This is my first serious attempt at using IO's. I have been gone for a long time and don't really know a lot of the nuances of the IO system. I'm looking for help with my build to be a bit more focused. As a pain mastermind do I focus on global recharge, healing bonuses, or defense? I solo a lot at the moment if that matters, but I imagine that will change as I'm closing in on 50 and need to do group stuff. The build also has extra unspent slots as I don't know what to do with them yet.
I'm pretty stumped on what to do with Summon Demons especially since I'm torn between the needs of the Hellfire Gargoyle and the Ember Demon.
Also I would love to keep Soul Mastery in there if possible for character concept. If it's dire that I replace it with something I'm open to it.
I cannot afford purple sets, but I could probably get some hami-o's if it works in the build.
Level 50 Magic Mastermind Primary Power Set: Demon Summoning Secondary Power Set: Pain Domination Power Pool: Flight Power Pool: Teleportation Power Pool: Leadership Power Pool: Concealment Ancillary Pool: Soul Mastery
This is my first serious attempt at using IO's. I have been gone for a long time and don't really know a lot of the nuances of the IO system. I'm looking for help with my build to be a bit more focused. As a pain mastermind do I focus on global recharge, healing bonuses, or defense? I solo a lot at the moment if that matters, but I imagine that will change as I'm closing in on 50 and need to do group stuff. The build also has extra unspent slots as I don't know what to do with them yet.
I'm pretty stumped on what to do with Summon Demons especially since I'm torn between the needs of the Hellfire Gargoyle and the Ember Demon.
Also I would love to keep Soul Mastery in there if possible for character concept. If it's dire that I replace it with something I'm open to it.
I cannot afford purple sets, but I could probably get some hami-o's if it works in the build.
Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Pain Domination
Power Pool: Flight
Power Pool: Teleportation
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Summon Demonlings -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(5), BldM'dt-Acc/EndRdx(5), BldM'dt-Acc(7), BldM'dt-Acc/Dmg/EndRdx(7), BldM'dt-Dmg(9)
Level 1: Nullify Pain -- Mrcl-Heal/EndRdx(A), Mrcl-EndRdx/Rchg(9), Mrcl-Heal/Rchg(11), Mrcl-Heal/EndRdx/Rchg(11), Mrcl-Heal(17)
Level 2: Soothe -- Mrcl-Heal/EndRdx(A), Mrcl-EndRdx/Rchg(19), Mrcl-Heal/Rchg(19), Mrcl-Heal/EndRdx/Rchg(21), Mrcl-Heal(21)
Level 4: Corruption -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(23), Entrpc-Dmg/Rchg(23), Entrpc-Dmg/EndRdx/Rchg(25), Entrpc-Heal%(25)
Level 6: Enchant Demon -- EndRdx-I(A)
Level 8: Hover -- LkGmblr-Rchg+(A), Zephyr-Travel/EndRdx(43), Zephyr-Travel(43)
Level 10: Conduit of Pain -- RechRdx-I(A)
Level 12: Summon Demons -- BldM'dt-Acc/Dmg(A), BldM'dt-Acc/Dmg/EndRdx(13), Heal-I(13), EndRdx-I(15), SvgnRt-PetResDam(15), EdctM'r-PetDef(17)
Level 14: Teleport -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(43)
Level 16: Enforced Morale -- RechRdx-I(A)
Level 18: Hell on Earth -- C'Arms-+Def(Pets)(A), ExRmnt-Acc/Rchg(27), ExRmnt-+Res(Pets)(27), ExRmnt-Acc/Dmg/Rchg(29), ExRmnt-EndRdx/Dmg/Rchg(29), ExRmnt-Acc/Dmg(31)
Level 20: Suppress Pain -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx(31), Numna-EndRdx/Rchg(31), Numna-Heal/EndRdx/Rchg(33)
Level 22: Maneuvers -- LkGmblr-Rchg+(A)
Level 24: Recall Friend -- Winter-ResSlow(A)
Level 26: Summon Demon Prince -- BldM'dt-Acc/Dmg/EndRdx(A), BldM'dt-Dmg(33), Hold-I(33), EndRdx-I(34), TmpRdns-Dmg/Slow(34), TmpRdns-EndRdx/Rchg/Slow(34)
Level 28: World of Pain -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(36), RctvArm-EndRdx/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(36), RctvArm-ResDam(37)
Level 30: Team Teleport -- EndRdx-I(A)
Level 32: Abyssal Empowerment -- EndRdx-I(A)
Level 35: Anguishing Cry -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(37), ShldBrk-Acc/Rchg(37), ShldBrk-DefDeb/EndRdx/Rchg(40), ShldBrk-Acc/EndRdx/Rchg(40), ShldBrk-%Dam(40)
Level 38: Painbringer -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(39), P'Shift-EndMod/Acc/Rchg(39), P'Shift-Acc/Rchg(39), P'Shift-EndMod/Acc(42), P'Shift-End%(42)
Level 41: Dark Embrace -- Aegis-Psi/Status(A), Aegis-ResDam/EndRdx(42)
Level 44: Soul Tentacles -- Enf'dOp-Acc/Immob(A), Enf'dOp-Acc/EndRdx(45), Enf'dOp-Immob/Rng(45), Enf'dOp-Acc/Rchg(45)
Level 47: Soul Storm -- BasGaze-Acc/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold(48), BasGaze-Acc/Rchg(48), BasGaze-EndRdx/Rchg/Hold(48)
Level 49: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
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Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(3), Efficacy-EndMod/EndRdx(3)
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Toxic Eel - Robot/Poison MM