Build Critique - Claws/WP


ClawsandEffect

 

Posted

Enjoying some retro gaming and decided to make a concept build. Looking for fair survivability and as much damage as one could get out of a Claws Scrapper.
My current attack chain is follow up - eviscerate - focus.

Cost is mostly not an issue. Any ideas for improvement?

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Science Scrapper
Primary Power Set: Claws
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Presence
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Swipe -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Knock%(17), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx(19)
Level 1: High Pain Tolerance -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(3), Numna-Heal(3), S'fstPrt-ResDam/Def+(34)
Level 2: Slash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Knock%(7)
Level 4: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(9), RctvArm-ResDam(23)
Level 6: Fast Healing -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(9), Numna-Heal(11)
Level 8: Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(15)
Level 10: Boxing -- Empty(A)
Level 12: Follow Up -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(19), Hectmb-Acc/Rchg(21), Hectmb-Dmg/EndRdx(21), Hectmb-Dam%(33), Mako-Dam%(46)
Level 14: Indomitable Will -- LkGmblr-Rchg+(A)
Level 16: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal(25), Numna-Heal/Rchg(25)
Level 18: Focus -- Apoc-Dmg(A), Apoc-Dmg/Rchg(27), Apoc-Acc/Dmg/Rchg(27), Apoc-Acc/Rchg(29), Apoc-Dmg/EndRdx(29), GJ-Dam%(31)
Level 20: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(23), RctvArm-EndRdx/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(31)
Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(33)
Level 24: Combat Jumping -- Jump-I(A), LkGmblr-Rchg+(33)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(42)
Level 28: Eviscerate -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(34), Armgdn-Acc/Dmg/Rchg(36), Armgdn-Acc/Rchg(36), Armgdn-Dam%(36), FotG-ResDeb%(37)
Level 30: Quick Recovery -- Efficacy-EndMod/Acc(A), Efficacy-EndMod(37), Efficacy-EndMod/Rchg(37)
Level 32: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(40), LkGmblr-Def(40), Ksmt-ToHit+(45)
Level 35: Dark Blast -- Empty(A)
Level 38: Strength of Will -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(42), TtmC'tng-ResDam/Rchg(42)
Level 41: Shadow Meld -- LkGmblr-Rchg+(A), LkGmblr-EndRdx/Rchg(43), LkGmblr-Def/Rchg(43), LkGmblr-Def/EndRdx/Rchg(43), RedFtn-Def/Rchg(45)
Level 44: Provoke -- Mocking-Taunt(A), Mocking-Taunt/Rng(45), Mocking-Taunt/Rchg(46), Mocking-Taunt/Rchg/Rng(46)
Level 47: Soul Storm -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(48), UbrkCons-Acc/Hold/Rchg(48), UbrkCons-Acc/Rchg(48), UbrkCons-EndRdx/Hold(50)
Level 49: Resurgence -- Efficacy-EndMod/Acc(A)
Level 50: Reactive Radial Flawless Interface
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Musculature Radial Paragon
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(39), Numna-Regen/Rcvry+(40), Mrcl-Rcvry+(50), RgnTis-Regen+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(39), P'Shift-EndMod/Acc(39)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run


Code:
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Posted

Without the datachunk I don't think anyone can upload it properly to give you complete feedback. One could rebuild it but its quicker if you pasted the datachunk. There is definitely some tweaking that can be done I think.

Love the gallery btw.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Oh I see. Updated the original post with the data chunk.


 

Posted

Right off the bat I see a tweak that the build could use.

You're a little lacking on Energy defense. This is bad for several reasons:

A) You don't resist Energy damage very well, you'll get at most 10-12% Energy resistance if you slot HPT for resistance. If you start getting hit by a lot of Energy damage, it will overwhelm your regeneration pretty quickly.

B) A lot of pure Energy attacks come paired with an end drain secondary effect. Guess what you have little or no resistance to? Yep....end drain.

C) If you plan on doing any Incarnate stuff, the Energy damage will be flying at you fast and furious.

S/L defense is nice to have, but you resist S/L damage a lot better than you do Energy.

I try to get all my defenses into the 35% range on a WP, but I focus on Energy defense first. A good set to use for that is 4 Eradication and 2 Scirocco's if you want some extra HP and regen out of it as well. If you want as much energy defense as possible you can slot 3 Eradication and 3 Cleaving Blow. You can also slot 3 Thunderstrike and 3 Maelstrom's Fury in Focus for some additional typed defense.

I slot for survivability first and then whatever extra damage I can fit in. I do that based on the simple theory that dead characters deal zero damage. My character built for survival will outdamage the one built for damage if I;m alive and still fighting while the other is eating floor.

Your build looks pretty good otherwise, but I would seriously consider adding some more Energy defense.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.