I like building characters and half the builds I actually make I never use, but I enjoy making them. This is a blaster I was considering just for fun. After messing around with it I thought it'd be pretty neat to play.
It's more of a single target, survivalist build, with a single cone for AoE damage. (Some people might not like that)
But it has a good mix of defenses, some resists, and a bunch of fun tools to play with.
Things like powerboost, range boost, haste are perma or near perma. You have both aim and build up in the build which means you can almost always have one or the other up and running. You have life drain that provides nearly a 30% heal while powerboosted (Which is near perma), PFF to pop when you're in trouble giving you an opportunity to use aidself, force of nature for a tough fight when you think you might not live through dropping PFF, and afterburner for another defensive boost power for another emergency aid self or a quick get away.
The build provides decent Negative/Energy defenses and ranged defenses and has some melee capability when necessary and power thrust to throw most mobs that would be hard to KB away from you.
With range boost being permanent it's much easier to provide yourself with more striking distance between enemies allowing you to burn more down with ST attacks. The extended range on tentacles lets you utlize the cone a bit better and immobs mobs to provide more saftey to use those ST attacks.
And with the variety of attacks is fully capable of supporting 5 purple sets.
Like I said the build was just a fun idea, but I think it's actually pretty servicable and not very expensive to boot.
Shadow Reign: Level 50 Magic Blaster Primary Power Set: Dark Blast Secondary Power Set: Energy Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Medicine Ancillary Pool: Force Mastery
I like building characters and half the builds I actually make I never use, but I enjoy making them. This is a blaster I was considering just for fun. After messing around with it I thought it'd be pretty neat to play.
It's more of a single target, survivalist build, with a single cone for AoE damage. (Some people might not like that)
But it has a good mix of defenses, some resists, and a bunch of fun tools to play with.
Things like powerboost, range boost, haste are perma or near perma. You have both aim and build up in the build which means you can almost always have one or the other up and running. You have life drain that provides nearly a 30% heal while powerboosted (Which is near perma), PFF to pop when you're in trouble giving you an opportunity to use aidself, force of nature for a tough fight when you think you might not live through dropping PFF, and afterburner for another defensive boost power for another emergency aid self or a quick get away.
The build provides decent Negative/Energy defenses and ranged defenses and has some melee capability when necessary and power thrust to throw most mobs that would be hard to KB away from you.
With range boost being permanent it's much easier to provide yourself with more striking distance between enemies allowing you to burn more down with ST attacks. The extended range on tentacles lets you utlize the cone a bit better and immobs mobs to provide more saftey to use those ST attacks.
And with the variety of attacks is fully capable of supporting 5 purple sets.
Like I said the build was just a fun idea, but I think it's actually pretty servicable and not very expensive to boot.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Shadow Reign: Level 50 Magic Blaster
Primary Power Set: Dark Blast
Secondary Power Set: Energy Manipulation
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Dark Blast -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(3), Thundr-Acc/Dmg/Rchg(3), Thundr-Dmg/Rchg(5), Thundr-Acc/Dmg(5), Cloud-%Dam(7)
Level 1: Power Thrust -- FrcFbk-Acc/KB(A)
Level 2: Gloom -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/Dmg(7), Decim-Dmg/EndRdx(9), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(11), Dev'n-Acc/Dmg/EndRdx/Rchg(11)
Level 4: Energy Punch -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/Dmg(13), Mako-Dmg/EndRdx(13), Mako-Dmg/Rchg(15), Mako-Acc/EndRdx/Rchg(15), Mako-Dam%(17)
Level 6: Hover -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(17), LkGmblr-Rchg+(19), Ksmt-ToHit+(45), Krma-ResKB(50)
Level 8: Build Up -- RechRdx-I(A), RechRdx-I(40)
Level 10: Bone Smasher -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/Dmg(19), Mako-Dmg/EndRdx(21), Mako-Dmg/Rchg(21), Mako-Acc/EndRdx/Rchg(23), Mako-Dam%(23)
Level 12: Tenebrous Tentacles -- Posi-Acc/Dmg/EndRdx(A), Posi-Acc/Dmg(25), Posi-Dmg/Rng(25), Posi-Dmg/Rchg(31), Posi-Dam%(31), Cloud-%Dam(50)
Level 14: Fly -- Zephyr-ResKB(A)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(40)
Level 18: Abyssal Gaze -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-Acc/Rchg(33), BasGaze-EndRdx/Rchg/Hold(33), BasGaze-Acc/Hold(34), Dmg-I(34), Dmg-I(34)
Level 20: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(46), Stpfy-Acc/EndRdx(48), Stpfy-Stun/Rng(48), Stpfy-Acc/Stun/Rchg(48), Stpfy-KB%(50)
Level 22: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResKB(36), S'fstPrt-ResDam/Def+(36)
Level 24: Aid Other -- Heal-I(A)
Level 26: Life Drain -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(27), Thundr-Acc/Dmg/Rchg(27), Thundr-Dmg/Rchg(29), Dct'dW-Heal/Rchg(29), Dct'dW-Heal(31)
Level 28: Power Boost -- RechRdx-I(A), RechRdx-I(39)
Level 30: Aim -- RechRdx-I(A), RechRdx-I(42)
Level 32: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(36), LkGmblr-Rchg+(37)
Level 35: Personal Force Field -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(37), LkGmblr-Def/Rchg(37)
Level 38: Aid Self -- Numna-Heal(A), Numna-Heal/EndRdx(43), Numna-Heal/EndRdx/Rchg(45)
Level 41: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(42), RctvArm-ResDam/EndRdx/Rchg(42)
Level 44: Force of Nature -- RechRdx-I(A), ResDam-I(45)
Level 47: Boost Range -- RechRdx-I(A)
Level 49: Afterburner -- LkGmblr-Rchg+(A)
Level 50: Spiritual Core Paragon
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Numna-Heal(A), Numna-Heal/Rchg(39), Numna-EndRdx/Rchg(39), Numna-Heal/EndRdx(40), Numna-Regen/Rcvry+(43), Numna-Heal/EndRdx/Rchg(43)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(46), P'Shift-End%(46)
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run