First level 50! Katana/WP Build critique and slotting recomendations.
This isn't the best IO build someone will give you I'm sure, but I threw it together with a focus on giving you more defense and regeneration. I don't feel that recharge is a problem for Katana, but you could tweak this to move some slots around and fit in Luck of the Gambler -Recharge IOs if you want. With a single DA up, you are softcapped to L/E/N and close to it for Melee. That means most attacks in the game will have a very small chance of hitting you. You'll want to watch out for Behemoths, as they have some ranged attacks that can get through this. Your S/L resistance is above 50%, and your Regeneration rate is above 700% with a single enemy in melee range. You would benefit from capping your HP by getting accolades like Freedom Phalanx Reservist and Portal Jockey. I think Task Force Commander also gives you a HP boost. You'll want to check the wiki for how to get those badges. Also, if you are a VIP you can make this character an incarnate. If that's the case then you'll want to get the Spiritual Alpha, as it can help with recharge speeds if you feel you need that. More importantly, one of the branches increases healing which further raise your Regeneration.
Hero Plan by Mids' Hero Designer 1.951
http://www.cohplanner.com/
Click this DataLink to open the build!
Obsidea: Level 50 Natural Scrapper
Primary Power Set: Katana
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Gambler's Cut -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(5), T'Death-Dmg/Rchg(7), T'Death-Acc/Dmg/EndRdx(7), T'Death-Dmg/EndRdx/Rchg(9), T'Death-Dam%(9)
Level 1: High Pain Tolerance -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(11), RctvArm-ResDam(13), S'fstPrt-ResDam/Def+(19)
Level 2: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam(3), RctvArm-ResDam/EndRdx/Rchg(5)
Level 4: Super Speed -- Winter-ResSlow(A)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 8: Divine Avalanche -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(15), P'ngS'Fest-Dmg/Rchg(15), C'ngImp-Acc/Dmg/EndRdx(17), LkGmblr-Def(17), LkGmblr-Def/EndRdx(19)
Level 10: Indomitable Will -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(21), LkGmblr-Def(21)
Level 12: Fast Healing -- Numna-Heal(A), Numna-Regen/Rcvry+(23), Numna-Heal/EndRdx(23)
Level 14: Build Up -- RechRdx-I(A), RechRdx-I(27)
Level 16: Rise to the Challenge -- Numna-Heal/EndRdx/Rchg(A), Numna-Heal(29), Numna-Heal/EndRdx(29), Numna-Heal/Rchg(31)
Level 18: The Lotus Drops -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(34), Erad-Acc/Dmg/EndRdx/Rchg(34), Sciroc-Acc/Dmg/EndRdx(34), Sciroc-Dmg/EndRdx(36), Sciroc-Acc/Rchg(36)
Level 20: Quick Recovery -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(36), P'Shift-End%(37)
Level 22: Boxing -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(48), P'ngS'Fest-Dmg/Rchg(48)
Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx/Rchg(25), RctvArm-ResDam(27)
Level 26: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(31), LkGmblr-Def(31)
Level 28: Soaring Dragon -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(39), P'ngS'Fest-Dmg/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Acc/EndRdx/Rchg(40), Mako-Acc/Dmg(42)
Level 30: Heightened Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(33), LkGmblr-Def(33), LkGmblr-Def/EndRdx/Rchg(33)
Level 32: Golden Dragonfly -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(42), Erad-Acc/Dmg/EndRdx/Rchg(42), Sciroc-Acc/Dmg/EndRdx(43), Sciroc-Dmg/EndRdx(43), Sciroc-Acc/Rchg(43)
Level 35: Flashing Steel -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(45), Erad-Acc/Dmg/EndRdx/Rchg(45), Sciroc-Acc/Dmg/EndRdx(45), Sciroc-Dmg/EndRdx(46), Sciroc-Acc/Rchg(46)
Level 38: Combat Jumping -- DefBuff-I(A)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- Numna-Heal/EndRdx(A), Numna-Heal(46), Numna-Heal/Rchg(48), RgnTis-Regen+(50)
Level 47: Strength of Will -- ResDam-I(A)
Level 49: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(50), LkGmblr-Rchg+(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Heal(A), Numna-Heal/Rchg(37), Numna-Heal/EndRdx(37)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(39), P'Shift-End%(39)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
------------
Set Bonus Totals:
- 2.5% DamageBuff(Smashing)
- 2.5% DamageBuff(Lethal)
- 2.5% DamageBuff(Fire)
- 2.5% DamageBuff(Cold)
- 2.5% DamageBuff(Energy)
- 2.5% DamageBuff(Negative)
- 2.5% DamageBuff(Toxic)
- 2.5% DamageBuff(Psionic)
- 8.63% Defense(Smashing)
- 8.63% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 18.63% Defense(Energy)
- 18.63% Defense(Negative)
- 3% Defense(Psionic)
- 8.63% Defense(Melee)
- 10.81% Defense(Ranged)
- 3% Defense(AoE)
- 5.4% Max End
- 6% Enhancement(Heal)
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
- 10% FlySpeed
- 225.9 HP (16.87%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- MezResist(Held) 2.75%
- MezResist(Immobilize) 9.35%
- 122% (6.81 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 9.38% Resistance(Negative)
- 10% RunSpeed
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@Rorn ---- Blue Baron ---- Guardian
![](http://img694.imageshack.us/img694/6263/savecohbanner.jpg)
If possible you want to cap SL or Melee /EN or Ranged/FC or AoE with one DA, otherwise 2, DA. I chose 2 DA with ENFC capped and no PvP IO. With the PvP IO I can rearrange the IOs and cap MENFC with one DA. You'll typically want to prioritze SLM or SLEM first, followed by ENR and FCA last.
I found I prefered Vengeance over Shadow Meld, due to teaming so much. However, I have the Shadowmeld variant as well as the variants with PvP IOs that cap defense more easily in my archives in my sig, if you have a desire to browse through them.
I'd recommend
Spiritual for the Healing, or one of the upcoming alphas.
Rebirth +Regen or Barrier, I prefer Rebirth
Void -Damage Judgement
Reactive +Dot Interface
Various Lore, I prefer Cimmies, Warworks, and Clockwork.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
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So after years of playing CoH on and off I have finally made it to level 50 with one of my characters. Never having made it this far I don't know how optimal my build is and have zero clue what to do as far as IO sets go. Please help me!![Big Grin](images/smilies/biggrin.gif)
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Obsidea: Level 50 Natural Scrapper
Primary Power Set: Katana
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Gambler's Cut -- Empty(A), Empty(3), Empty(3), Empty(5), Empty(5), Empty(9)
Level 1: High Pain Tolerance -- Empty(A), Empty(17), Empty(17)
Level 2: Mind Over Body -- Empty(A), Empty(43), Empty(43), Empty(43)
Level 4: Super Speed -- Empty(A), Empty(48)
Level 6: Hasten -- Empty(A), Empty(13), Empty(13)
Level 8: Divine Avalanche -- Empty(A), Empty(9), Empty(11), Empty(11), Empty(48)
Level 10: Indomitable Will -- Empty(A), Empty(23), Empty(40), Empty(42)
Level 12: Fast Healing -- Empty(A)
Level 14: Build Up -- Empty(A), Empty(15), Empty(15)
Level 16: Rise to the Challenge -- Empty(A), Empty(45), Empty(45), Empty(48)
Level 18: The Lotus Drops -- Empty(A), Empty(19), Empty(19), Empty(21), Empty(21), Empty(23)
Level 20: Quick Recovery -- Empty(A), Empty(39), Empty(39)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Empty(A), Empty(25), Empty(25), Empty(34)
Level 26: Weave -- Empty(A), Empty(27), Empty(27), Empty(37)
Level 28: Soaring Dragon -- Empty(A), Empty(29), Empty(29), Empty(31), Empty(31), Empty(31)
Level 30: Heightened Senses -- Empty(A), Empty(39), Empty(40), Empty(40)
Level 32: Golden Dragonfly -- Empty(A), Empty(33), Empty(33), Empty(33), Empty(34), Empty(34)
Level 35: Flashing Steel -- Empty(A), Empty(36), Empty(36), Empty(36), Empty(37), Empty(37)
Level 38: Combat Jumping -- Empty(A), Empty(46), Empty(46)
Level 41: Conserve Power -- Empty(A), Empty(42), Empty(42)
Level 44: Physical Perfection -- Empty(A), Empty(45), Empty(46)
Level 47: Strength of Will -- Empty(A)
Level 49: Maneuvers -- Empty(A), Empty(50), Empty(50), Empty(50)
------------
Level 1: Sprint -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A), Empty(7), Empty(7)
Level 2: Rest -- Empty(A)