NEED CRITIQUE - PvE - Defender - Storm/Elec w/mid


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Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

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Fierce Nature: Level 50 Magic Defender
Primary Power Set: Storm Summoning
Secondary Power Set: Electrical Blast
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Power Mastery

Hero Profile:
Level 1: O2 Boost -- Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(3), Numna-Heal/Rchg:50(3), Numna-Heal/EndRdx/Rchg:50(5), Numna-Heal:50(5), Numna-Regen/Rcvry+:50(7)
Level 1: Charged Bolts -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(7), Thundr-Dmg/Rchg:50(9), Thundr-Acc/Dmg/Rchg:50(9), Thundr-Acc/Dmg/EndRdx:50(11), Thundr-Dmg/EndRdx/Rchg:50(11)
Level 2: Lightning Bolt -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(13), Thundr-Dmg/Rchg:50(13), Thundr-Acc/Dmg/Rchg:50(15), Thundr-Acc/Dmg/EndRdx:50(15), Thundr-Dmg/EndRdx/Rchg:50(17)
Level 4: Ball Lightning -- Det'tn-Acc/Dmg:50(A), Det'tn-Dmg/EndRdx:50(19), Det'tn-Dmg/Rchg:50(19), Det'tn-Acc/Dmg/EndRdx:50(21), Det'tn-Dmg/Rng:50(21), AirB'st-Acc/Dmg:50(23)
Level 6: Combat Jumping -- Krma-ResKB:30(A)
Level 8: Freezing Rain -- RechRdx-I:30(A), RechRdx-I:30(23), RechRdx-I:30(25), LdyGrey-%Dam:30(25)
Level 10: Short Circuit -- Erad-Dmg/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(27), Erad-Acc/Dmg/EndRdx/Rchg:30(29), C'ngBlow-Acc/Dmg:50(29), C'ngBlow-Dmg/EndRdx:50(31)
Level 12: Hurricane -- ToHitDeb-I:50(A), DampS-ToHitDeb/Rchg/EndRdx:50(17), DampS-ToHitDeb/EndRdx:50(34), DampS-ToHitDeb:50(34)
Level 14: Super Speed -- Run-I:50(A)
Level 16: Steamy Mist -- Aegis-ResDam/EndRdx:50(A), TtmC'tng-ResDam/EndRdx:50(31), ImpArm-ResDam/EndRdx:40(31), ImpArm-ResDam:40(33)
Level 18: Hasten -- RechRdx-I:50(A), RechRdx-I:50(43)
Level 20: Kick -- Empty(A)
Level 22: Tough -- S'fstPrt-ResDam/Def+:30(A)
Level 24: Weave -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(33), RedFtn-EndRdx/Rchg:50(33), RedFtn-Def/EndRdx/Rchg:50(34), RedFtn-Def:50(36), RedFtn-EndRdx:50(37)
Level 26: Tornado -- BldM'dt-Dmg:50(A), BldM'dt-Dmg/EndRdx:50(27), Dmg-I:50(42)
Level 28: Tesla Cage -- Lock-Acc/Hold:50(A), Lock-Acc/Rchg:50(37), Lock-Rchg/Hold:50(37), Lock-EndRdx/Rchg/Hold:50(39), Lock-Acc/EndRdx/Rchg/Hold:50(39), Lock-%Hold:50(39)
Level 30: Aim -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(36), GSFC-Build%:50(42), GSFC-ToHit/EndRdx:50(43), GSFC-ToHit/Rchg/EndRdx:50(48), GSFC-Rchg/EndRdx:50(50)
Level 32: Lightning Storm -- Thundr-Dmg/Rchg:50(A), Thundr-Acc/Dmg/Rchg:50(36), Thundr-Dmg/EndRdx/Rchg:50(40), Dev'n-Acc/Dmg/Rchg:50(40), Dev'n-Dmg/Rchg:40(40), Thundr-Acc/Dmg:50(42)
Level 35: Assault -- EndRdx-I:50(A)
Level 38: Maneuvers -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(43), RedFtn-EndRdx/Rchg:50(45), RedFtn-Def/EndRdx/Rchg:50(46), RedFtn-Def:50(46), RedFtn-EndRdx:50(46)
Level 41: Power Build Up -- RechRdx-I:50(A)
Level 44: Temp Invulnerability -- Aegis-ResDam/EndRdx:50(A), TtmC'tng-ResDam/EndRdx:50(48), ImpArm-ResDam/EndRdx:40(48), ImpArm-ResDam:40(50)
Level 47: Force of Nature -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 49: Snow Storm -- EndRdx-I:50(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- RgnTis-Regen+:30(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(45), EndMod-I:50(45)
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Set Bonus Totals:

  • 11.5% DamageBuff(Smashing)
  • 11.5% DamageBuff(Lethal)
  • 11.5% DamageBuff(Fire)
  • 11.5% DamageBuff(Cold)
  • 11.5% DamageBuff(Energy)
  • 11.5% DamageBuff(Negative)
  • 11.5% DamageBuff(Toxic)
  • 11.5% DamageBuff(Psionic)
  • 5.5% Defense(Melee)
  • 4.25% Defense(Smashing)
  • 4.25% Defense(Lethal)
  • 6.44% Defense(Fire)
  • 6.44% Defense(Cold)
  • 23.63% Defense(Energy)
  • 23.63% Defense(Negative)
  • 3% Defense(Psionic)
  • 28.31% Defense(Ranged)
  • 9.88% Defense(AoE)
  • 3.6% Max End
  • 6% Enhancement(Heal)
  • 10% Enhancement(RechargeTime)
  • 21% Enhancement(Accuracy)
  • 2.5% Enhancement(Held)
  • 18% FlySpeed
  • 38.15 HP (3.75%) HitPoints
  • 18% JumpHeight
  • 18% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Held) 5.5%
  • MezResist(Immobilize) 4.4%
  • MezResist(Sleep) 1.65%
  • 16% (0.27 End/sec) Recovery
  • 24% (1.02 HP/sec) Regeneration
  • 2.52% Resistance(Fire)
  • 2.52% Resistance(Cold)
  • 1.88% Resistance(Energy)
  • 18% RunSpeed
  • 1% XPDebtProtection



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