Fire/Fire Tanker build slotting help


DrewtheDef

 

Posted

I was wondering how to build and slot my fire/fire tank.. i dont need travel powers early(i want leaping) because i dont mind using rocket board for a good 20 somethin lvls.I also have the vet fitness set as well. How i like to play is withgood AOE damage as well as strong boss damage thrown in there. Thanks


 

Posted

Welcome to the forums. First of all you should do a few things for us, so that we can help you a bit more.

If you're on a PC, I recommend you get both Mids Hero planner (www.cohplanner.com) and the Titan Sentinel (http://cit.cohtitan.com/). Mids is currently the best build planner for the game. The sentinel will allow you to pull your current live build and import it into Mids should you want to create a build directly off your current character.

Spend some time searching the Tank forums for other Fire/Fire threads and read them. Find builds and/or ideas that sound appealing to your play style and import those builds into Mids and play around till you think you've got something that fits your needs/wants/desires. Once you've found something that's close to what you want, export it back here and we'll be able to give you better feedback that's more directed at your build.

Also make sure you read some of the Fiery Aura guides in the Tank Guides area. There's some very good information in the Guide area that will help you think about your build plan.


Throwing darts at the board to see if something sticks.....

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Posted

Thanks and i found out that im good with AOE damage but with all my buffs my endurance falls fast and consume has 5 rechs and acc and still doesnt do the job along with stamina...I have a more defensive fire/fire tank build right now but i will dowload mids and export my build soon.


 

Posted

Sorry I'm late responding. I think you'll need to take a moment and look up ED or enhancement diversification.

First - we need to know if you have access to IOs. There are a lot of returning players that have gone VIP and do, others have stayed at Premium and may or may not have enough time in to have access to them.

If you have access to inventions and the auction house, we'll need an idea of how much you're willing to spend, inf wise. That being said, if you have the time, you can "earn" anything your build would require, it would just take time.

Back to ED - As a rule of thumb, don't slot more than 3 of the same kind of enhancement into one power. They suffer from diminishing returns. The first two are good as is, the third is nerfed a little bit, the rest are nerfed a great deal more. Slots being in rare supply for people trying to make the most out of their toons, you want to save them for enhancements that will give the best bang for the buck, taking into consideration your playstyle, your budget and what you have access to game wise. If you're not a VIP, it wouldn't make sense for me to tell you about how the soft cap for defense is a little higher in incarnate trials. (59% I'm told) I am nowhere near the expert in that area! But, I can tell you that for consume, you'll want (for SOs) at least 1 acc, 1 end mod and 1 or 2 recharges. If my toon were just using SOs, I'd go with 2 accs, 1 end mod and 3 recharges. Conceivably, you could trade off a recharge and get another end mod.

If you don't know already, you can click on Powers, then Combat Attributes and take a peak at many details about how your tanker works.

Let the forums know what your status is so we don't post a lot of information that you can't use.


"Most people that have no idea what they are doing have no idea that they don't know what they are doing." - John Cleese

@Ukase