (29) Gladiator's Javelin - Accuracy/Endurance/Recharge
  • (48) Gladiator's Javelin - Damage/Recharge
  • (48) Gladiator's Javelin - Accuracy/Damage/End/Rech
Level 28: Energize
  • (A) Miracle - +Recovery
  • (29) Miracle - Heal/Endurance
  • (31) Miracle - Endurance/Recharge
  • (34) Miracle - Heal/Recharge
Level 30: Confront
  • (A) Trimuphant Insult - Taunt
  • (39) Trimuphant Insult - Taunt/Recharge
  • (40) Trimuphant Insult - Chance to Disorient
Level 32: Concentrated Strike
  • (A) Gladiator's Strike - Accuracy/Damage
  • (33) Gladiator's Strike - Damage/Recharge
  • (33) Gladiator's Strike - Damage/Endurance/Recharge
  • (42) Gladiator's Strike - Accuracy/Endurance/Recharge
  • (43) Gladiator's Strike - Chance for Smashing Damage
  • (46) Gladiator's Strike - Accuracy/Damage/End/Rech
Level 35: Energy Drain
  • (A) Karma - Defense/Endurance
  • (36) Karma - Defense/Recharge
  • (36) Karma - Knockback Protection
Level 38: Overload
  • (A) Shield Wall - Defense/Recharge
  • (39) Shield Wall - Defense
  • (39) Shield Wall - Defense/Endurance
  • (40) Shield Wall - Endurance/Recharge
Level 41: Ring of Fire
  • (A) Empty
Level 44: Fire Blast
  • (A) Empty
Level 47: Fire Ball
  • (A) Empty
Level 49: Combat Jumping
  • (A) Empty
------------
Level 1: Brawl
  • (A) Empty
Level 1: Critical Hit
Level 1: Sprint
  • (A) Empty
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 12.5% DamageBuff(Smashing)
  • 12.5% DamageBuff(Lethal)
  • 12.5% DamageBuff(Fire)
  • 12.5% DamageBuff(Cold)
  • 12.5% DamageBuff(Energy)
  • 12.5% DamageBuff(Negative)
  • 12.5% DamageBuff(Toxic)
  • 12.5% DamageBuff(Psionic)
  • 3.13% Defense(Smashing)
  • 3.13% Defense(Lethal)
  • 1.25% Defense(Energy)
  • 1.25% Defense(Negative)
  • 1.56% Defense(Melee)
  • 0.63% Defense(Ranged)
  • 5% Enhancement(Heal)
  • 39% Enhancement(Accuracy)
  • 15% Enhancement(RechargeTime)
  • 10% FlySpeed
  • 200.8 HP (15%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • Knockback (Mag -10)
  • Knockup (Mag -10)
  • MezResist(Held) 5.5%
  • MezResist(Immobilize) 1.1%
  • MezResist(Terrorized) 2.75%
  • 13.5% (0.23 End/sec) Recovery
  • 40% (2.23 HP/sec) Regeneration
  • 5.67% Resistance(Smashing)
  • 5.67% Resistance(Lethal)
  • 1.89% Resistance(Fire)
  • 1.89% Resistance(Cold)
  • 1.89% Resistance(Energy)
  • 1.89% Resistance(Negative)
  • 1.58% Resistance(Toxic)
  • 1.58% Resistance(Psionic)
  • 10% RunSpeed
  • 1.5% XPDebtProtection


 

Posted

I seldom tell people things like this, but if you don't already have this character leveled, go with Regen instead.

Defense is laughably useless in PvP. Everyone slots for so much accuracy that they punch through defense based characters like tissue paper.

KM/Regen is actually a solid combo for a melee character, while the things that make the new Energy Aura so nice are useless in PvP. No one is going to stay in melee range of you long enough to fuel your recharge or get drained to add to your defense.

Now, if you're planning on fight clubbing with this character, you may be alright. That would be melee vs melee fights. In zone or arena PvP with mixed opponents, you're likley to get shredded pretty quickly. Especially when you consider the number of people that have Aim in their builds, and the ease of adding Tactics and accuracy bonuses to a build.

And at first glance, though I'm not a PvP build expert, your build isn't that great.

You'd be much better off going to the PvP forum and ask there instead. I'll warn you though, your first response is probably going to be along the lines of "reroll as Regen" or "lolmelee"


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Yeah ask in the PvP forums, but fwiw, this build is terrible on many levels even for PvE, besides costing over 9000 billion.