Ill Emp build
I don't know if you are scared of Purples or not. You did not say so in your goals, just a soft cap and perma hasten. If you are, then you can substitute them (only the Apoc set is really all that expensive).
Soft Capped Smashing/Lethal defense and one small purple will soft cap Energy/Negative.
Perma Hasten, Perma PA, Perma AB, Fortitude recharging fast enough for all 7 other people to have fort, with overlap, Less than a 50% downtime with RA's, and Rez recharging in under a minute.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Empathy
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Blind -- UbrkCons-Hold/Rchg(A), UbrkCons-Acc/Hold/Rchg(48), UbrkCons-Acc/Rchg(48), UbrkCons-EndRdx/Hold(50), UbrkCons-Dam%(50), Apoc-Dmg(50)
Level 1: Healing Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(46), Dct'dW-Heal/Rchg(46), Dct'dW-Heal/EndRdx/Rchg(46), Dct'dW-Heal(48)
Level 2: Deceive -- CoPers-Conf/Rchg(A), CoPers-Acc/Conf/Rchg(43), CoPers-Acc/Rchg(43), CoPers-Conf/EndRdx(43), CoPers-Conf%(45)
Level 4: Spectral Wounds -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(5), Apoc-Acc/Rchg(5), Apoc-Dmg/EndRdx(40), Apoc-Dam%(13)
Level 6: Heal Other -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(9)
Level 8: Superior Invisibility -- LkGmblr-Rchg+(A), HO:Enzym(17), HO:Enzym(17)
Level 10: Absorb Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(15), Dct'dW-Heal(15)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Clear Mind -- EndRdx-I(A)
Level 18: Phantom Army -- S'bndAl-Build%(A), S'bndAl-Acc/Dmg/Rchg(19), S'bndAl-Acc/Rchg(19), S'bndAl-Dmg(25), RechRdx-I(37), HO:Nucle(40)
Level 20: Fortitude -- HO:Membr(A), HO:Membr(21), HO:Membr(21)
Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(25)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A)
Level 26: Spectral Terror -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(27), Abys-Acc/EndRdx(27), Abys-Acc/Fear/Rchg(34), Abys-Dam%(37)
Level 28: Recovery Aura -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(29), Efficacy-EndMod/Acc/Rchg(29), Efficacy-Acc/Rchg(31), Efficacy-EndMod/Acc(34), Efficacy-EndMod/EndRdx(34)
Level 30: Weave -- LkGmblr-Rchg+(A), HO:Enzym(31), HO:Enzym(31)
Level 32: Phantasm -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), HO:Nucle(42)
Level 35: Regeneration Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(36), Dct'dW-Heal/Rchg(36), Dct'dW-Heal/EndRdx/Rchg(36), Dct'dW-Heal(37)
Level 38: Adrenalin Boost -- RechRdx-I(A), RechRdx-I(39), Heal-I(39), Heal-I(39), EndMod-I(40)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), HO:Enzym(42), HO:Enzym(42)
Level 44: Maneuvers -- LkGmblr-Rchg+(A), HO:Enzym(45), HO:Enzym(45)
Level 47: Resurrect -- RechRdx-I(A)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
Level 50: Spiritual Core Paragon
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), RgnTis-Regen+(3)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(3)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
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Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
This build is for Olga; I couldn't find a way to get perma hasten AND softcap any defense, but this should still be a good build. If someone can find a way to softcap and perma please feel free to share though:
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Empathy
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Blind -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(46), BasGaze-Rchg/Hold:30(46), BasGaze-Acc/EndRdx/Rchg/Hold:30(46)
Level 1: Healing Aura -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal/Rchg:50(17), Dct'dW-Heal/EndRdx/Rchg:50(17), Dct'dW-Heal:50(45), Dct'dW-Rchg:50(45)
Level 2: Heal Other -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal/Rchg:50(3), Dct'dW-Heal/EndRdx/Rchg:50(3), Dct'dW-Heal:50(15), Dct'dW-Rchg:50(15)
Level 4: Deceive -- CoPers-Conf/Rchg:50(A), CoPers-Acc/Conf/Rchg:50(5), CoPers-Acc/Rchg:50(5), CoPers-Conf/EndRdx:50(13), CoPers-Conf%:50(13)
Level 6: Spectral Wounds -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(7), Decim-Dmg/Rchg:40(7), Decim-Acc/EndRdx/Rchg:40(11), Decim-Acc/Dmg/Rchg:40(11)
Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(9), RechRdx-I:50(9)
Level 10: Resurrect -- RechRdx-I:50(A)
Level 12: Group Invisibility -- LkGmblr-Rchg+:50(A)
Level 14: Super Speed -- Zephyr-ResKB:50(A), Zephyr-Travel/EndRdx:50(50)
Level 16: Clear Mind -- EndRdx-I:50(A)
Level 18: Phantom Army -- ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(19), ExRmnt-Acc/Dmg/Rchg:50(19), ExRmnt-EndRdx/Dmg/Rchg:50(21), S'bndAl-Dmg/Rchg:50(21), S'bndAl-Build%:50(45)
Level 20: Fortitude -- LkGmblr-Rchg+:50(A)
Level 22: Absorb Pain -- Numna-Heal/Rchg:50(A), Numna-Heal/EndRdx/Rchg:50(23), Numna-Heal:50(23), Numna-Heal/EndRdx:50(43)
Level 24: Maneuvers -- RedFtn-Def/EndRdx:50(A), RedFtn-EndRdx/Rchg:50(25), RedFtn-Def/EndRdx/Rchg:50(25), RedFtn-Def:50(40), RedFtn-EndRdx:50(40), LkGmblr-Rchg+:50(43)
Level 26: Spectral Terror -- Abys-Acc/Rchg:50(A), Abys-EndRdx/Fear:50(27), Abys-Acc/EndRdx:50(27), Abys-Acc/Fear/Rchg:50(37), Abys-Dam%:50(37)
Level 28: Recovery Aura -- P'Shift-EndMod/Rchg:50(A), P'Shift-EndMod/Acc/Rchg:50(29), P'Shift-Acc/Rchg:50(29), P'Shift-EndMod:50(34), Efficacy-EndMod/Rchg:50(34)
Level 30: Tactics -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(31), AdjTgt-ToHit/EndRdx/Rchg:50(31), AdjTgt-EndRdx/Rchg:50(31), AdjTgt-ToHit/EndRdx:50(34)
Level 32: Phantasm -- ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(33), ExRmnt-Dmg/EndRdx:50(33), ExRmnt-Acc/Dmg/Rchg:50(33)
Level 35: Regeneration Aura -- Dct'dW-EndRdx/Rchg:50(A), Dct'dW-Heal/Rchg:50(36), Dct'dW-Heal/EndRdx/Rchg:50(36), Dct'dW-Heal:50(36), Dct'dW-Rchg:50(37)
Level 38: Adrenalin Boost -- P'Shift-EndMod/Rchg:50(A), P'Shift-EndMod/Acc/Rchg:50(39), P'Shift-Acc/Rchg:50(39), P'Shift-EndMod:50(39), Dct'dW-Heal/Rchg:50(40)
Level 41: Fire Ball -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(42), Posi-Dmg/Rchg:50(42), Posi-Acc/Dmg/EndRdx:50(42), Posi-Dam%:50(43)
Level 44: Rise of the Phoenix -- RechRdx-I:50(A)
Level 47: Combat Jumping -- LkGmblr-Rchg+:50(A), Ksmt-ToHit+:30(50)
Level 49: Vengeance -- LkGmblr-Rchg+:50(A)
Level 50: Spiritual Core Paragon
------------
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(50)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Acc:50(48), P'Shift-End%:50(48), EndMod-I:50(48)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Sprint -- ULeap-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run