Going out with a Blast.


Intrinsic

 

Posted

It's been a great 6 years playing CoX, meeting new and interesting people and discovering the world of Paragon City. Special thanks to those here in the forums that assisted me with advice, challenged my prespective and shared with me the joy that is CoX. My account will end come the termination of December and I'd like to re-vamp a somewhat mothballed Rad/Fire/Scorp Blaster for one last go of it. I've included my build plan below and would really like for the people here in the forums to take a look at him b4 I sink the rest of my cash into this. I haven't included any incarnate buffs as I'm not sure I'll have the time to get him there. Hypothetically, I think I'd go Cardiac/Pyre/Reactive/Clarion/Clockwerk but not 100% sure aboot that.

Thanks in advance for any info/tips/sugguestions. Feel free to be frank, I won't be around long enough to find you :P

http://www.cohplanner.com/mids/downl...2EED7F098EE1D3


When there is no room left in Hell, the Dead shall walk the earth.

 

Posted

If you plan on getting the HP accolades, then you're way overslotted for hit points. Like, 93 points over the cap.

If you have the inf to spare, consider swapping out some of those LOTG sets in the defense powers with enzymes. You could afford to lose the HP bonuses, and the extra defense would give you more flexibility in slotting elsewhere.

You could take the KB protection out of Tough, slot a BOTZ KB prot in SJ, and gain a slot. Pull the stealth unique out of CJ and put it in one of the sprints, and gain another slot.

Unless you plan to use Brawl and Boxing, just swap those KC triples with KD procs. Might as well save money where you can.

That's just what I saw offhand.