Traps and Procs
To my understanding, for acid mortar, any proc slotted in it has a chance to fire for every target in the taoe every time the mortar fires. Thats 10 times in 60 seconds.
Just remember that the archilles heel will not stack on a mob.
Lockdown will chance to proc when poison trap gets triggered.
Seekers will have a chance to proc when they detonate.
I have heard that the pancaea proc pairs nice in triage beacon. It's the only one that will work in it.
Thanks for the info. Panacea - that's the one that actually gives you back both health and endurance when it triggers right? Any idea where I could find some hard numbers on it (beside its price. )?
Quick question for Trap masters out there - I'm iffy about procing my traps on my Corruptor.
I understand how procs work in "drop" powers like Caltrops or a Triage Beacon (not that you's want to proc the latter). But I'm less clear on how they'd work on something like Acid Mortar (does each shot have a chance to trigger a proc like Achille's Heel?) or the Drones/Poison Trap (would a Clouded Senses or a Lockdown get to go off when they go "poof"?)