To make a long story short, this Elec/Rad/Psi character of mine is the first controller I've ever made a build for, and while I have a blast playing her, I always have a nagging suspicion that I'm overlooking something, or that I've somehow specced her 'incorrectly'.
Faraday Filament: Level 50 Mutation Controller Primary Power Set: Electric Control Secondary Power Set: Radiation Emission Power Pool: Speed Power Pool: Flight Power Pool: Leadership Ancillary Pool: Psionic Mastery
To make a long story short, this Elec/Rad/Psi character of mine is the first controller I've ever made a build for, and while I have a blast playing her, I always have a nagging suspicion that I'm overlooking something, or that I've somehow specced her 'incorrectly'.
So I came here for comments and criticism!
Have at it:
Hero Plan by Mids' Hero Designer 1.951
http://www.cohplanner.com/
Click this DataLink to open the build!
Faraday Filament: Level 50 Mutation Controller
Primary Power Set: Electric Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Psionic Mastery
Hero Profile:
Level 1: Tesla Cage -- Lock-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Acc/Hold(3), BasGaze-Rchg/Hold(5), BasGaze-EndRdx/Rchg/Hold(5)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(9)
Level 2: Radiation Infection -- Achilles-ResDeb%(A), DarkWD-ToHitDeb(11), LdyGrey-%Dam(11), DarkWD-ToHitDeb/EndRdx(13), DarkWD-ToHitDeb/Rchg(13), DarkWD-ToHitdeb/Rchg/EndRdx(15)
Level 4: Accelerate Metabolism -- RechRdx-I(A), RechRdx-I(15)
Level 6: Super Speed -- Run-I(A)
Level 8: Conductive Aura -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(25), Efficacy-EndMod/Acc/Rchg(25), Efficacy-Acc/Rchg(27), Efficacy-EndMod/Acc(27), Efficacy-EndMod/EndRdx(29)
Level 10: Chain Fences -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(17), Enf'dOp-Immob/Rng(36), Enf'dOp-Acc/Immob(36), Enf'dOp-Acc/EndRdx(36)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 14: Hover -- LkGmblr-Rchg+(A)
Level 16: Enervating Field -- EndRdx-I(A), EndRdx-I(17)
Level 18: Static Field -- CSndmn-Acc/Rchg(A), CSndmn-Sleep/Rng(19), CSndmn-Acc/Sleep/Rchg(19), CSndmn-EndRdx/Sleep(23), CSndmn-Acc/EndRdx(23)
Level 20: Lingering Radiation -- Acc-I(A), Acc-I(21), RechRdx-I(21), RechRdx-I(45)
Level 22: Mutation -- RechRdx-I(A)
Level 24: Electric Fence -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(29), Decim-Dmg/Rchg(31), Decim-Acc/EndRdx/Rchg(31), Decim-Acc/Dmg/Rchg(31)
Level 26: Synaptic Overload -- CoPers-Conf%(A), Mlais-Conf/Rng(34), Mlais-Acc/EndRdx(34), Mlais-Acc/Rchg(39), Mlais-EndRdx/Conf(40), Mlais-Acc/Conf/Rchg(40)
Level 28: Choking Cloud -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(37), BasGaze-Rchg/Hold(37), BasGaze-EndRdx/Rchg/Hold(37), EoCur-Acc/EndRdx(39), Lock-%Hold(39)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx(46)
Level 32: Gremlins -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33)
Level 35: Mental Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(40), Dev'n-Dmg/Rchg(42), Dev'n-Acc/Dmg/Rchg(43), Dev'n-Acc/Dmg/EndRdx/Rchg(50)
Level 38: EM Pulse -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(42), BasGaze-Acc/Rchg(42), BasGaze-EndRdx/Rchg/Hold(43)
Level 41: Indomitable Will -- LkGmblr-Rchg+(A)
Level 44: Mind Over Body -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(45), TtmC'tng-ResDam/EndRdx/Rchg(46)
Level 47: Psionic Tornado -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Det'tn-Acc/Dmg(48), Det'tn-Acc/Dmg/EndRdx(50), Posi-Acc/Dmg/EndRdx(50)
Level 49: Fallout -- RechRdx-I(A)
Level 50: Clarion Partial Core Invocation
Level 50: Musculature Total Radial Revamp
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Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(43), EndMod-I(45)
@Amarlex in game, on the Virtue server.