Peacebringer Leveling build/help/advice


Fireheart

 

Posted

Hello All, I am interested in a Human form Peacebringer, but am having trouble working up a build in mids to get to lvl 38. I would like to avoid Nova if possible but I can tolerate Dwarf form if needed.) At lvl 38 and onward I have a specific build already planned, I just am looking for a build/advice to get me to that point(will respec at this lvl). Playstyle is 35% teaming 65%solo. Any specific trips and tricks are also welcome. Thanks for your consideration.


 

Posted

Human-only build means taking your resist toggles as well as your ranged/melee attacks.

My play-advice is "Don't be afraid of punching things."

Human side plays best as a blapper, I run my smash/lethal toggle constantly and pummel the snot out of one thug at a time.


Life is pleasant. Death is peaceful. It's the transition that's troublesome.
Isaac Asimov

 

Posted

Here's how I built mine to level 35:

Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Starlight Saint: Level 49 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Leaping
Power Pool: Leadership

Hero Profile:
Level 1: Gleaming Bolt -- Decim-Acc/Dmg:36(A), Decim-Dmg/EndRdx:36(3), Decim-Acc/EndRdx/Rchg:36(5), Decim-Acc/Dmg/Rchg:36(21)
Level 1: Incandescence -- S'fstPrt-ResKB:30(A)
Level 2: Glinting Eye -- Decim-Acc/Dmg:36(A), Decim-Dmg/EndRdx:36(3), Decim-Acc/EndRdx/Rchg:36(7), Decim-Acc/Dmg/Rchg:36(23)
Level 4: Gleaming Blast -- Decim-Acc/Dmg:36(A), Decim-Dmg/EndRdx:36(5), Decim-Acc/EndRdx/Rchg:36(7), Decim-Acc/Dmg/Rchg:36(25)
Level 6: Shining Shield -- ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam/Rchg:40(9), ImpArm-ResDam/EndRdx/Rchg:40(11), ImpArm-ResDam:30(13)
Level 8: Radiant Strike -- C'ngImp-Acc/Dmg:36(A), C'ngImp-Acc/Dmg/Rchg:36(9), C'ngImp-Acc/Dmg/EndRdx:36(13), C'ngImp-Dmg/EndRdx/Rchg:36(25)
Level 10: Essence Boost -- Mrcl-Heal/Rchg:36(A), Mrcl-Heal/EndRdx/Rchg:36(11), Numna-Heal/EndRdx/Rchg:40(34)
Level 12: Combat Jumping -- Krma-ResKB:30(A)
Level 14: Proton Scatter -- Det'tn-Acc/Dmg:40(A), Det'tn-Dmg/EndRdx/Rng:40(15), Posi-Acc/Dmg:40(15), Posi-Acc/Dmg/EndRdx:40(27)
Level 16: Luminous Detonation -- Det'tn-Acc/Dmg:40(A), Det'tn-Dmg/EndRdx/Rng:40(17), Posi-Acc/Dmg:40(17), Posi-Acc/Dmg/EndRdx:40(29)
Level 18: Incandescent Strike -- C'ngImp-Acc/Dmg:36(A), C'ngImp-Acc/Dmg/Rchg:36(19), C'ngImp-Acc/Dmg/EndRdx:36(19), C'ngImp-Dmg/EndRdx/Rchg:36(31)
Level 20: Quantum Shield -- ImpSkn-Status:30(A)
Level 22: Reform Essence -- Mrcl-Heal/Rchg:36(A), Mrcl-Heal/EndRdx/Rchg:36(23), Numna-Heal/Rchg:36(31), Numna-Heal/EndRdx/Rchg:40(34)
Level 24: Thermal Shield -- ImpSkn-Status:30(A)
Level 26: Glowing Touch -- Numna-Heal/Rchg:36(A), Numna-Heal/EndRdx/Rchg:36(27)
Level 28: Solar Flare -- Erad-Acc/Dmg/Rchg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(29), Sciroc-Acc/Dmg:40(31), Sciroc-Acc/Dmg/EndRdx:40(33)
Level 30: Inner Light -- AdjTgt-Rchg:36(A)
Level 32: Photon Seekers -- ExRmnt-Acc/Dmg:36(A), ExRmnt-Acc/Dmg/Rchg:36(33), ExRmnt-EndRdx/Dmg/Rchg:30(34)
Level 35: Dawn Strike -- Sciroc-Acc/Dmg/EndRdx:40(A)
Level 38: Light Form -- Empty(A)
Level 41: Conserve Energy -- Empty(A)
Level 44: Assault -- Empty(A)
Level 47: Tactics -- Empty(A)
Level 49: Maneuvers -- Empty(A)
------------
Level 1: Brawl -- Acc-I:35(A)
Level 1: Sprint -- Clrty-Stlth:35(A)
Level 2: Rest -- RechRdx-I:35(A)
Level 1: Cosmic Balance
Level 1: Energy Flight -- Winter-ResSlow:10(A)
Level 10: Combat Flight -- Ksmt-ToHit+:30(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:35(A)
Level 2: Hurdle -- Jump-I:35(A)
Level 2: Health -- Mrcl-Heal:35(A)
Level 2: Stamina -- Efficacy-EndMod:35(A), Efficacy-EndMod/Rchg:35(21), Efficacy-EndMod/Acc:35(33)
------------



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Be Well!
Fireheart


 

Posted

Just started playing a Human Form only PB.

At level 22 right now and I must say...getting Combat Jumping and Acrobatics is a "must".

It may not be "needed" depending on how you play...and with the knockback protection IO's...but I planned to play my human form PB as a "scrapper" with ranged abilities. So getting as much knockback and mez protection as possible was my first concern. The difference was immediately noticeable for me.


 

Posted

Thanks you all for the comments and builds, i went ahead and made one, and i do play it as a melee with range abilities, I carry break frees for hold and stuns. . The mez prot from leaping does help alot as well. The voids and Quantums are my only problems, I keep forgetting they spawn in mishes--lol. I just try to take out mezzers before they take me out, and fall back on the BF's and other inspirations..