PvP cheap Elec/WP build help


DeathHarvester

 

Posted

I have no clue on building a toon for PvP, haven't even played a stalker much for PvE either so don't know alot about them. Before you look at my build let me state, I'm looking for a cheap build that'll be able to do somewhat decent just to kinda learn and have fun with. I'm looking for any suggestions that can make my build better with out requiring alot of influence. Not sure if I've got the right powers picked and/or any power slotted right. Looking for guidance on what powers I need and how to slot them. I don't want to slot any PvP enhan., atm not wanting to slot any purples, or high dollar set enhan. This is just a quick put together build using mainly IO's, after checking out the numbers after completetion I do notice I need to swap out some of the IO's for sets to cap my HP. If there is something that makes a BIG difference in performance feel free to share even if it is a bit higher in price, I might change my mind. If I get to enjoying using this toon for PvP, then later on I will redo the build and go with something better.

Instead of going back and fixing the problems that I'm aware of after looking over the final build I'm going to go ahead and post the "needs alot of work" build. Mainly becuase it's late and I'm trying not to fall asleep.

Thanks in advance!!!

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

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Level 50 Magic Stalker
Primary Power Set: Electrical Melee
Secondary Power Set: Willpower
Power Pool: Concealment
Power Pool: Leaping
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Havoc Punch -- Mako-Acc/Dmg(A), C'ngImp-Acc/Dmg(3), T'Death-Acc/Dmg(17), F'dSmite-Acc/Dmg(17), Mako-Dam%(34), T'Death-Dam%(34)
Level 1: Hide -- DefBuff-I(A), DefBuff-I(42)
Level 2: High Pain Tolerance -- Heal-I(A), ResDam-I(3), Heal-I(15), ResDam-I(21), Heal-I(33), ResDam-I(34)
Level 4: Reconstruction -- RechRdx-I(A), Heal-I(5), RechRdx-I(5), Heal-I(9), RechRdx-I(33), Heal-I(33)
Level 6: Assassin's Shock -- Mako-Acc/Dmg(A), C'ngImp-Acc/Dmg(7), T'Death-Acc/Dmg(7), F'dSmite-Acc/Dmg(9), Mako-Dam%(13), T'Death-Dam%(13)
Level 8: Build Up -- RechRdx-I(A), RechRdx-I(40)
Level 10: Mind Over Body -- EndRdx-I(A), ResDam-I(11), EndRdx-I(11), ResDam-I(43)
Level 12: Placate -- RechRdx-I(A), RechRdx-I(40)
Level 14: Stealth -- EndRdx-I(A), EndRdx-I(15)
Level 16: Indomitable Will -- EndRdx-I(A), DefBuff-I(43)
Level 18: Super Jump -- EndRdx-I(A), Jump-I(19), EndRdx-I(19), Jump-I(25)
Level 20: Heightened Senses -- EndRdx-I(A), DefBuff-I(21)
Level 22: Super Speed -- Clrty-Stlth(A), QckFt-EndRdx/RunSpd(23), EndRdx-I(23), Run-I(25), EndRdx-I(46), Run-I(48)
Level 24: Teleport -- Range-I(A)
Level 26: Thunder Strike -- Sciroc-Acc/Dmg(A), M'Strk-Acc/Dmg(27), C'ngBlow-Acc/Dmg(27), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(31), Sciroc-Dam%(37)
Level 28: Fast Healing -- Heal-I(A), Heal-I(29), Heal-I(43)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Invisibility -- Ksmt-ToHit+(A)
Level 35: Spirit Shark -- Dev'n-Acc/Dmg(A), Thundr-Acc/Dmg(36), Decim-Acc/Dmg(36), Ruin-Acc/Dmg(36), ExStrk-Dam%(37), Decim-Build%(37)
Level 38: Strength of Will -- ResDam-I(A), ResDam-I(39), ResDam-I(39)
Level 41: Hibernate -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
Level 44: Phase Shift -- RechRdx-I(A), EndRdx-I(45), RechRdx-I(45), EndRdx-I(45), RechRdx-I(46)
Level 47: Water Spout -- AirB'st-Acc/Dmg(A), Det'tn-Acc/Dmg(48), Posi-Acc/Dmg(48), ExStrk-Dam%(50), Achilles-ResDeb%(50), Det'tn-Acc/Dmg/EndRdx(50)
Level 49: Burnout -- RechRdx-I(A)
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Heal-I(A), Heal-I(39)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(40)
Level 1: Assassination
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A), EndRdx-I(46)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run



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Posted

Way overslotted on Acc/Dam... if you are going to Frankenslot I'd recommend shooting for Tri-Aspect IO's like Acc/Dam/End, Acc/Dam/Rech, or Dam/End/Rech.

Alternately, you could slot whole sets to garner better bonuses. (Partial to Crushing Impact)

Slot your defenses more. With SO's/lvl 25+ Basic IO's you want 3 Defense or Resistance in each.

Way overslotted for enhance and slots on SS.

Finally, just need one EndRed in Phase shift, it recharges by default in 2 minutes, which is how long the "No Phase" Exclusion lasts (can't toggle it on again).


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