Fire/Fire Feedback


EJI

 

Posted

I am newly back to the game and looking to respec my blaster so that he works again. This char is primarily played solo and in PvE.

After reading a lot of threads here I came up with this:

Quote:
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It is (nearly) soft-capped for range and is fairly close for s/l while still retaining most of the firepower I've historically had. I don't like losing char and bonfire - both thematically and functionally - but that seems well worth it to gain the def bonus from scorpion shield (I just hope it doesn't mess up my costume too much).

Any feedback or suggestions on how to make this better would be greatly appreciated.

Y.


 

Posted

If you can find 2 slots for Ring of Fire you can get to the ranged cap. You'd lose a little s/l defense, so it depends on your priorities and how you play the toon. I spend a lot of time in melee, personally, so I'd probably get more use from s/l softcap with a side of ranged defense (or recharge).

Burn and Combustion are both underslotted for damage and also will both benefit more from a dmg enh than the proc. I'm actually not a huge fan of combustion (especially as you have it slotted) due to its 3s plus animation time. Burn is great, I'd try to get that slotted to the ED cap for dmg, but you'll have to drop out of hover to use it and it looks like maybe you're just using it as a set mule? Also, burn is a low end cost attack, I'd drop the quad for dam or dam/rech.

Rain of Fire is a massive end cost, I'd try to get some end redux in there.

Combat Jumping is a low end cost toggle, I'd switch the d/e for def.

No kb protection.