Give peircing rounds more utility
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Cryo would be a -recharge, and the primary sets (corr/blast) would be higher than secondaries (def)
I like the idea that when on standard ammo in DP, piercing rounds does -res. I think that the other ammos(besides fire) should get a useful debuff on it too.
Chem: A moderate -regen (somewhere around 250%?) Cryo: A large -tohit since its the only -tohit power in the set and its slow probably something like: Defenders: -20% Corruptors: -15% Blasters: -10% (double what 1 attack can do in /dark for the AT) This would be an easy thing to put into the set. Maybe since this is a simple fix the devs wont ignore it? |
The regen debuff is too high, 100 (maybe) could apply.
That's not how it works. Defenders have better buff/debuff mods than corruptors, who have better mods than blasters. So defenders would have the better debuffs. The whole "primary is better than secondary" is a bad rule of thumb.
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Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
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And now I know ... thanks for the info. Not what I was previously informed.
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Well, this is more a byproduct of how the spreadsheets work behind the game. Defenders/Corruptors/Blasters have different AT debuff mods that apply to all powers. So if a power has a debuff strength of 1, but the AT mods for debuff are 25%/20%/12.5%, then you get a power that does a 25% debuff for a Defender, 20% for a Corruptor, and 12.5% for a Blaster.
That's not how it works. Defenders have better buff/debuff mods than corruptors, who have better mods than blasters. So defenders would have the better debuffs. The whole "primary is better than secondary" is a bad rule of thumb.
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However, the Blaster is doing significantly more damage.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
I like the idea that when on standard ammo in DP, piercing rounds does -res. I think that the other ammos(besides fire) should get a useful debuff on it too.
Chem: A moderate -regen
(somewhere around 250%?)
Cryo: A large -tohit
since its the only -tohit power in the set and its slow probably something like:
Defenders: -20%
Corruptors: -15%
Blasters: -10%
(double what 1 attack can do in /dark for the AT)
This would be an easy thing to put into the set. Maybe since this is a simple fix the devs wont ignore it?
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