Critique - PVE - Defender - Trick Arrow/Archery
looks good!
I personally prefer Tough over Glue Arrow and Ice Arrow, and Weave over Vengeance, but thats me.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Needles: Level 50 Magic Defender
Primary Power Set: Trick Arrow
Secondary Power Set: Archery
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery
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perma jump is ---> /up 1
To me Aett, Trick Archery doesn't really require any IO sets unless perhaps ya solo but since your having them, I'd clear by a mile want an Oil Slick up more often, frankenstein that to do that, get the 6.25%+rechg done by call of the sandman in Poison Gas.
My Acid Arrow has Accuracy enhancers, I don't think its autohit in PvE but I PvPed with mine anyway.
I might of 4 basilisked the holds and then had rechg IOs to gain more rechg in EMP.
It's almost not a potentially end friendly build, the big thing is to not waste end by over cycling debuffs. Iirc I used glue arrow as a rechg timer so that any debuffs that don't stack don't get used too soon. I barely play mine now so memory is vague, her powers are ordered and am sure its Glue Arrow I used.
One last thing, I too would be inclined to swap out foc acc for tacts too. Anywhere like in CJ I could I'd get more rechg bonuses as well.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Hey all,
I was wondering if anyone could look over this build and see where I might be able to increase either survivability or offense. I'm liking the build for the most part, as it seems like it gives me a lot of different options for each spawn. I know that Trick Arrows isn't considered a top-notch (pun intended) set, but I wanted to give it a go.
Thanks,
Aett
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Needles: Level 50 Magic Defender
Primary Power Set: Trick Arrow
Secondary Power Set: Archery
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Flash Arrow -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(7), SipInsght-Acc/Rchg(40), SipInsght-ToHitDeb/EndRdx/Rchg(43), SipInsght-Acc/EndRdx/Rchg(46)
Level 1: Snap Shot -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(9), Thundr-Dmg/Rchg(15), Thundr-Acc/Dmg/Rchg(19), Thundr-Acc/Dmg/EndRdx(29), Thundr-Dmg/EndRdx/Rchg(29)
Level 2: Aimed Shot -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(5), Thundr-Dmg/Rchg(15), Thundr-Acc/Dmg/Rchg(21), Thundr-Acc/Dmg/EndRdx(31), Thundr-Dmg/EndRdx/Rchg(31)
Level 4: Fistful of Arrows -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(5), Posi-Dmg/Rchg(13), Posi-Dmg/Rng(33), Posi-Acc/Dmg/EndRdx(34)
Level 6: Glue Arrow -- RechRdx-I(A), RechRdx-I(7)
Level 8: Poison Gas Arrow -- LgcRps-Acc/Rchg(A), LgcRps-Acc/Sleep/Rchg(9), LgcRps-Sleep/Rng(25), LgcRps-EndRdx/Sleep(50)
Level 10: Blazing Arrow -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(11), Thundr-Dmg/Rchg(11), Thundr-Acc/Dmg/Rchg(17), Thundr-Acc/Dmg/EndRdx(21), Thundr-Dmg/EndRdx/Rchg(31)
Level 12: Acid Arrow -- LdyGrey-DefDeb/Rchg(A), LdyGrey-DefDeb/Rchg/EndRdx(13), LdyGrey-DefDeb/EndRdx(25), LdyGrey-%Dam(36)
Level 14: Super Jump -- Zephyr-Travel(A)
Level 16: Ice Arrow -- Lock-Acc/Hold(A), Lock-Acc/Rchg(17), Lock-Rchg/Hold(36), Lock-EndRdx/Rchg/Hold(42), Lock-Acc/EndRdx/Rchg/Hold(42), Lock-%Hold(43)
Level 18: Disruption Arrow -- RechRdx-I(A), RechRdx-I(19), EndRdx-I(34)
Level 20: Explosive Arrow -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(23), Posi-Dmg/Rchg(33), Posi-Dmg/Rng(34), Posi-Acc/Dmg/EndRdx(39)
Level 22: Aim -- RechRdx-I(A), RechRdx-I(23)
Level 24: Combat Jumping -- ULeap-Stlth(A)
Level 26: Oil Slick Arrow -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(27), Posi-Dmg/Rchg(27), Posi-Dmg/Rng(43), Posi-Acc/Dmg/EndRdx(46)
Level 28: Acrobatics -- EndRdx-I(A)
Level 30: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx/Rchg(45)
Level 32: EMP Arrow -- Lock-Acc/Hold(A), Lock-Acc/Rchg(33), Lock-Rchg/Hold(37), Lock-EndRdx/Rchg/Hold(48), Lock-Acc/EndRdx/Rchg/Hold(50), Lock-%Hold(50)
Level 35: Scorpion Shield -- LkGmblr-Def(A), LkGmblr-Rchg+(36), LkGmblr-Def/EndRdx(37), LkGmblr-Def/Rchg(45)
Level 38: Rain of Arrows -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(39), Posi-Dmg/Rchg(39), Posi-Dmg/Rng(40), Posi-Acc/Dmg/EndRdx(40)
Level 41: Focused Accuracy -- EndRdx-I(A), EndRdx-I(42)
Level 44: Assault -- EndRdx-I(A), EndRdx-I(45)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Vengeance -- DefBuff-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(3), EndMod-I(3)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus