2 Year Old Build Needs Revamp Fire/Kin


Az_Cavalli

 

Posted

I could use a revamp on my Fire/Kin as I am sure she is outdated. Here is her current build as of 2008. Any assistance is appreciated!

Hero Plan by Mids' Hero Designer 1.951
http://www.cohplanner.com/

Click this DataLink to open the build!

Vivian Rousseau: Level 50 Mutation Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Fire Mastery

Hero Profile:
Level 1: Char

  • (A) Lockdown - Recharge/Hold
  • (3) Lockdown - Accuracy/Hold
  • (3) Lockdown - Endurance/Recharge/Hold
  • (5) Lockdown - Accuracy/Endurance/Recharge/Hold
  • (48) Lockdown - Accuracy/Recharge
Level 1: Transfusion
  • (A) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
  • (5) Touch of the Nictus - Healing
  • (7) Touch of the Nictus - Accuracy/Healing
  • (7) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
  • (9) Touch of the Nictus - Accuracy/Endurance/Recharge
Level 2: Fire Cages
  • (A) Enfeebled Operation - Accuracy/Recharge
  • (9) Enfeebled Operation - Accuracy/Endurance
  • (11) Enfeebled Operation - Endurance/Immobilize
  • (11) Enfeebled Operation - Immobilize/Range
  • (13) Enfeebled Operation - Accuracy/Immobilize/Recharge
Level 4: Siphon Power
  • (A) Accuracy IO
Level 6: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 8: Swift
  • (A) Run Speed IO
Level 10: Siphon Speed
  • (A) Tempered Readiness - Accuracy/Endurance
  • (13) Tempered Readiness - Damage/Slow
  • (15) Tempered Readiness - Accuracy/Slow
  • (15) Tempered Readiness - Range/Slow
  • (17) Tempered Readiness - Endurance/Recharge/Slow
  • (17) Tempered Readiness - Accuracy/Damage/Slow
Level 12: Hot Feet
  • (A) Obliteration - Damage
  • (19) Obliteration - Damage/Recharge
  • (19) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (39) Obliteration - Accuracy/Damage/Recharge
Level 14: Super Jump
  • (A) Jumping IO
Level 16: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
Level 18: Flashfire
  • (A) Stupefy - Accuracy/Recharge
  • (21) Stupefy - Accuracy/Stun/Recharge
  • (21) Stupefy - Accuracy/Endurance
  • (23) Stupefy - Endurance/Stun
  • (23) Stupefy - Stun/Range
Level 20: Stamina
  • (A) Performance Shifter - Chance for +End
  • (25) Performance Shifter - EndMod
  • (25) Performance Shifter - EndMod/Recharge
  • (27) Performance Shifter - EndMod/Accuracy
  • (50) Performance Shifter - EndMod/Accuracy/Recharge
Level 22: Boxing
  • (A) Damage Increase IO
Level 24: Tough
  • (A) Impervious Skin - Resistance/Endurance
  • (27) Impervious Skin - Resistance/Recharge
  • (29) Impervious Skin - Endurance/Recharge
  • (29) Impervious Skin - Resistance/Endurance/Recharge
  • (31) Impervious Skin - Status Resistance
  • (31) Steadfast Protection - Resistance/+Def 3%
Level 26: Weave
  • (A) Red Fortune - Defense/Endurance
  • (31) Red Fortune - Defense/Recharge
  • (33) Red Fortune - Endurance/Recharge
  • (33) Red Fortune - Defense/Endurance/Recharge
  • (33) Red Fortune - Defense
  • (34) Red Fortune - Endurance
Level 28: Hasten
  • (A) Recharge Reduction IO
  • (34) Recharge Reduction IO
  • (34) Recharge Reduction IO
Level 30: Cinders
  • (A) Ghost Widow's Embrace - Accuracy/Recharge
  • (36) Ghost Widow's Embrace - Endurance/Hold
  • (36) Ghost Widow's Embrace - Hold/Range
  • (36) Ghost Widow's Embrace - Accuracy/Hold/Recharge
Level 32: Fire Imps
  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (37) Expedient Reinforcement - Accuracy/Damage
  • (37) Expedient Reinforcement - Damage/Endurance
  • (37) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (39) Expedient Reinforcement - Endurance/Damage/Recharge
Level 35: Transference
  • (A) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (39) Efficacy Adaptor - EndMod/Recharge
  • (40) Efficacy Adaptor - EndMod
  • (40) Efficacy Adaptor - Accuracy/Recharge
  • (40) Efficacy Adaptor - EndMod/Endurance
  • (42) Efficacy Adaptor - EndMod/Accuracy
Level 38: Fulcrum Shift
  • (A) Accuracy IO
  • (42) Accuracy IO
  • (42) Recharge Reduction IO
  • (43) Recharge Reduction IO
Level 41: Fire Ball
  • (A) Positron's Blast - Accuracy/Damage
  • (43) Positron's Blast - Damage/Endurance
  • (43) Positron's Blast - Damage/Recharge
  • (45) Positron's Blast - Damage/Range
  • (45) Positron's Blast - Accuracy/Damage/Endurance
Level 44: Fire Shield
  • (A) Impervious Skin - Resistance/Endurance
  • (45) Impervious Skin - Resistance/Recharge
  • (46) Impervious Skin - Endurance/Recharge
  • (46) Impervious Skin - Resistance/Endurance/Recharge
  • (46) Impervious Skin - Status Resistance
Level 47: Fire Blast
  • (A) Devastation - Accuracy/Damage
  • (48) Devastation - Damage/Endurance
  • (48) Devastation - Damage/Recharge
  • (50) Devastation - Accuracy/Damage/Recharge
  • (50) Devastation - Accuracy/Damage/Endurance/Recharge
Level 49: Super Speed
  • (A) Celerity - RunSpeed
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Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Containment
Level 8: LEGACY BUILD
Level 4: Ninja Run


 

Posted

With so many new inherent abilities, what are your suggestions for an up to date build? I'm very curious what is working now.


 

Posted

This is what I'm running at the moment and it seems to have come together fairly well. Meant for teaming but can farm fairly efficiently.

Hero Plan by Mids' Hero Designer 1.95
http://www.cohplanner.com/

Click this DataLink to open the build!

Ke Aloha Aina: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Fire Mastery

Hero Profile:
Level 1: Char -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(3), BasGaze-EndRdx/Rchg/Hold:30(3), BasGaze-Acc/EndRdx/Rchg/Hold:30(5)
Level 1: Transfusion -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(5), Dct'dW-Heal/EndRdx/Rchg:50(9), Dct'dW-Heal:50(9), Dct'dW-Rchg:50(11), Acc-I:50(11)
Level 2: Fire Cages -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(13), Posi-Dmg/Rchg:50(13), Posi-Dmg/Rng:50(15), Posi-Acc/Dmg/EndRdx:50(15)
Level 4: Siphon Power -- Acc-I:50(A)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(7), RechRdx-I:50(7)
Level 8: Hot Feet -- EndRdx-I:50(A), TmpRdns-Acc/Slow:50(46), TmpRdns-Dmg/Slow:50(50)
Level 10: Siphon Speed -- Acc-I:50(A)
Level 12: Flashfire -- Stpfy-Acc/Rchg:50(A), Stpfy-EndRdx/Stun:50(17), Stpfy-Acc/EndRdx:50(17), Stpfy-Stun/Rng:50(21), Stpfy-Acc/Stun/Rchg:50(23)
Level 14: Super Speed -- Clrty-Stlth:50(A)
Level 16: Boxing -- Acc-I:50(A)
Level 18: Cinders -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(19), BasGaze-EndRdx/Rchg/Hold:30(19), BasGaze-Acc/EndRdx/Rchg/Hold:30(21)
Level 20: Speed Boost -- EndMod-I:50(A)
Level 22: Maneuvers -- RedFtn-Def/Rchg:50(A), RedFtn-EndRdx/Rchg:50(23), RedFtn-Def/EndRdx/Rchg:50(27), RedFtn-Def:50(27), RedFtn-EndRdx:50(29), LkGmblr-Rchg+:50(50)
Level 24: Combat Jumping -- Krma-ResKB:30(A), Ksmt-ToHit+:30(25), LkGmblr-Rchg+:50(25)
Level 26: Tactics -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(29), GSFC-ToHit/Rchg/EndRdx:50(31), GSFC-Rchg/EndRdx:50(31), GSFC-ToHit/EndRdx:50(31), GSFC-Build%:50(34)
Level 28: Tough -- HO:Ribo(A), HO:Ribo(39), HO:Ribo(40)
Level 30: Weave -- EndRdx-I:50(A), LkGmblr-Def:50(43), LkGmblr-Rchg+:50(43)
Level 32: Fire Imps -- ExRmnt-Acc/Dmg:50(A), ExRmnt-Dmg/EndRdx:50(33), ExRmnt-Acc/Dmg/Rchg:50(33), ExRmnt-+Res(Pets):50(33), S'bndAl-Acc/Dmg/Rchg:50(34), S'bndAl-Build%:50(34)
Level 35: Transference -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(36), Efficacy-EndMod/Acc/Rchg:50(36), Efficacy-Acc/Rchg:50(36), Efficacy-EndMod/Acc:50(37), Efficacy-EndMod/EndRdx:50(37)
Level 38: Fulcrum Shift -- Acc-I:50(A), RechRdx-I:50(40), RechRdx-I:50(40)
Level 41: Fire Blast -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(42), Decim-Dmg/Rchg:40(42), Decim-Acc/EndRdx/Rchg:40(42), Decim-Acc/Dmg/Rchg:40(43)
Level 44: Fire Shield -- ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(45), ImpSkn-EndRdx/Rchg:30(45), ImpSkn-ResDam/EndRdx/Rchg:30(45), ImpSkn-Status:30(46), S'fstPrt-ResDam/Def+:30(46)
Level 47: Fire Ball -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rchg:50(48), Posi-Dmg/Rng:50(48), Posi-Acc/Dmg/EndRdx:50(50)
Level 49: Vengeance -- LkGmblr-Rchg+:50(A)
Level 50: Reactive Radial Flawless Interface
Level 50: Pyronic Radial Final Judgement
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Cardiac Core Paragon
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Containment
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(37)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- EndMod-I:50(A), Efficacy-EndMod:50(39), Efficacy-EndMod/Rchg:50(39)


 

Posted

Thanks for sharing your build. Appreciate it!