"The End Justifies the Means" vigilante morality mission


Citizen_Razor

 

Posted

OK, I've done this mission 3 times now, and I still don't know what's actually happening in it. Every time I get to Doc Quantum, he tells me he'll spill the beans... and, without turning friendly or talkable, he simultaneously says goodbye and teleports away, leaving me with nothing but questions and a crate full of something that I must apparently disable.

What exactly is Doc Quantum supposed to tell me about? The mission doesn't appear to be on Paragonwiki. Also, am I doing something wrong that triggers his early teleport? At first I thought I had simply killed him too fast, but I tried again, carefully attacking once, waiting for any dialogue, attack again, wait, etc, until he yet again teleports away with no revelation given.


 

Posted

Here's a previous post that should help.

Quote:
Originally Posted by Venture View Post
The Ends Justify the Means (VIGILANTE MORALITY MISSION)

You watch as a series of letters appears magically in front of you. The letters spell out a rather personalized message . 'Iphigenia, this is Doc Quantum contacting you. I believe you may be aware of who I am, considering your own approach to dealing with problems. I appreciate someone who is bold enough to take care of a situation in the most efficient manner. With that said, I offer you an opportunity to, as you would put it, 'bring justice' to Ghost Widow of the Arachnos syndicate. It seems she was overly eager to acquire a special device of mine, and is now in a rather weakened state. Now's your chance to take care of her without any overly emotional heroes chastising you for your choices you make.'


The message ends with the location of where Ghost Widow is supposedly at. This is obviously a trap, but for who? It doesn't matter... someone will be brought to justice by the day's end.

Even though Quantum has crossed the line in the past, it's entirely possible that this is his attempt to atone for his past crimes. Even if this is just some game between fellow Villains, it's best not to look a gift ghost in the mouth.

Finding Ghost Widow unawares is an opportunity you can't pass up. And seeing that no other hero will be getting in the way, you can bring justice to her once and for all.

Sewers-to-Faultline map, Arachnos and Longbow. Ghost Widow spawns up front as a hostage. After releasing her you get a dialog; it turns out you've both been set up by Quantum. She came to pick up a "Possibility Generator" from Quantum, but he's taken over the minds of both her troops and Longbow who came to intercept them. She follows around as a non-combat ally, commenting on the action. After fighting through to Quantum, he becomes untargetable for dialog at about 25%. He tells you he isn't really there, it's just a projection caused by the Generator. He also tells you that the mind control device will take over the minds of thousands of Paragon City citizens...and if you turn it off, it will kill everyone it has already taken over. He then vanishes and the nearby glowie activates. Using it turns off the mind control machine, killing any remaining mobs.


Debriefing: You've saved the citizens of Paragon City at the cost of having to personally be the one to terminate the lives of countless individuals who swore to protect the people. But they knew what they were getting into when they signed on.

As sad as it may be, they died protecting everyone. It's a good thing you were there, or it might have been a much larger death toll.


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Posted

That mission is bugged. Hence why the unusual behavior of Doc Quantum. As for what is supposed to happen, see the post above mine.


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