Bots/Poison


Grimcast

 

Posted

So I've been messing around with a MM for a day or so and its not bad, infact its a lot more fun than the blaster toon i started out with..

My question: is this a good/decent combo for a solo player?

I like the bots running around shooting anything that moves and me behind the scenes debuffing everything and tossing a heal here and there.

Im looking for something that has a little more bang coming out of me and not just the pets. I find myself useless when my pets die (rarely) and end up running around to summon them again because I just cant pump out any DPS.

Granted im only L12 but I figured it wouldnt hurt to ask.
Ive been tossing most points into the poison tree.


 

Posted

My first Mastermind, first villain level 50 is a Robots/poison. It's a big game hunter. With Issue 21, I have been considering some of my previous combinations in lights of what I have seen with Poison on a new corruptor (beam rifle, it seems to work quite well). The extra splash seems to make a real difference in the time it takes to take down spawns.

Poison Trap has been reworked and when I checked it on test, it performed VASTLY better than the old crappy poison trap. (The poison gas trap is still a bit better in the trap set, but I am very happy with the rework.)

If you want to be more proactive with robots, and since fitness is inherent now, you should be able to fit in at least one of the Robot Mastermind attacks. I suggest the photon grenades. I like to stack the stuns from this power with the protector AoE stuns they get with the level 32 upgrade. It's a decent way to grab aggro in bodyguard and also clip a bit of the intial damage with the stuns.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.