Dark/Dark Build - Requesting Critique


Draeth Darkstar

 

Posted

I'dve posted this over in the Build Workshop forum, but... it really seems pretty dead, to me, so I'm thinking the Corruptor one will work out better.

I've had a Dark/Dark Corruptor shelved for about as long as CoV has been around, and I've recently become somewhat taken with her again, so I've been mulling over a build, but I have limited experience with Dark Miasma and absolutely none with Dark Blast.

I think I've got something pretty good going here, but I'd love more experienced eyes to point out problem areas to me.

PROs:

  1. S/L/E Def Soft-capped
  2. Perma-Hasted
  3. Musculature Radial Paragon gives a bit of extra damage as well as extra -tohit that effects basically every power in the combo, and also allows light slotting for Stamina
  4. KB protection capped

CONs:
  1. Pretty much all Negative Energy damage, meaning weak against anything strong to that
  2. Blackstar underslotted (not the biggest fan of crash nukes though, only really took it for a set mule)
  3. Virtually no benefit from APP/PPP except Defense, meaning there's less AoE or utility here than I could have with another pool
  4. ...? (Tell me what I'm missing!)

Any critiquing is much appreciated.
Thanks!

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Corruptor
Primary Power Set: Dark Blast
Secondary Power Set: Dark Miasma
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Gloom
  • (A) Thunderstrike - Accuracy/Damage
  • (7) Thunderstrike - Damage/Endurance
  • (9) Thunderstrike - Damage/Recharge
  • (9) Thunderstrike - Accuracy/Damage/Recharge
  • (11) Thunderstrike - Accuracy/Damage/Endurance
  • (48) Thunderstrike - Damage/Endurance/Recharge
Level 1: Twilight Grasp
  • (A) Doctored Wounds - Heal/Endurance
  • (3) Doctored Wounds - Heal
  • (3) Doctored Wounds - Endurance/Recharge
  • (5) Doctored Wounds - Heal/Recharge
  • (5) Doctored Wounds - Heal/Endurance/Recharge
  • (7) Accuracy IO
Level 2: Tar Patch
  • (A) Recharge Reduction IO
Level 4: Darkest Night
  • (A) Dark Watcher's Despair - To Hit Debuff
  • (11) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (34) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (34) Dark Watcher's Despair - Chance for Recharge Slow
Level 6: Hasten
  • (A) Recharge Reduction IO
  • (48) Recharge Reduction IO
  • (48) Recharge Reduction IO
Level 8: Tenebrous Tentacles
  • (A) Positron's Blast - Chance of Damage(Energy)
  • (40) Positron's Blast - Accuracy/Damage
  • (43) Positron's Blast - Damage/Endurance
  • (43) Positron's Blast - Damage/Recharge
  • (46) Positron's Blast - Accuracy/Damage/Endurance
  • (50) Cloud Senses - Chance for Negative Energy Damage
Level 10: Howling Twilight
  • (A) Recharge Reduction IO
Level 12: Night Fall
  • (A) Positron's Blast - Accuracy/Damage
  • (13) Positron's Blast - Damage/Endurance
  • (13) Positron's Blast - Damage/Recharge
  • (15) Positron's Blast - Chance of Damage(Energy)
  • (15) Positron's Blast - Accuracy/Damage/Endurance
  • (37) Cloud Senses - Chance for Negative Energy Damage
Level 14: Dark Blast
  • (A) Decimation - Accuracy/Damage
  • (25) Decimation - Damage/Endurance
  • (25) Decimation - Damage/Recharge
  • (33) Decimation - Accuracy/Endurance/Recharge
  • (34) Decimation - Accuracy/Damage/Recharge
Level 16: Shadow Fall
  • (A) Luck of the Gambler - Recharge Speed
  • (17) Luck of the Gambler - Defense
  • (17) Luck of the Gambler - Defense/Endurance
  • (21) Steadfast Protection - Resistance/+Def 3%
  • (21) Steadfast Protection - Knockback Protection
  • (46) Karma - Knockback Protection
Level 18: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (19) Luck of the Gambler - Defense
  • (19) Luck of the Gambler - Defense/Endurance
Level 20: Fearsome Stare
  • (A) Siphon Insight - ToHit Debuff
  • (23) Siphon Insight - Accuracy/ToHit Debuff
  • (23) Siphon Insight - Accuracy/Recharge
  • (29) Siphon Insight - ToHit Debuff/Endurance/Recharge
  • (29) Siphon Insight - Accuracy/Endurance/Recharge
  • (31) Siphon Insight - Chance for +ToHit
Level 22: Assault
  • (A) Endurance Reduction IO
Level 24: Boxing
  • (A) Empty
Level 26: Life Drain
  • (A) Decimation - Accuracy/Damage
  • (27) Decimation - Damage/Endurance
  • (27) Decimation - Damage/Recharge
  • (33) Decimation - Accuracy/Endurance/Recharge
  • (33) Decimation - Accuracy/Damage/Recharge
Level 28: Tough
  • (A) Steadfast Protection - Knockback Protection
Level 30: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (31) Luck of the Gambler - Defense
  • (31) Luck of the Gambler - Defense/Endurance
Level 32: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 35: Scorpion Shield
  • (A) Red Fortune - Defense
  • (36) Red Fortune - Defense/Endurance
  • (36) Red Fortune - Defense/Recharge
  • (36) Red Fortune - Endurance/Recharge
  • (37) Red Fortune - Defense/Endurance/Recharge
  • (37) Red Fortune - Endurance
Level 38: Dark Servant
  • (A) Cloud Senses - ToHit Debuff
  • (39) Cloud Senses - Accuracy/ToHitDebuff
  • (39) Cloud Senses - Accuracy/Endurance/Recharge
  • (39) Cloud Senses - Chance for Negative Energy Damage
  • (40) Cloud Senses - Accuracy/Recharge
  • (40) Cloud Senses - ToHit Debuff/Endurance/Recharge
Level 41: Dark Pit
  • (A) Absolute Amazement - Stun/Recharge
  • (42) Absolute Amazement - Stun
  • (42) Absolute Amazement - Accuracy/Stun/Recharge
  • (42) Absolute Amazement - Accuracy/Recharge
  • (43) Absolute Amazement - Endurance/Stun
Level 44: Petrifying Gaze
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (45) Basilisk's Gaze - Recharge/Hold
  • (45) Basilisk's Gaze - Endurance/Recharge/Hold
  • (45) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
Level 47: Vengeance
  • (A) Luck of the Gambler - Recharge Speed
Level 49: Blackstar
  • (A) Eradication - Damage
  • (50) Eradication - Accuracy/Damage/Endurance/Recharge
  • (50) Eradication - Accuracy/Damage/Recharge
Level 50: Musculature Radial Paragon
Level 0: Marshal
Level 0: High Pain Threshold
Level 0: Born In Battle
Level 0: Invader
------------
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Miracle - +Recovery
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (46) Performance Shifter - Chance for +End
Level 1: Brawl
  • (A) Empty
Level 1: Scourge
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 2% DamageBuff(Smashing)
  • 2% DamageBuff(Lethal)
  • 2% DamageBuff(Fire)
  • 2% DamageBuff(Cold)
  • 2% DamageBuff(Energy)
  • 2% DamageBuff(Negative)
  • 2% DamageBuff(Toxic)
  • 2% DamageBuff(Psionic)
  • 4.88% Defense(Melee)
  • 6.75% Defense(Smashing)
  • 6.75% Defense(Lethal)
  • 4.88% Defense(Fire)
  • 4.88% Defense(Cold)
  • 15.5% Defense(Energy)
  • 15.5% Defense(Negative)
  • 3% Defense(Psionic)
  • 15.81% Defense(Ranged)
  • 6.75% Defense(AoE)
  • 8.55% Max End
  • 49% Enhancement(Accuracy)
  • 101.3% Enhancement(RechargeTime)
  • 4% Enhancement(Heal)
  • 18% FlySpeed
  • 76.3 HP (7.12%) HitPoints
  • 18% JumpHeight
  • 18% JumpSpeed
  • Knockback (Mag -12)
  • Knockup (Mag -12)
  • MezResist(Confused) 2.5%
  • MezResist(Held) 2.5%
  • MezResist(Immobilize) 10.2%
  • MezResist(Sleep) 2.5%
  • MezResist(Stun) 2.5%
  • MezResist(Terrorized) 4.7%
  • 17% (0.28 End/sec) Recovery
  • 30% (1.34 HP/sec) Regeneration
  • 8.19% Resistance(Fire)
  • 8.19% Resistance(Cold)
  • 18% RunSpeed
  • 2% XPDebtProtection
------------
Set Bonuses:
Thunderstrike
(Gloom)
  • 2% (0.03 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 7% Enhancement(Accuracy)
  • 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
  • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Doctored Wounds
(Twilight Grasp)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Dark Watcher's Despair
(Darkest Night)
  • 16.06 HP (1.5%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 5% Enhancement(RechargeTime)
Positron's Blast
(Tenebrous Tentacles)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Positron's Blast
(Night Fall)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Decimation
(Dark Blast)
  • MezResist(Immobilize) 2.75%
  • 12.05 HP (1.12%) HitPoints
  • 2.25% Max End
  • 6.25% Enhancement(RechargeTime)
Luck of the Gambler
(Shadow Fall)
  • 10% (0.45 HP/sec) Regeneration
  • 12.05 HP (1.12%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Steadfast Protection
(Shadow Fall)
  • 1.5% (0.03 End/sec) Recovery
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
  • Knockback (Mag -4), Knockup (Mag -4)
Karma
(Shadow Fall)
  • Knockback (Mag -4), Knockup (Mag -4)
Luck of the Gambler
(Maneuvers)
  • 10% (0.45 HP/sec) Regeneration
  • 12.05 HP (1.12%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Siphon Insight
(Fearsome Stare)
  • 4% JumpSpeed, 4% JumpHeight, 4% FlySpeed, 4% RunSpeed
  • 2% XPDebtProtection
  • 9% Enhancement(Accuracy)
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
  • 3.75% Defense(AoE), 1.88% Defense(Fire), 1.88% Defense(Cold)
Decimation
(Life Drain)
  • MezResist(Immobilize) 2.75%
  • 12.05 HP (1.12%) HitPoints
  • 2.25% Max End
  • 6.25% Enhancement(RechargeTime)
Steadfast Protection
(Tough)
  • Knockback (Mag -4), Knockup (Mag -4)
Luck of the Gambler
(Weave)
  • 10% (0.45 HP/sec) Regeneration
  • 12.05 HP (1.12%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
  • 7.5% Enhancement(RechargeTime)
Red Fortune
(Scorpion Shield)
  • MezResist(Immobilize) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 2% DamageBuff(All)
  • 5% Enhancement(RechargeTime)
  • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Cloud Senses
(Dark Servant)
  • Status Resistance 2.5%
  • 2.25% Max End
  • 6.25% Enhancement(RechargeTime)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Absolute Amazement
(Dark Pit)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Basilisk's Gaze
(Petrifying Gaze)
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 2% (0.03 End/sec) Recovery
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Vengeance)
  • 7.5% Enhancement(RechargeTime)
Eradication
(Blackstar)
  • 1.8% Max End
  • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed



Code:
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@Draeth Darkstar
Virtue [Heroes, Roleplay], Freedom [Villains], Exalted [All Sides, Roleplay]
Code:
I24 Proc Chance = (Enhanced Recharge + Activation Time) * (Current PPM * 1.25) / 60*(1 + .75*(.15*Radius - 0.011*Radius*(360-Arc)/30))
Single Target Radius = 0. AoE Non-Cone Arc = 360.

 

Posted

Since it's been several days with no reply, I'm going to bump this in the hopes that someone will respond :X Perhaps I will try cross-posting to the Build Workshop if this doesn't work.


@Draeth Darkstar
Virtue [Heroes, Roleplay], Freedom [Villains], Exalted [All Sides, Roleplay]
Code:
I24 Proc Chance = (Enhanced Recharge + Activation Time) * (Current PPM * 1.25) / 60*(1 + .75*(.15*Radius - 0.011*Radius*(360-Arc)/30))
Single Target Radius = 0. AoE Non-Cone Arc = 360.