Custom Weapon Set Proposal for Blaster and Dom secondaries.
also, in the same vein, i'd like to see an archery epic pool for meelee ATs, namely scrappers and stalkers, but tanks and brutes too i suppose .
scrap/stalk
1. entangle arrow
2. ice arrow
3. snap shot
4. acid arrow
5. fistfull of arrows
tank/brute
1. entangle arrow
2. ice arrow
3. aimed shot
4. acid arrow
5. exploding arrow
hi all! Im going to suggest two powersets. Armory and Weapon Assault [I suck at thinking of names]. because it is possible to have more than one customizable weapon as is evident with other AT's, this shouldnt pose a problem. I am using one meelee custom weapon for the basic meelee attacks from these sets, and archery to fill the ranged gaps. dont like archery? try crossbow this time then.
Blaster Secondaries generally follow this trend, with a stun,kb or hold somewhere in there as an added effect:
1. ranged immob
2. meelee
3. meelee AOE
4. [aoe, cone or meelee/pbaoe]
5. build up or self buff
6. [aoe, cone or meelee/pbaoe]
7. self buff or PBAOE
8. [aoe, cone or meelee/pbaoe]
9. big meelee or PBAOE
and dom secondaries generally follow this trend:
1. ranged low dmg
2. meelee
3. ranged cone or ranged kb
4. ranged moderate dmg
5. Aim/Boost/Build up
6. [AoE, Meelee, Ranged]
7. [AoE, Meelee, Ranged]
8. [AoE, Meelee, Ranged]
9. heavy dmg ranged
so here are my proposed sets:
Blaster:
note: this is more of a mixed armory weapons set, to cover ranged attacks present in blaster secondaries. Bows and dagger toss/shruiken are used as they are present in game and do not overlap other blaster powersets [primary/ancilary]. the custom weapons could be axes, maces, broadswords [similar animations] or katanas, and using the animations from those sets with numbers comparable to other blaster secondaries.
1. entangle arrow/net shruiken
2. [custom weapon meelee moderate dmg]
3. [custom weapon meelee cone]
4. weapon pbAOE
5. build up
6. arrow AoE from trick arrow set, potentially acid arrow with reduced debuff and increased dmg? or blinding powder or exploding shruiken/dagger with poison/acid.
7. [custom weapon meelee OR self buff]
8. [custom weapon meelee cone +kb or +stun or something, potentially ranged by throwing several shruiken or daggers]
9. [custom weapon meelee superior dmg]
Dom:
note: because Doms are ranged heavy in the secondary, It will be assumed that Archery would be the best to fill those voids in a custom weapon set, or Dual Pistols but that would be more of a Pistols/Devices set, in my opinion, which could just as easily happen following the guide. to fill the meelee gaps, a custom weapon, similar to my blaster secondary suggestion would be axe/mace/broadsword [because animations are similar] or katana, with numbers comparable to dominator's secondaries.
1. snap
2. [custom weapon meelee moderate dmg]
3. fistfull of arrows
4. aimed shot
5. aim
6. [custom weapon meelee high dmg]
7. [custom weapon meelee cone]
8. exploding arrow
9. [custom weapon meelee extreme dmg]
Alrighty, thanks for letting me share! i hope the devs see and like this and then make something like it happen!
@Quetzalcoatlus