SHARING - PvE - Mastermind - Ninja/Time Manipulation/Mace Mastery - Mid's included


Redlynne

 

Posted

Original Post in Mastermind Forum found here.
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Villain Plan by Mids' Villain Designer 1.952
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Ku no Ichi: Level 50 Technology Mastermind
Primary Power Set: Ninjas
Secondary Power Set: Time Manipulation
Power Pool: Teleportation
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Call Genin

  • (A) HamiO: Nucleolus Exposure (+2 Acc/Dam)
  • (5) HamiO: Nucleolus Exposure (+2 Acc/Dam)
  • (5) Blood Mandate - Accuracy/Damage/Endurance: Level 50
  • (7) Endurance Reduction IO: Level 50
  • (11) Edict of the Master - Defense Bonus: Level 15
  • (48) Soulbound Allegiance - Chance for Build Up: Level 50
Level 1: Time Crawl
  • (A) Accuracy IO: Level 50
Level 2: Temporal Mending
  • (A) Doctored Wounds - Heal/Endurance: Level 31
  • (7) Doctored Wounds - Heal/Recharge: Level 31
  • (9) Doctored Wounds - Heal/Endurance/Recharge: Level 31
  • (9) Doctored Wounds - Heal: Level 31
  • (11) Doctored Wounds - Recharge: Level 31
Level 4: Time's Juncture
  • (A) Dark Watcher's Despair - To Hit Debuff: Level 27
  • (25) Dark Watcher's Despair - To Hit Debuff/Recharge: Level 27
  • (31) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 27
  • (31) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 27
  • (33) Dark Watcher's Despair - Chance for Recharge Slow: Level 21
Level 6: Train Ninjas
  • (A) Endurance Reduction IO: Level 50
Level 8: Teleport Foe
  • (A) Accuracy IO: Level 50
Level 10: Temporal Selection
  • (A) Doctored Wounds - Endurance/Recharge: Level 31
  • (43) Doctored Wounds - Heal/Recharge: Level 31
  • (43) Doctored Wounds - Heal/Endurance/Recharge: Level 31
  • (43) Doctored Wounds - Heal: Level 31
  • (45) Doctored Wounds - Recharge: Level 31
Level 12: Call Jounin
  • (A) HamiO: Nucleolus Exposure (+2 Acc/Dam)
  • (13) HamiO: Nucleolus Exposure (+2 Acc/Dam)
  • (13) Blood Mandate - Accuracy/Damage/Endurance: Level 50
  • (15) Endurance Reduction IO: Level 50
  • (15) Achilles' Heel - Chance for Res Debuff: Level 10
  • (19) Touch of Lady Grey - Chance for Negative Damage: Level 21
Level 14: Recall Friend
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 10
Level 16: Distortion Field
  • (A) Curtail Speed - Endurance/Recharge/Slow: Level 30
  • (17) Impeded Swiftness - Endurance/Recharge/Slow: Level 30
  • (17) Tempered Readiness - Endurance/Recharge/Slow: Level 50
  • (21) Pacing of the Turtle - Endurance/Recharge/Slow: Level 50
  • (21) Basilisk's Gaze - Chance for Recharge Slow: Level 10
  • (23) Lockdown - Chance for +2 Mag Hold: Level 30
Level 18: Smoke Flash
  • (A) Endurance Reduction IO: Level 50
  • (19) Endurance Reduction IO: Level 50
Level 20: Time Stop
  • (A) Basilisk's Gaze - Accuracy/Hold: Level 27
  • (37) Basilisk's Gaze - Accuracy/Recharge: Level 27
  • (40) Basilisk's Gaze - Recharge/Hold: Level 27
  • (42) Basilisk's Gaze - Endurance/Recharge/Hold: Level 27
  • (42) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold: Level 27
  • (42) Lockdown - Chance for +2 Mag Hold: Level 30
Level 22: Team Teleport
  • (A) Jaunt - Endurance/Range: Level 50
  • (23) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
  • (25) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
Level 24: Snap Shot
  • (A) Entropic Chaos - Accuracy/Damage: Level 27
  • (48) Entropic Chaos - Damage/Endurance: Level 27
  • (50) Entropic Chaos - Damage/Recharge: Level 27
  • (50) Entropic Chaos - Damage/Endurance/Recharge: Level 27
  • (50) Entropic Chaos - Chance of Heal Self: Level 20
Level 26: Oni
  • (A) HamiO: Nucleolus Exposure (+2 Acc/Dam)
  • (27) HamiO: Endoplasm Exposure (+2 Acc/Mez)
  • (27) HamiO: Peroxisome Exposure (+2 Dam/Mez)
  • (29) Blood Mandate - Accuracy/Damage/Endurance: Level 50
  • (29) Endurance Reduction IO: Level 50
  • (31) Sovereign Right - Resistance Bonus: Level 25
Level 28: Farsight
  • (A) Red Fortune - Defense/Recharge: Level 27
  • (34) Red Fortune - Endurance/Recharge: Level 27
  • (33) Red Fortune - Defense/Endurance/Recharge: Level 27
  • (33) Red Fortune - Defense: Level 27
  • (34) Red Fortune - Endurance: Level 27
  • (34) Luck of the Gambler - Recharge Speed: Level 25
Level 30: Maneuvers
  • (A) Red Fortune - Defense/Endurance: Level 28
  • (45) Red Fortune - Defense/Recharge: Level 28
  • (46) Red Fortune - Defense/Endurance/Recharge: Level 28
  • (46) Red Fortune - Defense: Level 28
  • (46) Red Fortune - Endurance: Level 28
  • (48) Luck of the Gambler - Recharge Speed: Level 25
Level 32: Kuji In Zen
  • (A) Endurance Reduction IO: Level 50
Level 35: Slowed Response
  • (A) Shield Breaker - Defense Debuff: Level 30
  • (36) Shield Breaker - Accuracy/Defense Debuff: Level 30
  • (36) Shield Breaker - Accuracy/Recharge: Level 30
  • (36) Shield Breaker - Defense Debuff/Endurance/Recharge: Level 30
  • (37) Shield Breaker - Accuracy/Endurance/Recharge: Level 30
  • (37) Achilles' Heel - Chance for Res Debuff: Level 10
Level 38: Chrono Shift
  • (A) Efficacy Adaptor - EndMod: Level 36
  • (39) Efficacy Adaptor - EndMod/Recharge: Level 36
  • (39) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 36
  • (39) Miracle - Heal/Recharge: Level 36
  • (40) Miracle - Heal/Endurance/Recharge: Level 36
  • (40) Miracle - Heal: Level 36
Level 41: Web Envelope
  • (A) Enfeebled Operation - Accuracy/Endurance: Level 50
Level 44: Power Boost
  • (A) Recharge Reduction IO: Level 50
  • (45) Recharge Reduction IO: Level 50
Level 47: Stealth
  • (A) Luck of the Gambler - Recharge Speed: Level 25
Level 49: Assault
  • (A) Endurance Reduction IO: Level 50
Level 0: Marshal
Level 0: Invader
Level 0: High Pain Threshold
Level 0: Born In Battle
Level 50: Reactive Radial Flawless Interface
Level 50: Musculature Core Paragon

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Level 1: Brawl
  • (A) Accuracy IO: Level 50
Level 1: Sprint
  • (A) Unbounded Leap - +Stealth: Level 50
Level 1: Supremacy
Level 2: Rest
  • (A) Recharge Reduction IO: Level 50
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO: Level 50
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 30
  • (3) Numina's Convalescence - Heal: Level 31
Level 2: Hurdle
  • (A) Jumping IO: Level 50
Level 2: Stamina
  • (A) Endurance Modification IO: Level 50
  • (3) Endurance Modification IO: Level 50
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Set Bonus Totals:
  • 6% DamageBuff(Smashing)
  • 6% DamageBuff(Lethal)
  • 6% DamageBuff(Fire)
  • 6% DamageBuff(Cold)
  • 6% DamageBuff(Energy)
  • 6% DamageBuff(Negative)
  • 6% DamageBuff(Toxic)
  • 6% DamageBuff(Psionic)
  • 5% Defense
  • 1.25% Defense(Fire)
  • 1.25% Defense(Cold)
  • 2.5% Defense(Energy)
  • 2.5% Defense(Negative)
  • 1.25% Defense(Ranged)
  • 2.5% Defense(AoE)
  • 2.25% Max End
  • 11% Enhancement(Accuracy)
  • 8% Enhancement(Heal)
  • 61.25% Enhancement(RechargeTime)
  • 36.14 HP (4.5%) HitPoints
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 10.25%
  • MezResist(Held) 7.5%
  • MezResist(Immobilize) 11.9%
  • MezResist(Sleep) 7.5%
  • MezResist(Stun) 7.5%
  • MezResist(Terrorized) 11.9%
  • 11% (0.18 End/sec) Recovery
  • 22% (0.74 HP/sec) Regeneration
  • 10% Resistance(Smashing)
  • 10% Resistance(Lethal)
  • 15.04% Resistance(Fire)
  • 15.04% Resistance(Cold)
  • 10% Resistance(Energy)
  • 10% Resistance(Negative)
  • 10% Resistance(Toxic)
  • 10% Resistance(Psionic)
------------

Set Bonuses:

Edict of the Master
(Call Genin)
  • 5% Defense
Doctored Wounds
(Temporal Mending)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Dark Watcher's Despair
(Time's Juncture)
  • 12.05 HP (1.5%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 5% Enhancement(RechargeTime)
  • 2% DamageBuff(All)
Doctored Wounds
(Temporal Selection)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Blessing of the Zephyr
(Recall Friend)
  • Knockback (Mag -4), Knockup (Mag -4)
Basilisk's Gaze
(Time Stop)
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 2% (0.03 End/sec) Recovery
  • 7.5% Enhancement(RechargeTime)
  • Status Resistance 5%
Entropic Chaos
(Snap Shot)
  • 10% (0.33 HP/sec) Regeneration
  • MezResist(Confused) 2.75%
  • 2.25% Max End
  • 6.25% Enhancement(RechargeTime)
Sovereign Right
(Oni)
  • 10% Resistance(All)
Red Fortune
(Farsight)
  • MezResist(Immobilize) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 2% DamageBuff(All)
  • 5% Enhancement(RechargeTime)
Luck of the Gambler
(Farsight)
  • 7.5% Enhancement(RechargeTime)
Red Fortune
(Maneuvers)
  • MezResist(Immobilize) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 2% DamageBuff(All)
  • 5% Enhancement(RechargeTime)
Luck of the Gambler
(Maneuvers)
  • 7.5% Enhancement(RechargeTime)
Shield Breaker
(Slowed Response)
  • 2.5% (0.04 End/sec) Recovery
  • Status Resistance 2.5%
  • 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
  • 11% Enhancement(Accuracy)
Efficacy Adaptor
(Chrono Shift)
  • 9.04 HP (1.13%) HitPoints
  • 1.5% (0.03 End/sec) Recovery
Miracle
(Chrono Shift)
  • 2.5% (0.04 End/sec) Recovery
  • 15.06 HP (1.88%) HitPoints
Luck of the Gambler
(Stealth)
  • 7.5% Enhancement(RechargeTime)
Numina's Convalescence
(Health)
  • 12% (0.4 HP/sec) Regeneration

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