Fire/Icy Top end...


DreadShinobi

 

Posted

So, I've got this Fire/Icy Dom who is a blast, and I'm getting really attached to playing it. Here's the catch (current build)...

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

No Flo: Level 50 Natural Dominator
Primary Power Set: Fire Control
Secondary Power Set: Icy Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Medicine
Power Pool: Leadership
Ancillary Pool: Primal Forces Mastery

Villain Profile:
Level 1: Char -- Acc-I(A), Hold-I(3), Hold-I(3), EndRdx-I(5), RechRdx-I(5), EndRdx-I(7)
Level 1: Ice Bolt -- Acc-I(A)
Level 2: Ice Sword -- Acc-I(A), Dmg-I(7), Dmg-I(9), Dmg-I(9), EndRdx-I(11), RechRdx-I(11)
Level 4: Ice Sword Circle -- Acc-I(A), Dmg-I(15), Dmg-I(15), Dmg-I(17), EndRdx-I(17), RechRdx-I(19)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 8: Hot Feet -- Acc-I(A), EndRdx-I(19), EndRdx-I(21), Dmg-I(21), Dmg-I(23), Dmg-I(23)
Level 10: Fire Cages -- Acc-I(A), EndRdx-I(25), EndRdx-I(25), Dmg-I(27), Dmg-I(27), Dmg-I(29)
Level 12: Flashfire -- Acc-I(A), Dsrnt-I(29), Dsrnt-I(31), RechRdx-I(31), RechRdx-I(31), Acc-I(33)
Level 14: Super Speed -- Clrty-Stlth(A)
Level 16: Power Boost -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 18: Cinders -- Acc-I(A), Hold-I(34), Hold-I(34), RechRdx-I(34), RechRdx-I(36), Acc-I(36)
Level 20: Combat Jumping -- Krma-ResKB(A)
Level 22: Stimulant -- IntRdx-I(A)
Level 24: Aid Self -- IntRdx-I(A), EndRdx-I(37), RechRdx-I(37), Heal-I(39), Heal-I(39), Heal-I(50)
Level 26: Bonfire -- RechRdx-I(A)
Level 28: Chilling Embrace -- EndRdx-I(A), EndRdx-I(39)
Level 30: Assault -- EndRdx-I(A)
Level 32: Fire Imps -- Acc-I(A), Dmg-I(40), Dmg-I(40), Dmg-I(40), EndRdx-I(42), RechRdx-I(42)
Level 35: Ice Slash -- Acc-I(A), Dmg-I(42), Dmg-I(43), Dmg-I(43), EndRdx-I(43), RechRdx-I(45)
Level 38: Bitter Ice Blast -- Acc-I(A), Dmg-I(45), Dmg-I(45), Dmg-I(46), EndRdx-I(46), RechRdx-I(46)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 44: Temp Invulnerability -- EndRdx-I(A), ResDam-I(48), ResDam-I(50), ResDam-I(50)
Level 47: Tactics -- EndRdx-I(A)
Level 49: Vengeance -- DefBuff-I(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Domination
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(36), EndMod-I(37)



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All/Mostly Level 40 Common IO's...

So, I've been looking into Perma-Dom. Below is a build I literally threw together. Pro'ly have broken the rule of 5 a few times, but was more looking for proof of concept... (posted Build is with Purples, alternate build within is with more affordable sets)

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

No Flo Perma: Level 50 Natural Dominator
Primary Power Set: Fire Control
Secondary Power Set: Icy Assault
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Ice Mastery

Villain Profile:
Level 1: Char -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(3), UbrkCons-Acc/Hold/Rchg(3), UbrkCons-Acc/Rchg(5), UbrkCons-EndRdx/Hold(50)
Level 1: Ice Bolt -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(46), Thundr-Dmg/EndRdx/Rchg(46)
Level 2: Ice Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(5), C'ngImp-Dmg/Rchg(7), C'ngImp-Acc/Dmg/Rchg(7), C'ngImp-Acc/Dmg/EndRdx(9)
Level 4: Ice Sword Circle -- Armgdn-Dam%(A), Armgdn-Dmg(9), Armgdn-Acc/Dmg/Rchg(11), Armgdn-Acc/Rchg(11), Armgdn-Dmg/EndRdx(13), Sciroc-Dam%(34)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
Level 8: Hot Feet -- C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/EndRdx(31), C'ngBlow-Dmg/Rchg(31), Sciroc-Dmg/EndRdx(31), Sciroc-Acc/Dmg/EndRdx(34)
Level 10: Fire Cages -- GravAnch-Immob(A), GravAnch-Immob/Rchg(13), GravAnch-Acc/Immob/Rchg(15), GravAnch-Acc/Rchg(15), GravAnch-Immob/EndRdx(17)
Level 12: Flashfire -- Amaze-ToHitDeb%(A), Amaze-Stun/Rchg(17), Amaze-Acc/Stun/Rchg(19), Amaze-Acc/Rchg(19), Amaze-EndRdx/Stun(21)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(23)
Level 16: Power Boost -- RechRdx-I(A)
Level 18: Cinders -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(23), BasGaze-Rchg/Hold(25), BasGaze-EndRdx/Rchg/Hold(25)
Level 20: Boxing -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(43), P'ngS'Fest-Dmg/Rchg(43)
Level 22: Tough -- S'fstPrt-ResDam/Def+(A)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(29)
Level 26: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27)
Level 28: Chilling Embrace -- EndRdx-I(A)
Level 30: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(34), GSFC-ToHit/Rchg/EndRdx(37), GSFC-Rchg/EndRdx(37), GSFC-ToHit/EndRdx(40), GSFC-Build%(40)
Level 32: Fire Imps -- C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg(33), C'Arms-Dmg/EndRdx(33), C'Arms-Acc/Dmg/Rchg(33)
Level 35: Ice Slash -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(36), Hectmb-Acc/Dmg/Rchg(36), Hectmb-Acc/Rchg(36), Hectmb-Dmg/EndRdx(37)
Level 38: Bitter Ice Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(39), Apoc-Acc/Dmg/Rchg(39), Apoc-Acc/Rchg(39), Apoc-Dmg/EndRdx(40)
Level 41: Sleet -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(42), Ragnrk-Dmg/EndRdx(43)
Level 44: Hoarfrost -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(46), Dct'dW-Heal/Rchg(48), Dct'dW-Heal/EndRdx/Rchg(50), Dct'dW-Heal(50)
Level 47: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48)
Level 49: Hibernate -- Heal-I(A)
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Domination
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run



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So, here I swapped Aid Self for Fighting, and Primal for Ice, since it seems all the Cool Kids are running Ice Mastery. Primary build is RECHARGE!!! while the alternate build is with a greater nod to S/L/E/N Defense and more budget minded IO's.

However, thinking with the gratuitous amount of recharge needed for Perma-Dom, Psionic Mastery with Perma-"Not Mind Link" would also be delicious. But then I'm running 3 different "auto-fire" clicks... so greater margin of error.

Thoughts?


I am the 99%. Occupy the World.
Minister of Infinity's Secret Police, Official Mooch of dUmb and League, Official Purveyor of Free Straws, the Most Interesting Man in the World.
http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

No Flo Perma: Level 50 Natural Dominator
Primary Power Set: Fire Control
Secondary Power Set: Icy Assault
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Ice Mastery

Villain Profile:
------------
Level 1: Char UbrkCons-Dam%(A), UbrkCons-Hold/Rchg(3), UbrkCons-Acc/Hold/Rchg(3), UbrkCons-Acc/Rchg(5), UbrkCons-EndRdx/Hold(45), Dmg-I(45)
Level 1: Ice Bolt Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(40), Decim-Dmg/Rchg(43), Decim-Acc/Dmg/Rchg(43), Decim-Build%(43)
Level 2: Ice Sword KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(7)
Level 4: Ice Sword Circle Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(9), Armgdn-Dmg/Rchg(11), Armgdn-Acc/Dmg/Rchg(11), Armgdn-Acc/Rchg(13), Oblit-%Dam(50)
Level 6: Combat Jumping LkGmblr-Rchg+(A)
Level 8: Hot Feet Sciroc-Dmg/EndRdx(A), M'Strk-Dmg/EndRdx(9), C'ngBlow-Dmg/EndRdx(31)
Level 10: Fire Cages GravAnch-Hold%(A), Posi-Dam%(13), Posi-Acc/Dmg(15), Posi-Dmg/Rchg(15), Posi-Dmg/EndRdx(17), Posi-Acc/Dmg/EndRdx(31)
Level 12: Flashfire Amaze-Stun(A), Amaze-Stun/Rchg(17), Amaze-Acc/Stun/Rchg(19), Amaze-Acc/Rchg(19), Amaze-EndRdx/Stun(21)
Level 14: Hasten RechRdx-I(A), RechRdx-I(21)
Level 16: Super Speed Zephyr-ResKB(A)
Level 18: Cinders BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(23), BasGaze-Acc/EndRdx/Rchg/Hold(25), BasGaze-EndRdx/Rchg/Hold(25)
Level 20: Boxing Empty(A)
Level 22: Tough S'fstPrt-ResDam/Def+(A), HO:Ribo(50)
Level 24: Weave LkGmblr-Rchg+(A), RedFtn-Def(34), RedFtn-Def/EndRdx(34), RedFtn-Def/Rchg(37), RedFtn-Def/EndRdx/Rchg(37), RedFtn-EndRdx(40)
Level 26: Maneuvers LkGmblr-Rchg+(A), RedFtn-Def(27), RedFtn-Def/EndRdx(27), RedFtn-Def/Rchg(29), RedFtn-Def/EndRdx/Rchg(29), RedFtn-EndRdx(34)
Level 28: Power Boost RechRdx-I(A)
Level 30: Tactics Rec'dRet-ToHit/Rchg(A), Rec'dRet-Pcptn(31)
Level 32: Fire Imps ExRmnt-Acc/Dmg(A), ExRmnt-Dmg/EndRdx(33), ExRmnt-EndRdx/Dmg/Rchg(33), ExRmnt-Acc/Dmg/Rchg(33)
Level 35: Ice Slash Hectmb-Dam%(A), Hectmb-Dmg/Rchg(36), Hectmb-Acc/Dmg/Rchg(36), Hectmb-Acc/Rchg(36), Hectmb-Dmg/EndRdx(37)
Level 38: Bitter Ice Blast Apoc-Dam%(A), Apoc-Dmg/Rchg(39), Apoc-Acc/Dmg/Rchg(39), Apoc-Acc/Rchg(39), Apoc-Dmg/EndRdx(40)
Level 41: Sleet Achilles-ResDeb%(A), UndDef-Rchg/EndRdx(42), UndDef-DefDeb/Rchg/EndRdx(42), LdyGrey-Rchg/EndRdx(42)
Level 44: Frozen Armor LkGmblr-Rchg+(A), RedFtn-Def(46), RedFtn-Def/EndRdx(48), RedFtn-Def/Rchg(48), RedFtn-EndRdx(48), RedFtn-Def/EndRdx/Rchg(50)
Level 47: Hoarfrost GA-3defTpProc(A)
Level 49: Vengeance LkGmblr-Rchg+(A)
Level 50: Cardiac Core Paragon
------------
Level 2: Swift Run-I(A)
Level 2: Health Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46)
Level 2: Hurdle Jump-I(A)
Level 2: Stamina P'Shift-End%(A), P'Shift-EndMod(23), P'Shift-EndMod/Rchg(45), P'Shift-EndMod/Acc(46)
Level 1: Brawl Acc-I(A)
Level 1: Domination
Level 1: Sprint ULeap-Stlth(A)
Level 2: Rest RechRdx-I(A)
Level 4: Ninja Run
------------
Set Bonus Totals:
15% DamageBuff(Smashing)
15% DamageBuff(Lethal)
15% DamageBuff(Fire)
15% DamageBuff(Cold)
15% DamageBuff(Energy)
15% DamageBuff(Negative)
15% DamageBuff(Toxic)
15% DamageBuff(Psionic)
11.63% Defense(Smashing)
11.63% Defense(Lethal)
6% Defense(Fire)
6% Defense(Cold)
8.5% Defense(Energy)
8.5% Defense(Negative)
6% Defense(Psionic)
8.81% Defense(Melee)
7.25% Defense(Ranged)
6% Defense(AoE)
2.25% Max End
69% Enhancement(Accuracy)
128.8% Enhancement(RechargeTime)
5% FlySpeed
76.3 HP (7.5%) HitPoints
5% JumpHeight
5% JumpSpeed
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Confused) 2.5%
MezResist(Held) 2.5%
MezResist(Immobilize) 14.6%
MezResist(Sleep) 2.5%
MezResist(Stun) 2.5%
MezResist(Terrorized) 2.5%
20% Perception
23% (0.38 End/sec) Recovery
16% (0.68 HP/sec) Regeneration
15.44% Resistance(Fire)
15.44% Resistance(Cold)
5% RunSpeed






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Build made betterer. Tried to keep power choices the same except I noticed you had super speed in your first build and didn't pick it up in the second, so I replaced Chilling Embrace for Super Speed and dropped Hibernate for Vengeance (lotg holder). As for slotting, well I changed pretty much everything there, so just take a look at the build to see what I did there. Wouldn't take psionic master, sleet is too good to pass up. I would also reccomend picking up Cardiac, fire/ice is pretty heavy, even with domination refilling your endurance every 67 seconds. Though you could alter slotting some adding some endredux into your main attacks then going Spiritual or Musculature instead, both are viable ways of slotting with incarnates in mind. Also pick up Rebirth, having T4 Rebirth on my mind/fire dom is an absolute game changer, literally it shoots your survivabilty up through the roof covering any damage that gets past your softcapped defense and hard control, not to mention everyone else you might be grouping with will benefit.


 

Posted

So, I stole some ideas from you, and then went totally sideways and into Soul Mastery. Not soft-capped, but PB is up 1/3 the time with Hasten down, and nearly 50/50 with it up, which boosts E/N above soft-cap, and S/L a purple away. This build was made with the thought it'll be primarily for teaming, since my normal play with this build works fantastic on commons, and therefore I will have some sort of buff on me (iTrials and whatnot).

I also ditched the -KB IO's, since Perma-Dom will protect me there... only dicely segment is after a faceplant.

Soul Mastery also gives me additional Recovery options, which may open up more than just Cardiac for Alpha slots.

Finally, I'm a half-second offa Perma-Venge, so if I really start jonesing to farm, I can grab an empowerment buff, log in a dead freebie, and go to town.

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

No Flo Perma: Level 50 Natural Dominator
Primary Power Set: Fire Control
Secondary Power Set: Icy Assault
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Char -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(5), BasGaze-Rchg/Hold:30(15), BasGaze-EndRdx/Rchg/Hold:30(21), Lock-%Hold:50(31), Lock-EndRdx/Rchg/Hold:50(31)
Level 1: Ice Bolt -- Acc-I:50(A)
Level 2: Ice Sword -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(43), KntkC'bat-Dmg/Rchg:35(46), KntkC'bat-Dmg/EndRdx/Rchg:35(46), C'ngImp-Acc/Dmg/EndRdx:50(46)
Level 4: Ice Sword Circle -- Erad-Dmg/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(5), Erad-Acc/Dmg/EndRdx/Rchg:30(15), C'ngBlow-Acc/Dmg:50(37), C'ngBlow-Dmg/EndRdx:50(37), C'ngBlow-Dmg/Rchg:50(40)
Level 6: Fire Cages -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(7), Posi-Dmg/Rng:50(7), Posi-Acc/Dmg/EndRdx:50(25), Posi-Dam%:50(25)
Level 8: Hot Feet -- Erad-Dmg:30(A), Erad-Dmg/Rchg:30(9), Erad-Acc/Dmg/Rchg:30(9), Sciroc-Acc/Dmg/EndRdx:50(31), Sciroc-Dmg/EndRdx:50(34)
Level 10: Hasten -- RechRdx-I:50(A), RechRdx-I:50(11), RechRdx-I:50(11)
Level 12: Flashfire -- Amaze-EndRdx/Stun:50(A), Amaze-Stun/Rchg:50(13), Amaze-Acc/Stun/Rchg:50(13), Amaze-Acc/Rchg:50(29), Amaze-ToHitDeb%:50(29)
Level 14: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(42), KntkC'bat-Dmg/Rchg:35(43), KntkC'bat-Knock%:35(43)
Level 16: Power Boost -- RechRdx-I:50(A), RechRdx-I:50(17), RechRdx-I:50(17)
Level 18: Cinders -- BasGaze-Acc/Rchg:30(A), BasGaze-Rchg/Hold:30(19), BasGaze-EndRdx/Rchg/Hold:30(19), BasGaze-Acc/EndRdx/Rchg/Hold:30(21)
Level 20: Tough -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResDam/EndRdx:30(48)
Level 22: Weave -- LkGmblr-Rchg+:25(A), LkGmblr-Def:50(23), LkGmblr-Def/EndRdx:50(23)
Level 24: Combat Jumping -- LkGmblr-Rchg+:25(A), LkGmblr-Def:50(48), Winter-ResSlow:10(50)
Level 26: Maneuvers -- LkGmblr-Rchg+:25(A), LkGmblr-Def:50(27), LkGmblr-Def/EndRdx:50(27)
Level 28: Chilling Embrace -- EndRdx-I:50(A)
Level 30: Assault -- EndRdx-I:50(A)
Level 32: Fire Imps -- C'Arms-Acc/Dmg:30(A), C'Arms-Dmg/EndRdx:30(33), C'Arms-Acc/Dmg/Rchg:30(33), C'Arms-EndRdx/Dmg/Rchg:30(33), S'bndAl-Build%:50(34), S'bndAl-Dmg/EndRdx:50(34)
Level 35: Ice Slash -- C'ngImp-Dmg/EndRdx:50(A), C'ngImp-Dmg/Rchg:50(36), C'ngImp-Acc/Dmg/Rchg:50(36), C'ngImp-Acc/Dmg/EndRdx:50(36), C'ngImp-Dmg/EndRdx/Rchg:50(37)
Level 38: Bitter Ice Blast -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(39), Decim-Dmg/Rchg:40(39), Decim-Acc/Dmg/Rchg:40(39), Decim-Build%:40(40), Thundr-Dmg/EndRdx:50(40)
Level 41: Dark Consumption -- Erad-Acc/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(42), Erad-Acc/Dmg/EndRdx/Rchg:30(42)
Level 44: Soul Drain -- Erad-Acc/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(45), Erad-Acc/Dmg/EndRdx/Rchg:30(45), AdjTgt-EndRdx/Rchg:50(45), AdjTgt-ToHit/EndRdx/Rchg:50(50)
Level 47: Dark Embrace -- ImpArm-ResDam:40(A), ImpArm-ResDam/EndRdx:40(48), GA-3defTpProc:10(50)
Level 49: Vengeance -- LkGmblr-Rchg+:25(A)
------------
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:30(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:21(A), P'Shift-EndMod/Acc:50(3), P'Shift-EndMod:50(3)
Level 1: Brawl -- Acc-I:50(A)
Level 1: Domination
Level 1: Sprint -- ULeap-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run



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I am the 99%. Occupy the World.
Minister of Infinity's Secret Police, Official Mooch of dUmb and League, Official Purveyor of Free Straws, the Most Interesting Man in the World.
http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

Shoulda mentioned, does this still look viable? No personal experience with the Dom APP/PPP's, nor with ever having a Perma-Dom. Only other Dom I have at 50 is an Ice/Fiery, and he's insanely frustrating, so pretty much permanently parked.


I am the 99%. Occupy the World.
Minister of Infinity's Secret Police, Official Mooch of dUmb and League, Official Purveyor of Free Straws, the Most Interesting Man in the World.
http://www.change.org/petitions/ncso...city-of-heroes