Dawn Strike question
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Yes. You are correct. Conserve Power+Build Up+Photon Seekers+Dawn Strike is quite the powerful combination. I use it all the time when I play my PB. Pop a blue and keep on soaring. Additionally, if you have a Performance Shifter Proc in one (or both) of your forms you can immediately switch forms for a chance at 10% endurance right then. It also allows you to hit Light Form right away to give you time to get your shields back up.
I'm going through Mids and I notice a discrepancy between Dawn Strike and other "nuke" powers: namely that Dawn Strike drains all your Endurance but only has a 100% End Recovery debuff, instead of a 1000% debuff like the other nukes. I think I knew this but I just now have a 32 PB and I had to choose between Seekers and DS.
So, since Stamina is slotted up and I have a tiny IO bonus of max End, I have 151% Endurance recovery, meaning that Dawn Strike removes all my endurance but I still have 51% End Recovery, correct? If I were to pop Conserve Power right before Dawn Strike, with the 134% End Reduction in all powers, that would effectively make my 51% recovery "feel" like operating on 119% End Recovery for however long the debuff lasts, not taking into account all the Endurance Redux I have in the powers themselves. So, if I'm doing the math right, Dawn Strike+Conserve Power (and a blue inspiration or two) would allow you to nuke and still keep attacking at endurance levels not terribly below what you were already operating at. (Obviously, if I had Miracle or Numina's slotted in there as well, the net effect of using Dawn Strike would be lessened even more so but I don't currently have those IOs. Same could be said for other +Recovery or +Max End IO bonuses.) So does anyone have experience using Dawn Strike+Conserve Power regularly and still operating as if nothing happened to their Blue Bar? Also, if I hit Conserve Power prior to Dawn Strike and then nuke, I assume any Shields I had toggled on would drop (it does take you down to 0 End) but I wouldn't have difficulty turning them back on because of Recovery and reduced cost on the Shields via Enhancement and Conserve Power? Thanks |
The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies
Thanks for the reply.
You talked about Perf. Shifter in the Forms and I always assumed, because they were toggles, they had a 20% chance to go off every 10 seconds but your reply sounds like you have the 20% chance upon activation.
Just to clarify, does the Perf. Shift proc treat Forms as a click or a toggle?
D3 Bible I6/ED
Bots /FF Guide
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Yes.
Thanks for the reply.
You talked about Perf. Shifter in the Forms and I always assumed, because they were toggles, they had a 20% chance to go off every 10 seconds but your reply sounds like you have the 20% chance upon activation. Just to clarify, does the Perf. Shift proc treat Forms as a click or a toggle? |
It checks initially when you turn it on, and then every 10 seconds it remains on.
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So stick the +End Proc in Stamina.
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Fireheart
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Sorry for the confusion - yes it goes off every ten seconds in your forms and in stamina. If you have them in both, then you will get two checks every ten seconds (or thereabouts, not sure of the timing)
Thanks for the reply.
You talked about Perf. Shifter in the Forms and I always assumed, because they were toggles, they had a 20% chance to go off every 10 seconds but your reply sounds like you have the 20% chance upon activation. Just to clarify, does the Perf. Shift proc treat Forms as a click or a toggle? |
My reply previous to this was poorly worded.
The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies
I'm going through Mids and I notice a discrepancy between Dawn Strike and other "nuke" powers: namely that Dawn Strike drains all your Endurance but only has a 100% End Recovery debuff, instead of a 1000% debuff like the other nukes. I think I knew this but I just now have a 32 PB and I had to choose between Seekers and DS.
So, since Stamina is slotted up and I have a tiny IO bonus of max End, I have 151% Endurance recovery, meaning that Dawn Strike removes all my endurance but I still have 51% End Recovery, correct?
If I were to pop Conserve Power right before Dawn Strike, with the 134% End Reduction in all powers, that would effectively make my 51% recovery "feel" like operating on 119% End Recovery for however long the debuff lasts, not taking into account all the Endurance Redux I have in the powers themselves. So, if I'm doing the math right, Dawn Strike+Conserve Power (and a blue inspiration or two) would allow you to nuke and still keep attacking at endurance levels not terribly below what you were already operating at.
(Obviously, if I had Miracle or Numina's slotted in there as well, the net effect of using Dawn Strike would be lessened even more so but I don't currently have those IOs. Same could be said for other +Recovery or +Max End IO bonuses.)
So does anyone have experience using Dawn Strike+Conserve Power regularly and still operating as if nothing happened to their Blue Bar? Also, if I hit Conserve Power prior to Dawn Strike and then nuke, I assume any Shields I had toggled on would drop (it does take you down to 0 End) but I wouldn't have difficulty turning them back on because of Recovery and reduced cost on the Shields via Enhancement and Conserve Power?
Thanks
D3 Bible I6/ED
Bots /FF Guide