I've come up with a kinda Harry Dresden type mage concept and felt the Time/Energy combo worked well.. I am looking for help with the build i came up with:
Warden Morningside: Level 50 Magic Defender Primary Power Set: Time Manipulation Secondary Power Set: Energy Blast Power Pool: Concealment Power Pool: Teleportation Power Pool: Leadership Ancillary Pool: Soul Mastery
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I'd like to keep the stealth (for concept and LoTG purposes) and definately the teleports and soul mastery (love soul storm).. I've been playing him as more of an "offender" type since the heal and PBAoE debuff kinda require that.. oh and yes i started him as a villain so he'll be able to start Ghost Widow's arc at 41 for the Soul Mastery powers...
I've come up with a kinda Harry Dresden type mage concept and felt the Time/Energy combo worked well.. I am looking for help with the build i came up with:
Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Warden Morningside: Level 50 Magic Defender
Primary Power Set: Time Manipulation
Secondary Power Set: Energy Blast
Power Pool: Concealment
Power Pool: Teleportation
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Temporal Mending -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal:50(3), Dct'dW-Rchg:50(3), Dct'dW-Heal/Rchg:50(5), Dct'dW-Heal/EndRdx/Rchg:50(5)
Level 1: Power Bolt -- Volly-Acc/Dmg:30(A), Volly-Dmg/EndRdx:30(17), Volly-Dmg/Rchg:30(46)
Level 2: Time's Juncture -- DarkWD-ToHitDeb/EndRdx:50(A), DarkWD-ToHitdeb/Rchg/EndRdx:50(7), DarkWD-ToHitDeb/Rchg:50(7), DarkWD-Rchg/EndRdx:50(9), TmpRdns-Acc/Dmg/Slow:50(9), TmpRdns-EndRdx/Rchg/Slow:50(11)
Level 4: Energy Torrent -- ExStrk-Dmg/KB:20(A), ExStrk-Acc/KB:20(21), ExStrk-Dam%:20(50)
Level 6: Stealth -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(11), LkGmblr-Def/EndRdx:50(13)
Level 8: Distortion Field -- BasGaze-Acc/EndRdx/Rchg/Hold:30(A), BasGaze-EndRdx/Rchg/Hold:30(13), BasGaze-Acc/Hold:30(15), BasGaze-Acc/Rchg:30(15)
Level 10: Power Burst -- Volly-Acc/Dmg:30(A), Volly-Dmg/Rchg:30(27), Volly-Dmg/EndRdx:30(50)
Level 12: Time Stop -- BasGaze-Acc/EndRdx/Rchg/Hold:30(A), BasGaze-Acc/Hold:30(17), BasGaze-Acc/Rchg:30(19), BasGaze-EndRdx/Rchg/Hold:30(19)
Level 14: Recall Friend -- Zephyr-ResKB:50(A)
Level 16: Temporal Selection -- Dct'dW-Heal:50(A), Dct'dW-Rchg:50(21), Dct'dW-Heal/EndRdx/Rchg:50(23), Dct'dW-Heal/Rchg:50(23), Dct'dW-Heal/EndRdx:50(25)
Level 18: Farsight -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(25), LkGmblr-Def/Rchg:50(27)
Level 20: Aim -- AdjTgt-ToHit/EndRdx:50(A), AdjTgt-Rchg:50(31), AdjTgt-ToHit/Rchg:50(31), AdjTgt-ToHit/EndRdx/Rchg:50(31), AdjTgt-EndRdx/Rchg:50(33)
Level 22: Teleport -- Zephyr-ResKB:50(A), Zephyr-Travel:50(33), Zephyr-Travel/EndRdx:50(33)
Level 24: Time Crawl -- TmpRdns-Acc/Dmg/Slow:50(A), TmpRdns-EndRdx/Rchg/Slow:50(34), TmpRdns-Acc/EndRdx:50(34), TmpRdns-Dmg/Slow:50(34), TmpRdns-Acc/Slow:50(36)
Level 26: Slowed Response -- ShldBrk-Acc/EndRdx/Rchg:30(A), ShldBrk-DefDeb:30(36), ShldBrk-Acc/DefDeb:30(36), ShldBrk-Acc/Rchg:30(37), ShldBrk-DefDeb/EndRdx/Rchg:30(37)
Level 28: Power Push -- Volly-Acc/Dmg:30(A), Volly-Dmg/EndRdx:30(29), Volly-Dmg/Rchg:30(29)
Level 30: Long Range Teleport -- RechRdx-I:50(A)
Level 32: Chrono Shift -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(37), Numna-Heal/Rchg:50(39), Efficacy-EndMod/EndRdx:50(39), Efficacy-EndMod:50(39), Efficacy-EndMod/Rchg:50(40)
Level 35: Dark Embrace -- RctvArm-ResDam:40(A), RctvArm-EndRdx:40(40), RctvArm-ResDam/EndRdx:40(40), RctvArm-ResDam/EndRdx/Rchg:40(42), RctvArm-ResDam/Rchg:40(42), S'fstPrt-ResKB:30(42)
Level 38: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(48), LkGmblr-Def/EndRdx:50(48), LkGmblr-Def/EndRdx/Rchg:50(48)
Level 41: Soul Storm -- BasGaze-Acc/EndRdx/Rchg/Hold:30(A), BasGaze-Acc/Hold:30(43), BasGaze-Acc/Rchg:30(43), BasGaze-EndRdx/Rchg/Hold:30(43)
Level 44: Tactics -- GSFC-Build%:50(A), GSFC-ToHit/EndRdx:50(45), GSFC-Rchg/EndRdx:50(45), GSFC-ToHit/Rchg/EndRdx:50(45), GSFC-ToHit/Rchg:50(46), GSFC-ToHit:50(46)
Level 47: Assault -- EndRdx-I:50(A)
Level 49: Grant Invisibility -- LkGmblr-Rchg+:50(A)
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Level 2: Swift -- Run-I:50(A)
Level 2: Health -- RgnTis-Regen+:30(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(50)
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Run-I:50(A)
Level 1: Vigilance
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Server -=Victory=-