Game mechanic wise what do I need


MrLiberty

 

Posted

Not gonna waste anyone's time asking about builds ( right now ).

Just wondering what is needed. I would guess max HP for your arch type. I would guess resistance cap is also a must.

Anything else ? I pretty much read people saying get a stalker to start off as its quick and cheap. I get some sets don't do good in PvP as well.

This is what I have at 50 atm.

Hero Side


Archery EM Blaster
AR Device Blaster
Dark Electric Defender
Trick Arrow Archery Defender
DP Traps Defender
Beam EM Blaster
Shield Electric Scrapper
Storm Rad Defender
DB WP Scrapper
BS Regen Scrapper
Storm Sonic Defender
Earth Rad Controller
Claw WP Scrapper


Villain Side
Rad Kin Corruptor
Robot FF Mastermind
Sonic Traps Corruptor
Demon Summoning Pain
Mace Shield Brute
DP Kin Corruptor
SOA Huntsman
Robot Traps Mastermind
SOA Crab

Pretty much many of them are incarnate slotted in some form or another.

Not looking to be a super star, just looking to have some fun and give it as good as I get it. Maybe die 5x to 1 kill instead of 20 to 1 kill. You get the idea.

All my builds are IOed and PvE builds. Can solo 4x8 on many of those builds but can't solo 1vs1 in PvP.

I can of course level up something if those all suck.


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

If you spec into a pvp build, Arch/EM is fine for zones.

Storm/Sonic would be alright in a team.

Rad/Kin would do alright as part of a duo/team.