SHARING: PvE Blaster Ice Blast / Ice Manipulation, Mids Included


New Dawn

 

Posted

This build was designed mostly by Walleye, with tweaks and modifications by myself. A few notes regarding this build:

- We wanted a strong Set-based build using mostly or all "inexpensive" sets*
- I wanted to keep all four available single-target holds, and slot them relatively well**
- I wanted as much AoE as possible in the form of Ice Storm, Frost Breath, and Static Discharge
- I feel that the default slot in Aim and Build Up are plenty, though I know some people disagree. I felt the slots were better used elsewhere.

PLEASE NOTE: This build perfectly suits my play-style and goals for this character. Feedback is welcome for the purpose of discussing ice/ice blaster builds, but there's not much chance that I'll be respeccing KWS any time soon. :]

By virtue of the set bonuses, this build provides pretty good defense, excellent accuracy, and good recharge. Again, all with relatively inexpensive sets.

* The purples happened to drop by luck, there are plenty of other things that can be placed in Static Discharge.

** The four single-target holds are an important part of the way I play this character. She can chain-hold many EBs, not bad for a Blaster! I play her kind of like a high-damage mini-controller or pseudo-dom.

My Favorite Combo: Ice Patch, Aim, Build Up, Ice Storm, Blizzard, Self Destruction, Return to Battle, Ion Judgement. HAHAHAHAHA.




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Kya White Sapphire: Level 50 Magic Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Ice Manipulation
Power Pool: Flight
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Electrical Mastery

Hero Profile:
Level 1: Ice Bolt

  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (3) Thunderstrike - Damage/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Endurance
  • (7) Thunderstrike - Damage/Endurance/Recharge
Level 1: Chilblain
  • (A) Thunderstrike - Accuracy/Damage
  • (7) Thunderstrike - Damage/Endurance
  • (9) Thunderstrike - Damage/Recharge
  • (9) Thunderstrike - Accuracy/Damage/Recharge
  • (11) Thunderstrike - Accuracy/Damage/Endurance
  • (11) Thunderstrike - Damage/Endurance/Recharge
Level 2: Ice Blast
  • (A) Thunderstrike - Accuracy/Damage
  • (13) Thunderstrike - Damage/Endurance
  • (13) Thunderstrike - Damage/Recharge
  • (15) Thunderstrike - Accuracy/Damage/Recharge
  • (15) Thunderstrike - Accuracy/Damage/Endurance
  • (17) Thunderstrike - Damage/Endurance/Recharge
Level 4: Ice Sword
  • (A) Crushing Impact - Damage/Endurance
  • (17) Crushing Impact - Damage/Recharge
  • (19) Crushing Impact - Accuracy/Damage/Recharge
  • (19) Crushing Impact - Accuracy/Damage/Endurance
  • (21) Crushing Impact - Damage/Endurance/Recharge
Level 6: Hover
  • (A) Kismet - Accuracy +6%
  • (21) Luck of the Gambler - Recharge Speed
  • (23) Winter's Gift - Slow Resistance (20%)
  • (23) Soaring - FlySpeed
Level 8: Freeze Ray
  • (A) Ghost Widow's Embrace - Endurance/Hold
  • (25) Ghost Widow's Embrace - Accuracy/Hold/Recharge
  • (25) Essence of Curare - Accuracy/Recharge
  • (27) Essence of Curare - Accuracy/Hold/Recharge
Level 10: Frost Breath
  • (A) Detonation - Damage/Recharge
  • (27) Detonation - Damage/Range
  • (29) Detonation - Accuracy/Damage/Endurance
  • (29) Detonation - Damage/Endurance/Range
Level 12: Ice Storm
  • (A) Air Burst - Damage/Recharge
  • (31) Positron's Blast - Damage/Recharge
  • (31) Detonation - Damage/Endurance
  • (31) Detonation - Damage/Recharge
  • (33) Tempered Readiness - Range/Slow
  • (33) Tempered Readiness - Damage/Slow
Level 14: Combat Jumping
  • (A) Karma - Knockback Protection
Level 16: Fly
  • (A) Flight Speed IO
Level 18: Bitter Ice Blast
  • (A) Thunderstrike - Accuracy/Damage
  • (33) Thunderstrike - Damage/Endurance
  • (34) Thunderstrike - Damage/Recharge
  • (34) Thunderstrike - Accuracy/Damage/Recharge
  • (34) Thunderstrike - Accuracy/Damage/Endurance
  • (36) Thunderstrike - Damage/Endurance/Recharge
Level 20: Ice Patch
  • (A) Recharge Reduction IO
Level 22: Build Up
  • (A) Recharge Reduction IO
Level 24: Aim
  • (A) Recharge Reduction IO
Level 26: Bitter Freeze Ray
  • (A) Hold Duration IO
  • (36) Thunderstrike - Damage/Endurance
  • (36) Thunderstrike - Damage/Recharge
  • (37) Thunderstrike - Damage/Endurance/Recharge
Level 28: Maneuvers
  • (A) Red Fortune - Defense
  • (37) Red Fortune - Endurance
  • (37) Red Fortune - Defense/Endurance/Recharge
  • (39) Red Fortune - Endurance/Recharge
  • (39) Red Fortune - Defense/Recharge
  • (39) Red Fortune - Defense/Endurance
Level 30: Tactics
  • (A) Adjusted Targeting - To Hit Buff
  • (40) Adjusted Targeting - To Hit Buff/Recharge
  • (40) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (40) Adjusted Targeting - Endurance/Recharge
  • (42) Adjusted Targeting - To Hit Buff/Endurance
Level 32: Blizzard
  • (A) Detonation - Damage/Recharge
  • (42) Positron's Blast - Damage/Recharge
  • (42) Air Burst - Damage/Recharge
Level 35: Freezing Touch
  • (A) Ghost Widow's Embrace - Endurance/Hold
  • (43) Ghost Widow's Embrace - Accuracy/Hold/Recharge
  • (43) Essence of Curare - Accuracy/Recharge
  • (43) Essence of Curare - Accuracy/Hold/Recharge
Level 38: Assault
  • (A) Endurance Reduction IO
  • (45) Endurance Reduction IO
Level 41: Shocking Bolt
  • (A) Ghost Widow's Embrace - Endurance/Hold
  • (45) Ghost Widow's Embrace - Accuracy/Hold/Recharge
  • (45) Essence of Curare - Endurance/Hold
  • (46) Essence of Curare - Accuracy/Hold/Recharge
Level 44: Charged Armor
  • (A) Aegis - Resistance/Endurance
  • (46) Aegis - Resistance/Recharge
  • (46) Steadfast Protection - Resistance/+Def 3%
  • (48) Impervious Skin - Resistance/Endurance
Level 47: Surge of Power
  • (A) Aegis - Psionic/Status Resistance
Level 49: Static Discharge
  • (A) Ragnarok - Damage/Endurance
  • (50) Ragnarok - Chance for Knockdown
  • (50) HamiO:Centriole Exposure
  • (50) HamiO:Centriole Exposure
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Unbounded Leap - +Stealth
Level 2: Rest
  • (A) Empty
Level 2: Swift
  • (A) Flight Speed IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Health
  • (A) Healing IO
Level 2: Stamina
  • (A) Endurance Modification IO
  • (48) Endurance Modification IO
  • (48) Performance Shifter - Chance for +End
------------
Set Bonus Totals:
  • 4% DamageBuff(Smashing)
  • 4% DamageBuff(Lethal)
  • 4% DamageBuff(Fire)
  • 4% DamageBuff(Cold)
  • 4% DamageBuff(Energy)
  • 4% DamageBuff(Negative)
  • 4% DamageBuff(Toxic)
  • 4% DamageBuff(Psionic)
  • 3% Defense(Melee)
  • 3% Defense(Smashing)
  • 3% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 21.75% Defense(Energy)
  • 21.75% Defense(Negative)
  • 3% Defense(Psionic)
  • 21.75% Defense(Ranged)
  • 3% Defense(AoE)
  • 44% Enhancement(Accuracy)
  • 22.5% Enhancement(RechargeTime)
  • 16% FlySpeed
  • 13.55 HP (1.12%) HitPoints
  • 16% JumpHeight
  • 16% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Immobilize) 4.4%
  • MezResist(Sleep) 3.3%
  • MezResist(Terrorized) 4.95%
  • 15.5% (0.26 End/sec) Recovery
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 1.26% Resistance(Fire)
  • 1.26% Resistance(Cold)
  • 3.14% Resistance(Energy)
  • 1.26% Resistance(Negative)
  • 3% Resistance(Psionic)
  • 36% RunSpeed
  • 1% XPDebtProtection


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Posted

The thing with favourite combos, is that I like to do them as often as possible. You could of had way, way more recharge.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Quote:
Originally Posted by New Dawn View Post
The thing with favourite combos, is that I like to do them as often as possible. You could of had way, way more recharge.
By still keeping their goal?
We wanted a strong Set-based build using mostly or all "inexpensive" sets*

Sure you can go around monsterslotting, but unlikely you can get more out of this unless you gonna spend quite alot more for the better sets.


50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore

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Posted

Quote:
Originally Posted by New Dawn View Post
The thing with favourite combos, is that I like to do them as often as possible. You could of had way, way more recharge.
True, more often is more fun. My favorite combo is so far overkill though, that there's just no need to pull it out very often.

Quote:
Originally Posted by SinergyX_EU View Post
By still keeping their goal?
We wanted a strong Set-based build using mostly or all "inexpensive" sets*

Sure you can go around monsterslotting, but unlikely you can get more out of this unless you gonna spend quite alot more for the better sets.
Yes, exactly. I had spent very little time worrying about Set IOs before this build, simply because I don't have time to deal with the market, nor do I have the inf to create a purpled-out or max-recharge build. The only reason this build got done is because Walleye offered to buy and craft everything for me. :] Totally awesome of him!

Regarding Ice/Ice Blasters, there are a couple different aspects you can choose to focus on. You can't dedicate yourself fully to all of these concepts, but if one suits your play-style you can do pretty well. For instance I chose to focus on holds, but I could have just as easily focused on slow instead.

Damage: Mostly single target, but two location AoEs (including Blizzard) and one cone. Can be supplemented with Epic Power Pool.
Mez: holds, slows, knockdown, can also be supplemented from Epic Power Pool

Part of playing Ice/Ice effectively is making sure that when you use Ice Storm and Blizzard, your foes stay under the AoE long enough to take full damage. In fact, Blizzard does more damage than any of the other Blaster Tier 9s - IF you can keep the enemies underneath it. This is where Ice Slick and the holds come in very handy. Ice Storm and Blizzard both have knockdown and slow components, which can be enhanced (but I usually slot both powers for maximum damage and recharge). You can also use Shiver and/or Frost Breath to pile on more slow.

The reason I didn't focus on slow with this toon is because it *appears* to be less effective than the holds. "Appears" is the operative word here - I'm not saying slows _are_ less effective than holds, they just don't _seem_ to be as effective. Because after all, even if you floor someone's run and recharge, they can still move (slowly), and they can still attack you. I am not familiar with AV slow resist versus hold resist, so I don't know if AVs specifically or mobs in general are weaker against one or the other.

Either way, I'm not really a min/maxer and it all boils down to how much fun I have playing the toon. :]