I designed a fun toon here. It's an end game character with near perma -PB. It uses Ageless Core Epiphany for endurance recovery and for the recharge (I treat it as a perma 10% global recharge such that it's last 60 seconds of duration is 10%). I plan to use the future alpha "Intuition Boost" radial T4. I can't confirm the numbers, but I assume it will provide the following with 2/3 ED protection:
Hold -- 33%
Defense Debuff: -- 20%
Range -- 20%
Damage -- 33%
Slow effects -- 33%
To Hit Debuffs -- 20%
I felt this is a perfect alpha for a dark blaster as it will benefit (nearly)all my attacks with its Damage and To Hit Debuff enhancement. I have 4 cones attacks which will especially appreciate the 20% range enhancement. I also have the 2 hold attacks, which will benefit from the Hold enhancement.
I only went after recharge set bonuses because of my desire for perma-PB. I am nowhere near softcapped defense, but I did slot for the ToHit Debuffs; so I use that as my defense. Against a single hard target, I can use my DarkBlast - Gloom - DarkBlast - LifeDrain attack chain to apply about 50% -ToHit Debuffs. Say 60% of that is resisted, I would still be at softcap. Against large mobs, I will stay at a distance and spam my cones (2 immobs and 2 tohit debuffs if I don't include my Umbral Torrent)... if I want to stay out of their reach, my Umbral Torrent can be spammed fast enough to not worry about any attacker reaching me (knockback cone with ~140' range at a 30 degree arc).
Conserve power is a safety valve for endurance. I didn't feel the need for anymore powers, so I figure just in case (sappers may be lurking).
Feel free to critique, but I just wanted to share a high-end fun character.
Level 50 Magic Blaster Primary Power Set: Dark Blast Secondary Power Set: Energy Manipulation Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Ancillary Pool: Soul Mastery
I designed a fun toon here. It's an end game character with near perma -PB. It uses Ageless Core Epiphany for endurance recovery and for the recharge (I treat it as a perma 10% global recharge such that it's last 60 seconds of duration is 10%). I plan to use the future alpha "Intuition Boost" radial T4. I can't confirm the numbers, but I assume it will provide the following with 2/3 ED protection:
Hold -- 33%
Defense Debuff: -- 20%
Range -- 20%
Damage -- 33%
Slow effects -- 33%
To Hit Debuffs -- 20%
I felt this is a perfect alpha for a dark blaster as it will benefit (nearly)all my attacks with its Damage and To Hit Debuff enhancement. I have 4 cones attacks which will especially appreciate the 20% range enhancement. I also have the 2 hold attacks, which will benefit from the Hold enhancement.
I only went after recharge set bonuses because of my desire for perma-PB. I am nowhere near softcapped defense, but I did slot for the ToHit Debuffs; so I use that as my defense. Against a single hard target, I can use my DarkBlast - Gloom - DarkBlast - LifeDrain attack chain to apply about 50% -ToHit Debuffs. Say 60% of that is resisted, I would still be at softcap. Against large mobs, I will stay at a distance and spam my cones (2 immobs and 2 tohit debuffs if I don't include my Umbral Torrent)... if I want to stay out of their reach, my Umbral Torrent can be spammed fast enough to not worry about any attacker reaching me (knockback cone with ~140' range at a 30 degree arc).
Conserve power is a safety valve for endurance. I didn't feel the need for anymore powers, so I figure just in case (sappers may be lurking).
Feel free to critique, but I just wanted to share a high-end fun character.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Dark Blast
Secondary Power Set: Energy Manipulation
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Dark Blast -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(3), Apoc-Acc/Rchg(3), Apoc-Acc/Dmg/Rchg(5), Apoc-Dmg/Rchg(5), Cloud-%Dam(7)
Level 1: Power Thrust -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(7), KinCrsh-Rchg/KB(9), KinCrsh-Rechg/EndRdx(9), KinCrsh-Dmg/EndRdx/KB(11), KinCrsh-Acc/Dmg/KB(11)
Level 2: Umbral Torrent -- Cloud-ToHitDeb/EndRdx/Rchg(A), Cloud-Acc/EndRdx/Rchg(13), Cloud-Acc/ToHitDeb(13), Cloud-ToHitDeb(15), HO:Nucle(15), HO:Nucle(17)
Level 4: Gloom -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/EndRdx/Rchg(17), Decim-Dmg/Rchg(19), Decim-Dmg/EndRdx(19), Decim-Acc/Dmg(21), Cloud-%Dam(21)
Level 6: Boxing -- Empty(A)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(23)
Level 10: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(25)
Level 12: Tenebrous Tentacles -- GravAnch-Immob(A), GravAnch-Immob/Rchg(25), GravAnch-Acc/Immob/Rchg(27), GravAnch-Acc/Rchg(27), GravAnch-Immob/EndRdx(29), Ragnrk-Dmg(29)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 16: Conserve Power -- RechRdx-I(A), RechRdx-I(46)
Level 18: Abyssal Gaze -- Cloud-Acc/EndRdx/Rchg(A), Cloud-ToHitDeb/EndRdx/Rchg(31), Cloud-Acc/ToHitDeb(31), Cloud-ToHitDeb(33), HO:Perox(33), HO:Perox(33)
Level 20: Tactics -- HO:Enzym(A)
Level 22: Build Up -- HO:Membr(A), HO:Membr(34)
Level 24: Tough -- GA-3defTpProc(A), HO:Ribo(34), HO:Ribo(34)
Level 26: Life Drain -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/EndRdx/Rchg(36), Decim-Dmg/Rchg(36), Decim-Dmg/EndRdx(36), Decim-Acc/Dmg(37), Cloud-%Dam(37)
Level 28: Power Boost -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(39)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(39)
Level 32: Vengeance -- LkGmblr-Rchg+(A)
Level 35: Boost Range -- EndRdx-I(A)
Level 38: Night Fall -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(40), Cloud-ToHitDeb/EndRdx/Rchg(40), Cloud-Acc/EndRdx/Rchg(40), HO:Nucle(42), HO:Centri(42)
Level 41: Soul Tentacles -- Ragnrk-Acc/Rchg(A), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Dmg/Rchg(43), Ragnrk-Knock%(43), Ragnrk-Dmg/EndRdx(43)
Level 44: Soul Storm -- UbrkCons-Dam%(A), UbrkCons-EndRdx/Hold(45), UbrkCons-Acc/Rchg(45), UbrkCons-Acc/Hold/Rchg(45), UbrkCons-Hold/Rchg(46), Apoc-Dmg(46)
Level 47: Oppressive Gloom -- Amaze-ToHitDeb%(A), Amaze-Acc/Stun/Rchg(48), Amaze-Stun(48), Amaze-Stun/Rchg(48), Amaze-Acc/Rchg(50)
Level 49: Dark Embrace -- HO:Ribo(A), HO:Ribo(50), S'fstPrt-ResDam/Def+(50)
Level 50: Musculature Radial Paragon
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
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Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
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Set Bonus Totals: