Build request. Brute:StJ/FA/Pyre Super jump


Angelxman81

 

Posted

Please, havent seen any yet.


 

Posted

What do you want from the build? Softcap defense? Lots of recharge?


@Kalen on Virtue

 

Posted

Got my build almost complete.
Im going after recharge and S/L defense.
Not sure if Spiritual or Agility at the moment...


 

Posted

if you take all the melee powers (for combo's) then recharge really won't be much of a issue..yer always gonna have several attacks to do.

see if this gives you any idea's

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Street Justice
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Initial Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), HO:Nucle(42)
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(21), RctvArm-ResDam(21), RctvArm-ResDam/Rchg(23)
Level 2: Blazing Aura -- Oblit-Dmg(A), Oblit-Acc/Rchg(15), Oblit-Dmg/Rchg(17), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(19), Oblit-%Dam(19)
Level 4: Heavy Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(7), HO:Nucle(46)
Level 6: Healing Flames -- Dct'dW-Heal/Rchg(A), Numna-Heal/Rchg(29)
Level 8: Sweeping Cross -- Oblit-Dmg(A), Oblit-Acc/Rchg(9), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(11), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-%Dam(46)
Level 10: Combat Readiness -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-Pcptn(11), RechRdx-I(50)
Level 12: Rib Cracker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(15)
Level 14: Boxing -- Empty(A)
Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(37), RctvArm-ResDam/EndRdx/Rchg(37), RctvArm-ResDam(39)
Level 18: Combat Jumping -- LkGmblr-Rchg+(A)
Level 20: Super Jump -- Zephyr-ResKB(A)
Level 22: Consume -- Mocking-Taunt/Rchg(A), Mocking-Acc/Rchg(23), Mocking-Rchg(43), Mocking-Taunt/Rchg/Rng(43), Efficacy-EndMod/Acc(43)
Level 24: Spinning Strike -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(25), Posi-Dmg/Rchg(25), Posi-Dmg/Rng(27), Posi-Acc/Dmg/EndRdx(27)
Level 26: Shin Breaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31), HO:Nucle(40)
Level 28: Tough -- S'fstPrt-ResDam/Def+(A), EndRdx-I(39)
Level 30: Weave -- LkGmblr-Rchg+(A), SW-Def/EndRdx(31), SW-Def/Rchg(33), SW-Def/EndRdx/Rchg(33)
Level 32: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-%Dam(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-Acc/Dmg/Rchg(37)
Level 35: Crushing Uppercut -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36), HO:Nucle(40)
Level 38: Ring of Fire -- Enf'dOp-Acc/Rchg(A), Enf'dOp-Acc/EndRdx(39), Enf'dOp-Acc/Immob/Rchg(40), Enf'dOp-Acc/Immob(42)
Level 41: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(42)
Level 44: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(45), Posi-Dmg/EndRdx(45), Posi-Dmg/Rng(46), Posi-Acc/Dmg/EndRdx(50)
Level 47: Fiery Embrace -- RechRdx-I(A), RechRdx-I(48)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(48), P'Shift-EndMod/Acc(48)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
------------



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1458;674;1348;HEX;|
|78DA6594596F125114C7EF30435BB652A4406B59CAD252CA52883E9A186BA5D1940|
|4E50310D28E14C5960C34DA47BF415397279BF8097CD1B67179738BFA018CC677F5|
|C1E5DD653CCCF943893381FCEE3DF79C3BFF73CE9D5BBAB1E47CB07CF3B4901C679|
|BB576BBBAA86D75546BA9566FACCA829E61FA8F1BC66A496DAA6A6E51AB5D6F3636|
|EA136C5C522FAB1B6D35576CA8DA76F5CC965613AEF2E666930CF5F50EF9398DD98|
|A5A6BD1C46E4C2A2D555D73F7EC6BAAD65E6FB43CE75A8DD55C795BA317D5DA1DDA|
|6D825E3D47FFE77E8147574499105384E5227889A95498A953444516FB5D77C9889|
|145980649458C47C118D31F611EF45C856E957E5984282862F43773EC0FF897794C|
|07856CF0056993A14D863605DA86A06D08DAB2D07648B0728C642D49C63EC10AF3A|
|59F4BDED5320C2D23D032022D7668C9404B165A5E51AC8D632DB67BB4E625DF3D66|
|212D0C9FD7E4E3601FD901BD4EE87542EF28F44A24C4C5BEC2A5D3231ED3D88DAAB|
|A51D504AA984075677BD5A5680FFB0A8F8FB30B90CD8B1DBD9F58FD139AF98CFAEB|
|8AAFC136FF55E6FC35F00AB8C37C43590450F5C043CE6CE211B8CF3C7E001E32DF5|
|2CC24622691791099879179189927D12999F44E710ED254800621CA2FCAFB29B416|
|422D42C82F5CE44E4C2F83E7994FC92B82AE46D0D56974358AAE46D1C528BA9A409|
|7DF91EE1874C7A03B0EDD71E88EFFA7FB3D6D35832ECFECB0B6D95D66F236337587|
|F941E6AFAC9BE3DC1EE796BACFFC486B69BC3B8D3A6750DF0CEA9D459D0BA8F3334|
|20EFBE570EA16C018D52C8FB53C6CBD93F9CD4E5F21CE8B649CB61F83960B7CAABE|
|9BBC7E1E592CD22ED76CE11678971954FA3708FDBA51F3264BDE6429982C274C969|
|3264B51E9DF3CFA8A69B5ACF4EF1AE8B78DF56F10FDF3D14DA77F19187F1D18FF03|
|1879ED76|
|-------------------------------------------------------------------|
you might consider going for max hp instead of defense. its alot cheaper and not much difference overall (imo)


perma jump is ---> /up 1

 

Posted

My build:

Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Kunoichi Suzaku: Level 50 Magic Brute
Primary Power Set: Street Justice
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Heavy Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(9)
Level 1: Fire Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(9)
Level 2: Sweeping Cross -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(11), Sciroc-Dmg/Rchg(11), Sciroc-Acc/Rchg(13), Sciroc-Acc/Dmg/EndRdx(13)
Level 4: Blazing Aura -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(15), M'Strk-Dmg/Rchg(15), M'Strk-Acc/EndRdx(17), M'Strk-Acc/Dmg/EndRdx(17), M'Strk-Dmg/EndRdx/Rchg(39)
Level 6: Healing Flames -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(19), Numna-EndRdx/Rchg(37), Numna-Heal(37)
Level 8: Combat Readiness -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(36), Rec'dRet-Pcptn(36)
Level 10: Rib Cracker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(39)
Level 12: Temperature Protection -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(19), S'fstPrt-ResKB(21)
Level 14: Boxing -- Empty(A)
Level 16: Plasma Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(21), RctvArm-ResDam/Rchg(23), RctvArm-ResDam/EndRdx/Rchg(23)
Level 18: Spinning Strike -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(27), Posi-Dmg/Rchg(33), Posi-Dmg/Rng(34), Posi-Acc/Dmg/EndRdx(34)
Level 20: Consume -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(34), Efficacy-EndMod/Rchg(36)
Level 22: Super Jump -- Jump-I(A)
Level 24: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx/Rchg(27)
Level 26: Shin Breaker -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(40), T'Death-Dmg/Rchg(40), T'Death-Acc/Dmg/EndRdx(40), T'Death-Dmg/EndRdx/Rchg(42), T'Death-Dam%(50)
Level 28: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(31)
Level 30: Weave -- LkGmblr-Def(A), LkGmblr-Rchg+(33), LkGmblr-Def/EndRdx(33)
Level 32: Crushing Uppercut -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(42), T'Death-Dmg/Rchg(43), T'Death-Acc/Dmg/EndRdx(43), T'Death-Dmg/EndRdx/Rchg(43), T'Death-Dam%(46)
Level 35: Ring of Fire -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(46), Enf'dOp-Acc/EndRdx(48), Enf'dOp-Immob/Rng(48), Enf'dOp-Acc/Immob/Rchg(48), Enf'dOp-Acc/Immob(50)
Level 38: Fiery Embrace -- RechRdx-I(A)
Level 41: Fire Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(42), Dev'n-Dmg/Rchg(50)
Level 44: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(45), Posi-Acc/Dmg/EndRdx(46)
Level 47: Rise of the Phoenix -- RechRdx-I(A)
Level 49: Combat Jumping -- Krma-ResKB(A)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(3)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(3)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 8% DamageBuff(Smashing)
  • 8% DamageBuff(Lethal)
  • 8% DamageBuff(Fire)
  • 8% DamageBuff(Cold)
  • 8% DamageBuff(Energy)
  • 8% DamageBuff(Negative)
  • 8% DamageBuff(Toxic)
  • 8% DamageBuff(Psionic)
  • 26.75% Defense(Smashing)
  • 26.75% Defense(Lethal)
  • 5.5% Defense(Fire)
  • 5.5% Defense(Cold)
  • 6.75% Defense(Energy)
  • 6.75% Defense(Negative)
  • 3% Defense(Psionic)
  • 27.06% Defense(Melee)
  • 4.88% Defense(Ranged)
  • 8% Defense(AoE)
  • 6% Enhancement(Heal)
  • 36% Enhancement(Accuracy)
  • 3% Enhancement(Immobilize)
  • 28.75% Enhancement(RechargeTime)
  • 5% FlySpeed
  • 208 HP (13.88%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Held) 5.5%
  • MezResist(Immobilize) 14.3%
  • MezResist(Sleep) 1.65%
  • MezResist(Stun) 3.85%
  • 20% Perception
  • 8% (0.13 End/sec) Recovery
  • 50% (3.12 HP/sec) Regeneration
  • 4.1% Resistance(Fire)
  • 4.1% Resistance(Cold)
  • 5% Resistance(Negative)
  • 5% RunSpeed