StJ/SD Build help please :)
I can't open the link, post the data chunk. From what I can see, Heavy Blow/Rib Cracker were not chosen. Heavy Blow has a higher DPS than Initial Strike and is usually preferred for that reason. Rib Cracker has a damage resist debuff on your target and can be useful for dishing out more pain.
You have 3 Finishers (Sweeping Cross, Spinning Strike and Crushing Uppercut) but only 2 Combo Builders (Initial Strike and Shin Breaker). Try to get enough Combo Builders to make a seamless chain and use a Finisher every time you reach Combo Level 3.
Looks like melee defense is under the softcap but I might be wrong. Active Defense is aggressively slotted for DDR. Grant Cover adds DDR also so it might be worth picking up.
Post the data chunk if you can. It will make it a lot easier.
thanks for the reply .
Atm I am like 2% below softcapping, but I am willing to risk it atm
But ill prob change some powers around.
And I prob wont pick up Grant Cover atm but might try it on later, gonna see how this build pans out I guess haha
I Made it for more Defense and I tried getting in more combo starters but it would affect my Defense but here is what she is now
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Street Justice
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Heavy Blow
- (A) Accuracy
- (A) Luck of the Gambler - Defense/Endurance
- (3) Luck of the Gambler - Recharge Speed
- (3) Luck of the Gambler - Defense
- (5) Luck of the Gambler - Defense/Endurance/Recharge
- (5) Resist Damage IO
- (7) Resist Damage IO
- (A) Luck of the Gambler - Defense/Endurance/Recharge
- (7) Luck of the Gambler - Defense/Endurance
- (9) Luck of the Gambler - Recharge Speed
- (9) Luck of the Gambler - Defense
- (A) Scirocco's Dervish - Accuracy/Recharge
- (11) Scirocco's Dervish - Damage/Recharge
- (11) Scirocco's Dervish - Damage/Endurance
- (13) Scirocco's Dervish - Chance of Damage(Lethal)
- (13) Scirocco's Dervish - Accuracy/Damage/Endurance
- (15) Fury of the Gladiator - Chance for Res Debuff
- (A) Numina's Convalescence - Heal/Endurance
- (15) Numina's Convalescence - Endurance/Recharge
- (17) Numina's Convalescence - Heal/Recharge
- (17) Numina's Convalescence - Heal/Endurance/Recharge
- (19) Numina's Convalescence - Heal
- (19) Numina's Convalescence - +Regeneration/+Recovery
- (A) Recharge Reduction IO
- (21) Recharge Reduction IO
- (21) Recharge Reduction IO
- (A) Celerity - +Stealth
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (25) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (27) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) HamiO:Membrane Exposure
- (27) HamiO:Membrane Exposure
- (29) HamiO:Membrane Exposure
- (A) Endurance Reduction IO
- (A) Ragnarok - Damage
- (29) Ragnarok - Damage/Recharge
- (31) Ragnarok - Accuracy/Damage/Recharge
- (31) Ragnarok - Accuracy/Recharge
- (31) Ragnarok - Chance for Knockdown
- (33) Force Feedback - Chance for +Recharge
- (A) Kismet - Accuracy +6%
- (A) Empty
- (A) Aegis - Resistance/Endurance
- (33) Aegis - Resistance
- (33) Aegis - Resistance/Endurance/Recharge
- (A) Luck of the Gambler - Defense
- (34) Luck of the Gambler - Recharge Speed
- (34) Luck of the Gambler - Defense/Endurance/Recharge
- (34) Luck of the Gambler - Defense/Endurance
- (A) Touch of Death - Accuracy/Damage
- (36) Touch of Death - Damage/Endurance
- (36) Touch of Death - Damage/Recharge
- (36) Touch of Death - Accuracy/Damage/Endurance
- (37) Touch of Death - Damage/Endurance/Recharge
- (37) Touch of Death - Chance of Damage(Negative)
- (A) Luck of the Gambler - Defense/Endurance/Recharge
- (37) Luck of the Gambler - Defense/Endurance
- (39) Luck of the Gambler - Recharge Speed
- (A) Mako's Bite - Accuracy/Damage
- (39) Mako's Bite - Damage/Endurance
- (39) Mako's Bite - Damage/Recharge
- (40) Mako's Bite - Accuracy/Endurance/Recharge
- (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (40) Mako's Bite - Chance of Damage(Lethal)
- (A) Obliteration - Damage
- (42) Obliteration - Accuracy/Recharge
- (42) Obliteration - Damage/Recharge
- (42) Obliteration - Accuracy/Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Endurance/Recharge
- (43) Obliteration - Chance for Smashing Damage
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Basilisk's Gaze - Accuracy/Hold
- (43) Basilisk's Gaze - Chance for Recharge Slow
- (45) Basilisk's Gaze - Endurance/Recharge/Hold
- (45) Basilisk's Gaze - Recharge/Hold
- (A) Empty
- (A) Positron's Blast - Accuracy/Damage/Endurance
- (48) Positron's Blast - Damage/Recharge
- (48) Positron's Blast - Damage/Range
- (48) Positron's Blast - Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
Level 2: Swift
- (A) Empty
- (A) Empty
- (50) Empty
- (50) Empty
- (50) Empty
- (A) Empty
- (A) Empty
- (45) Empty
- (46) Empty
- (46) Empty
- (46) Empty
- (A) Empty
Level 1: Sprint
- (A) Empty
- (A) Empty
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Hey I just spent like an hour Tweaking and I am tired.
Can you tell me if anything is missing or could be improved somehow?
I would greatly appreciate it!
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Street Justice
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Initial Strike -- Acc-I(A)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(3), LkGmblr-Rchg+(3), LkGmblr-Def(5), ResDam-I(5), ResDam-I(7)
Level 2: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Rchg+(9), LkGmblr-Def(9)
Level 4: Sweeping Cross -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(46), Sciroc-Dmg/Rchg(46), Sciroc-Acc/Rchg(46), Sciroc-Acc/Dmg/EndRdx(50), FotG-ResDeb%(50)
Level 6: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(11), Numna-Heal/Rchg(11), Numna-Heal/EndRdx/Rchg(13), Numna-Heal(13), Numna-Regen/Rcvry+(50)
Level 8: Combat Readiness -- GSFC-ToHit(A), GSFC-ToHit/Rchg(15), GSFC-ToHit/Rchg/EndRdx(15), GSFC-Rchg/EndRdx(17), GSFC-ToHit/EndRdx(17), GSFC-Build%(19)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(19), HO:Membr(21)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(23)
Level 14: Super Speed -- Clrty-Stlth(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Spinning Strike -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(23), Ragnrk-Acc/Dmg/Rchg(25), Ragnrk-Acc/Rchg(25), Ragnrk-Knock%(27), Ragnrk-Dmg/EndRdx(27)
Level 20: Phalanx Fighting -- Ksmt-ToHit+(A)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx/Rchg(29), Aegis-ResDam/EndRdx(29)
Level 26: Weave -- LkGmblr-Def/EndRdx/Rchg(A), LkGmblr-Def/EndRdx(31), LkGmblr-Rchg+(31), LkGmblr-Def(31)
Level 28: Shin Breaker -- Hectmb-Dmg(A), Hectmb-Dam%(43), Hectmb-Acc/Dmg/Rchg(45), Hectmb-Dmg/Rchg(45), Hectmb-Dmg/EndRdx(45)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(34), LkGmblr-Def/EndRdx/Rchg(36)
Level 32: Crushing Uppercut -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Dam%(34), Mako-Acc/Dmg/EndRdx/Rchg(34)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: One with the Shield -- S'fstPrt-ResDam/Def+(A)
Level 41: Char -- Apoc-Dmg(A), Apoc-Dam%(42), Apoc-Dmg/EndRdx(42), Apoc-Dmg/Rchg(42)
Level 44: Melt Armor -- Empty(A)
Level 47: Fire Ball -- Posi-Dam%(A), Posi-Dmg/EndRdx(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dmg/Rchg(48)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Heal(A), Mrcl-Heal(40), Mrcl-Rcvry+(43), RgnTis-Regen+(43)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(39), P'Shift-EndMod/Acc/Rchg(39), P'Shift-Acc/Rchg(39), P'Shift-EndMod/Acc(40), P'Shift-End%(40)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
http://www.cohplanner.com/mids/downl...C8FE0F3795ED1A