Need some tweaks on this KM/EA build.


Knight_Marshal

 

Posted

I made a newbie stalker and was messing around with Mids to see what I could come up with and I think I went insane. It needs to be stream lined and and maybe have some power selections moved around to different levels. I am not sure. All I know is that I looked at my totals and said "That can't be right!"

Here it is for your judgment and hopeful tweaks.

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Whispering Dream: Level 50 Mutation Stalker
Primary Power Set: Kinetic Melee
Secondary Power Set: Energy Aura
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Weapon Mastery

Villain Profile:
Level 1: Quick Strike

  • (A) Mako's Bite - Accuracy/Damage: Level 35
  • (3) Mako's Bite - Damage/Endurance: Level 35
  • (13) Mako's Bite - Damage/Recharge: Level 35
  • (25) Mako's Bite - Accuracy/Endurance/Recharge: Level 40
  • (31) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 40
  • (34) Mako's Bite - Chance of Damage(Lethal): Level 40
Level 1: Hide
  • (A) Defense Buff IO: Level 40
  • (34) Defense Buff IO: Level 40
  • (36) Defense Buff IO: Level 40
Level 2: Body Blow
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (3) Kinetic Combat - Damage/Endurance: Level 35
  • (11) Kinetic Combat - Damage/Recharge: Level 35
  • (17) Kinetic Combat - Damage/Endurance/Recharge: Level 35
  • (31) Focused Smite - Accuracy/Damage: Level 40
Level 4: Kinetic Shield
  • (A) Defense Buff IO: Level 40
  • (5) Defense Buff IO: Level 40
  • (5) Defense Buff IO: Level 40
  • (48) Endurance Reduction IO: Level 40
Level 6: Assassin's Strike
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (7) Kinetic Combat - Damage/Endurance: Level 35
  • (7) Kinetic Combat - Damage/Recharge: Level 35
  • (9) Kinetic Combat - Damage/Endurance/Recharge: Level 35
  • (13) Focused Smite - Accuracy/Damage: Level 40
Level 8: Smashing Blow
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (9) Kinetic Combat - Damage/Endurance: Level 35
  • (11) Kinetic Combat - Damage/Recharge: Level 35
  • (17) Kinetic Combat - Damage/Endurance/Recharge: Level 35
  • (36) Focused Smite - Accuracy/Damage: Level 40
Level 10: Entropy Shield
  • (A) Endurance Reduction IO: Level 40
Level 12: Placate
  • (A) Recharge Reduction IO: Level 40
  • (43) Recharge Reduction IO: Level 40
Level 14: Power Shield
  • (A) Defense Buff IO: Level 40
  • (15) Defense Buff IO: Level 40
  • (15) Defense Buff IO: Level 40
  • (48) Endurance Reduction IO: Level 40
Level 16: Build Up
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 40
Level 18: Burst
  • (A) Eradication - Damage: Level 30
  • (19) Eradication - Accuracy/Recharge: Level 30
  • (19) Eradication - Damage/Recharge: Level 30
  • (23) Eradication - Accuracy/Damage/Recharge: Level 30
  • (23) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (25) Eradication - Chance for Energy Damage: Level 30
Level 20: Disrupt
  • (A) Endurance Reduction IO: Level 40
Level 22: Kinetic Dampening
  • (A) Reactive Armor - Resistance: Level 40
  • (37) Reactive Armor - Resistance/Endurance: Level 40
  • (40) Reactive Armor - Resistance/Recharge: Level 40
  • (40) Reactive Armor - Resistance/Endurance/Recharge: Level 40
Level 24: Kick
  • (A) Accuracy IO: Level 40
Level 26: Focused Burst
  • (A) Thunderstrike - Accuracy/Damage: Level 40
  • (27) Thunderstrike - Damage/Endurance: Level 40
  • (27) Thunderstrike - Damage/Recharge: Level 40
  • (29) Thunderstrike - Accuracy/Damage/Recharge: Level 40
  • (29) Thunderstrike - Accuracy/Damage/Endurance: Level 40
  • (31) Thunderstrike - Damage/Endurance/Recharge: Level 40
Level 28: Energy Drain
  • (A) Recharge Reduction IO: Level 40
  • (43) Recharge Reduction IO: Level 40
  • (45) Endurance Modification IO: Level 40
  • (45) Endurance Modification IO: Level 40
  • (45) Defense Buff IO: Level 40
  • (46) Defense Buff IO: Level 40
Level 30: Tough
  • (A) Reactive Armor - Resistance: Level 40
  • (36) Reactive Armor - Resistance/Endurance: Level 40
  • (37) Reactive Armor - Resistance/Recharge: Level 40
  • (37) Reactive Armor - Resistance/Endurance/Recharge: Level 40
Level 32: Concentrated Strike
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (33) Kinetic Combat - Damage/Endurance: Level 35
  • (33) Kinetic Combat - Damage/Recharge: Level 35
  • (33) Kinetic Combat - Damage/Endurance/Recharge: Level 35
  • (34) Focused Smite - Accuracy/Damage: Level 40
Level 35: Energize
  • (A) Recharge Reduction IO: Level 40
  • (40) Recharge Reduction IO: Level 40
  • (42) Recharge Reduction IO: Level 40
  • (42) Healing IO: Level 40
  • (42) Healing IO: Level 40
  • (43) Healing IO: Level 40
Level 38: Weave
  • (A) Luck of the Gambler - Defense: Level 40
  • (39) Luck of the Gambler - Defense/Endurance: Level 40
  • (39) Luck of the Gambler - Defense/Endurance/Recharge: Level 40
  • (39) Luck of the Gambler - Defense/Recharge: Level 40
Level 41: Physical Perfection
  • (A) Endurance Modification IO: Level 40
Level 44: Maneuvers
  • (A) Endurance Reduction IO: Level 40
  • (48) Defense Buff IO: Level 40
  • (50) Defense Buff IO: Level 40
Level 47: Assault
  • (A) Endurance Reduction IO: Level 40
Level 49: Targeting Drone
  • (A) Endurance Reduction IO: Level 40
  • (50) Endurance Reduction IO: Level 40
  • (50) To Hit Buff IO: Level 40
------------
Level 2: Swift
  • (A) Run Speed IO: Level 40
Level 2: Health
  • (A) Regenerative Tissue - +Regeneration: Level 30
  • (46) Miracle - +Recovery: Level 40
  • (46) Numina's Convalescence - +Regeneration/+Recovery: Level 40
Level 2: Hurdle
  • (A) Jumping IO: Level 40
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End: Level 40
  • (21) Performance Shifter - EndMod: Level 40
  • (21) Performance Shifter - EndMod/Recharge: Level 40
Level 1: Assassination
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Run Speed IO: Level 40
Level 2: Rest
  • (A) Recharge Reduction IO: Level 40
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 3% DamageBuff(Smashing)
  • 3% DamageBuff(Lethal)
  • 3% DamageBuff(Fire)
  • 3% DamageBuff(Cold)
  • 3% DamageBuff(Energy)
  • 3% DamageBuff(Negative)
  • 3% DamageBuff(Toxic)
  • 3% DamageBuff(Psionic)
  • 17.5% Defense(Smashing)
  • 17.5% Defense(Lethal)
  • 1.56% Defense(Fire)
  • 1.56% Defense(Cold)
  • 11.25% Defense(Energy)
  • 11.25% Defense(Negative)
  • 8.75% Defense(Melee)
  • 10.31% Defense(Ranged)
  • 3.13% Defense(AoE)
  • 1.8% Max End
  • 16% Enhancement(Accuracy)
  • 9% FlySpeed
  • 153.6 HP (12.76%) HitPoints
  • 9% JumpHeight
  • 9% JumpSpeed
  • MezResist(Held) 3.3%
  • MezResist(Immobilize) 16.5%
  • 2% (0.03 End/sec) Recovery
  • 10% (0.5 HP/sec) Regeneration
  • 9% RunSpeed
  • 2% XPDebtProtection



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Tell me a better way to do this if there is one. The endurance cost when running everything is a bit high and I am not sure I need everything anyway. AoE defense is insane if mids is right.


 

Posted

I will post mine when i get home tonight.


When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...


BEHOLD THE POWER OF CHEESE!

 

Posted

I forgot!

Tonight I promise.


When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...


BEHOLD THE POWER OF CHEESE!

 

Posted

My take on the KM/EA is a bit different than yours, this is the build that I have and am currently running. Please note that if you are rich you can remove the 4th slot from Power Shield and run a Gladiator's Armor in either Tough or Kinetic Dampening. In any case, you will be soft capped to S/L/E/N/F/C either way, the GA just gets you close to the 59% when using a maxed out Energy Drain. This is not the same build that I use leveling, for leveling I swap Combat Jumping and Hasten, but for slotting reasons with the final build, I had to swap them...

In any case, good luck, this combo is the one that sold me on stalkers as a viable class.

edit: Also keep in mind that when looking at it, that most of those numbers from hide will suppress when you attack. I also plot out my stalkers defense numbers without using hide.


Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Veritas: Level 50 Technology Stalker
Primary Power Set: Kinetic Melee
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Weapon Mastery

Hero Profile:
Level 1: Body Blow -- P'ngFist-Acc/Dmg(A), P'ngFist-Acc/Dmg/Rchg(3), P'ngFist-Acc/Dmg/EndRdx/Rchg(3), P'ngS'Fest-Acc/Dmg(5), P'ngS'Fest-Dmg/EndRdx(5), P'ngS'Fest-Dmg/Rchg(7)
Level 1: Hide -- LkGmblr-Rchg+(A)
Level 2: Smashing Blow -- P'ngFist-Acc/Dmg(A), P'ngFist-Acc/Dmg/Rchg(7), P'ngFist-Acc/Dmg/EndRdx/Rchg(9), P'ngS'Fest-Acc/Dmg(9), P'ngS'Fest-Dmg/EndRdx(11), P'ngS'Fest-Dmg/Rchg(11)
Level 4: Kinetic Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(19), LkGmblr-Def/EndRdx(19)
Level 6: Assassin's Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(15), C'ngImp-Acc/Dmg/Rchg(15)
Level 8: Build Up -- RechRdx-I(A), RechRdx-I(23)
Level 10: Entropy Shield -- EndRdx-I(A)
Level 12: Placate -- RechRdx-I(A), RechRdx-I(23)
Level 14: Power Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(21), LkGmblr-Def/EndRdx/Rchg(43)
Level 16: Kinetic Dampening -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam(40), Aegis-ResDam/EndRdx(40), Aegis-ResDam/EndRdx/Rchg(40)
Level 18: Hasten -- RechRdx-I(A), RechRdx-I(46), RechRdx-I(50)
Level 20: Boxing -- Empty(A)
Level 22: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(37), Aegis-ResDam/EndRdx/Rchg(39)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25), LkGmblr-Def/EndRdx/Rchg(46)
Level 26: Focused Burst -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(27), Thundr-Acc/Dmg/Rchg(27), Mael'Fry-Dmg/EndRdx/Rchg(29), Mael'Fry-Acc/Dmg(29), Mael'Fry-Dmg/Rchg(31)
Level 28: Energy Drain -- LkGmblr-Rchg+(A)
Level 30: Burst -- Erad-%Dam(A), Oblit-%Dam(31), Erad-Dmg(31), Erad-Acc/Dmg/Rchg(34), Oblit-Dmg/Rchg(34), Erad-Dmg/Rchg(37)
Level 32: Concentrated Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), C'ngImp-Acc/Dmg/Rchg(34)
Level 35: Energize -- Dct'dW-Heal(A), Dct'dW-Rchg(36), Dct'dW-Heal/EndRdx(36), Dct'dW-EndRdx/Rchg(36), Dct'dW-Heal/EndRdx/Rchg(37)
Level 38: Physical Perfection -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(39), P'Shift-End%(39)
Level 41: Targeting Drone -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
Level 44: Exploding Shuriken -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Acc/Dmg/EndRdx(45), Posi-Dam%(46)
Level 47: Disrupt -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(48), Stpfy-Acc/EndRdx(48), Stpfy-Stun/Rng(48), Stpfy-Acc/Stun/Rchg(50), Stpfy-KB%(50)
Level 49: Combat Jumping -- ULeap-Stlth(A)
Level 50: Spiritual Core Paragon
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Heal-I(A), Heal-I(17)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(17)
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run


 

Posted

Finally here is mine.

Expensive but worth it. No hasten because you don't need it.
No disrupt becuase it makes your eyes bleed.

There is nothing quite like Hidden-Build Up-Burst-Placate-Concentrated Strike-Build Up-Fireball.



Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Stalker
Primary Power Set: Kinetic Melee
Secondary Power Set: Energy Aura
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Blaze Mastery

Villain Profile:
Level 1: Body Blow -- P'ngFist-Acc/Dmg/EndRdx/Rchg(A), P'ngFist-Acc/Dmg(3), P'ngFist-Acc/Dmg/Rchg(3), P'ngS'Fest-Dmg/Rchg(5), P'ngS'Fest-Acc/Dmg(5), P'ngS'Fest-Dmg/EndRdx(7)
Level 1: Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/Rchg(9)
Level 2: Smashing Blow -- Hectmb-Dam%(A), Hectmb-Dmg/EndRdx(9), Hectmb-Acc/Rchg(11), Hectmb-Acc/Dmg/Rchg(11), Hectmb-Dmg/Rchg(13)
Level 4: Kinetic Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(15), LkGmblr-Def/EndRdx(15)
Level 6: Assassin's Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(19)
Level 8: Build Up -- RechRdx-I(A)
Level 10: Entropy Shield -- EndRdx-I(A)
Level 12: Placate -- RechRdx-I(A), RechRdx-I(19)
Level 14: Power Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(21)
Level 16: Hover -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23), Zephyr-Travel(25), Zephyr-Travel/EndRdx(25), Zephyr-ResKB(27)
Level 18: Burst -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(27), Armgdn-Acc/Rchg(29), Armgdn-Acc/Dmg/Rchg(29), Armgdn-Dmg/Rchg(31)
Level 20: Boxing -- Empty(A)
Level 22: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
Level 24: Tough -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(33), RctvArm-ResDam/EndRdx(33), RctvArm-ResDam(33), RctvArm-ResDam/Rchg(34), RctvArm-EndRdx(34)
Level 26: Focused Burst -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(34), Apoc-Acc/Rchg(36), Apoc-Acc/Dmg/Rchg(36), Apoc-Dmg/Rchg(36)
Level 28: Energy Drain -- DefBuff-I(A), DefBuff-I(37), RechRdx-I(37), RechRdx-I(37)
Level 30: Fly -- Zephyr-Travel(A), Zephyr-ResKB(39), Zephyr-Travel/EndRdx(39)
Level 32: Concentrated Strike -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(39), C'ngImp-Acc/Dmg/Rchg(40), C'ngImp-Dmg/Rchg(40), C'ngImp-Dmg/EndRdx(40)
Level 35: Energize -- Dct'dW-Heal(A), Dct'dW-Rchg(42), Dct'dW-Heal/Rchg(42), Dct'dW-Heal/EndRdx/Rchg(42), Dct'dW-EndRdx/Rchg(46)
Level 38: Weave -- S'dpty-Def/EndRdx(A), S'dpty-Def(43), S'dpty-Def/EndRdx/Rchg(43)
Level 41: Char -- UbrkCons-Dam%(A), UbrkCons-EndRdx/Hold(43), UbrkCons-Acc/Rchg(45), UbrkCons-Acc/Hold/Rchg(45), UbrkCons-Hold/Rchg(45)
Level 44: Fire Blast -- HO:Nucle(A), Apoc-Dmg(46), RechRdx-I(46)
Level 47: Fire Ball -- Ragnrk-Knock%(A), Ragnrk-Dmg/EndRdx(48), Ragnrk-Acc/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Dmg/Rchg(50)
Level 49: Kinetic Dampening -- ImpArm-EndRdx/Rchg(A), RctvArm-ResDam/Rchg(50), RctvArm-EndRdx/Rchg(50)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
------------
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(13)



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When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...


BEHOLD THE POWER OF CHEESE!

 

Posted

For some reason I had to switch computers to log in and post.

That does look like a powerful build and waaaayyyyy beyond my price range.

Are these respec build or did you actually level to 32 with only two single target attacks outside of AS?


 

Posted

Yes, I actually used only those attack powers, and outside of swapping hasten and combat jumping at 49, that is my leveling build. I am unsure if the slots are assigned at the appropriate levels, but slotting is a matter of choice. It is not that expensive of a build either, I got all my LotG and KC through Hero Merits. To be honest, I never lacked for a button to be mashed, with the LotG recharge boost, and the inherent 20% recharge in Entropy Shield. Up until 22 (when I slotted the LotG) things pretty much died between BU, AS, placate and the 2 Single attack powers. It was then rinse repeat and move on to next mission.

Keep in mind too that Focused Burst is a single target attack, so technically I only waited until L26 for my 3rd single target attack. Remember as well that you are a stalker, not a scrapper, and it is about high burst damage, not always having a button to mash. The Tier 1 attack is not necessary in KM, leveling or no.