BS/DA Help!


Devilscyborg

 

Posted

Started playing couple days ago, decided to go full VIP.
Played this game since 2004 (on and off). Still haven't had 1 single level 50.

My Question is: How Should I build my BS/DA Scrapper?

I'd like to be viable, and if at all possible Farm?


 

Posted

If you want to farm, don't make a Broad Sword/Dark Scrapper. Enemies run and your AoE is only so-so. I probably farm two or three times faster on my Fire/Shield Scrapper than on my Katana/Dark, and a well-built Super Strength/Fire Brute is significantly better than even that, and probably even more so on a custom-built ambush map (I kinda hate AE personally, so mostly stay away).

But viable? Yeah, you can be viable. It's a good combination. As far as building it, I soft-capped mine, and spent huge amounts of influence making up for most of the trade offs you'd normally suffer when doing so. You can also soft cap on a "budget", but the build will be more compromised, even if still very survivable. You can also forgoe some of that defense, and focus more on the strengths of the set.

I'll post my I19 build (Katana is built almost the same as Broad Sword), but at this point, it's probably not how I'd build it from scratch. Now that Barrier is available, and now that I've seen (at least on paper) a nice smooth ramp down in performance as to-hit ramps up, I might settle for 40% defense and let Barrier make up the gap, and probably still be good for incarnate content. That would allow me to pick up Hasten to better spam Dark Regeneration. It might also let me better slot Cloak of Fear. Seems to me it would be worth it. Also, Broad Sword wants more recharge than Katana for the good chains, so Hasten would help you there. And you want Hack to replace Gambler's Cut, not Slash. I haven't thought about what might change as a result of enhancement boosters. I'd like to pick up another point of knockback resistance, as I occasionally spin in mid air, and might be giving up the Flight pool for Hasten.

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"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Quote:
Originally Posted by Werner View Post
If you want to farm, don't make a Broad Sword/Dark Scrapper. Enemies run and your AoE is only so-so. I probably farm two or three times faster on my Fire/Shield Scrapper as on my Katana/Dark, and a well-built Super Strength/Fire Brute is significantly better than even that, and probably even more so on a custom-built ambush map (I kinda hate AE personally, so mostly stay away).

But viable? Yeah, you can be viable. It's a good combination. As far as building it, I soft-capped mine, and spent huge amounts of influence making up for most of the trade offs you'd normally suffer when doing so. You can also soft cap on a "budget", but the build will be more compromised, even if still very survivable. You can also forgoe some of that defense, and focus more on the strengths of the set.

I'll post my I19 build (Katana is built almost the same as Broad Sword), but at this point, it's probably not how I'd build it from scratch. Now that Barrier is available, and now that I've seen (at least on paper) a nice smooth ramp down in performance as to-hit ramps up, I might settle for 40% defense and let Barrier make up the gap, and probably still be good for incarnate content. That would allow me to pick up Hasten to better spam Dark Regeneration. It might also let me better slot Cloak of Fear. Seems to me it would be worth it. Also, Broad Sword wants more recharge than Katana for the good chains, so Hasten would help you there. And you want Hack to replace Gambler's Cut, not Slash. I haven't thought about what might change as a result of enhancement boosters. I'd like to pick up another point of knockback resistance, as I occasionally spin in mid air, and might be giving up the Flight pool for Hasten.

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My guys only 40 but he sucks endurance like a beast, nay way of fixing that?


 

Posted

Quote:
Originally Posted by Devilscyborg View Post
My guys only 40 but he sucks endurance like a beast, nay way of fixing that?
At 40, I'd want my attacks to be frankenslotted with a focus on endurance reduction. I'd want the Miracle and Numina uniques, and a Performance Shifter proc in Stamina along with three blues. I'd want the Atlas Medallion, and I'd be looking forward to picking up Portal Jockey. And you must must must have the Theft of Essence +endurance proc in Dark Regeneration. Then consider picking up Conserve Power and Physical Perfection. I'd probably be using Oppressive Gloom instead of Cloak of Fear at 40. I think I switched over to Cloak of Fear sometime in the 40s, probably once I had Conserve Power.

With an end game build, you can pick up the Cardiac Core Alpha, which can make a big difference. I'd had sustainable endurance without it on an earlier iteration of my build, but Cardiac allowed me to burn endurance in my powers like there was no tomorrow and still be sustainable (with proper toggle management, anyway). Cardiac can also make a non-negligible difference in your resistance, which is nice.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Quote:
Originally Posted by Werner View Post
At 40, I'd want my attacks to be frankenslotted with a focus on endurance reduction. I'd want the Miracle and Numina uniques, and a Performance Shifter proc in Stamina along with three blues. I'd want the Atlas Medallion, and I'd be looking forward to picking up Portal Jockey. And you must must must have the Theft of Essence +endurance proc in Dark Regeneration. Then consider picking up Conserve Power and Physical Perfection. I'd probably be using Oppressive Gloom instead of Cloak of Fear at 40. I think I switched over to Cloak of Fear sometime in the 40s, probably once I had Conserve Power.

With an end game build, you can pick up the Cardiac Core Alpha, which can make a big difference. I'd had sustainable endurance without it on an earlier iteration of my build, but Cardiac allowed me to burn endurance in my powers like there was no tomorrow and still be sustainable (with proper toggle management, anyway). Cardiac can also make a non-negligible difference in your resistance, which is nice.

I'm "noob" so what does Frankenslotted mean? and where can I get those items you were listing? Sorry mate, I appreciate the help!


 

Posted

Quote:
Originally Posted by Devilscyborg View Post
I'm "noob" so what does Frankenslotted mean? and where can I get those items you were listing? Sorry mate, I appreciate the help!
OK, I'm not sure how far I have to back up, so I'll back up quite a bit.

We have the invention system, which lets you build IOs, "Invention Origin" enhancements, from a recipe and some ingredients. You need an invention table or whatever they call it, available in schools and in most bases. When you combine IOs from the same set in a single power, you get small bonuses to various things. So normally, what you do with the invention system is exactly that - use only IOs from the same set within a single power.

Frankenslotting is an alternative, and typically a much cheaper alternative to getting the good set bonuses. With frankenslotting, you focus more on the enhancement values than the set bonuses. I typically frankenslot my attacks some time in the mid 30s. IOs often enhance two or more aspects of a power (such as enhancing accuracy, damage AND endurance reduction). The total bonus from these is higher than you get from SOs or from IOs that only enhance one aspect. And since you don't care about set bonuses here, many of these enhancements can come from cheap "junk" sets. I can generally frankenslot a character with the influence they've earned and with no reliance on any transfer of wealth from richer characters.

In your case, you'd be trying to do this with IOs that enhance endurance reduction AND one to three other things. Obviously make sure you get enough damage and accuracy in the attacks, and recharge is always nice. But frankenslotting lets you get higher values for everything than you normally would when slotting with SOs.

As far as where to buy them, go to Wentworths, the auction house. Recipes and salvage will drop in game, but typically not so much that you can frankenslot your character in any reasonable time frame using only what drops. So if you want to enhance Hack, say, bring up melee sets, pick a level range you're willing to settle for (I'd say anything 30-43 would be fine), and select only what's available now so that you don't have to wait. Start tossing out lowball bids on whatever's available that suits your needs. I mostly buy recipes, but sometimes the crafted IOs can go for cheap as well. Be aware of salvage costs. Sometimes the salvage may be significantly more expensive than the recipe itself. And crafting costs influence as well.

Probably some of what I suggested will be out of your reach financially if you consider yourself a noob. I haven't checked recently, but I think the Numina and Miracle uniques were going for around 100 million each last I looked, which can be more than you earn your whole trip from 1-50. They're helpful, but you can probably make do by picking up Conserve Power and Physical Perfection.

Ah, and two other things I'd do related to the invention system, even though they have little to do with endurance - pick up a Steadfast Protection unique and a Kismet unique. Again, I haven't checked prices recently. Pulling numbers out of the air, let's say about 10 million each. They're worth it, but I'd frankenslot first. If you run out of money and can't get those uniques, don't sweat it.

I guess you also won't be building anything like what I posted for a while. I think it cost me about 12 billion. It probably runs over 20 billion at today's prices. Fortunately, you can have a very solid character without spending that sort of influence, but I'm not really an expert at budget builds.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Oh, if you didn't already know this I certainly didn't make it clear - the Atlas Medallion and Portal Jockey are not IOs. They're accolade powers/badges that you get by completing certain tasks in the game. Start here:

http://paragonwiki.com/wiki/Hero_Accolades
You'll see that each grants +5 maximum endurance, which helps more than you might think, as more endurance means faster endurance recovery. Portal Jockey also gives you +5% maximum health. If you click on the badges, you'll see the list of requirements for each, which will be a bunch of OTHER badges. Click through on those to get a clear description of how to get them. Once you have all of the prerequisite badges, the accolade power/badge will appear.

The easiest place to get The Silver Bullet and The Slayer is Striga in my opinion. There's a swamp area with graveyards and other things around it, and it's crawling with werewolves during the day and vampires at night. It still takes quite some time to rack up 200 kills of each, but it's worth it on a character with endurance problems.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Quote:
Originally Posted by Devilscyborg View Post
My guys only 40 but he sucks endurance like a beast, nay way of fixing that?
Something I wanted to add is players are now able to choose Ancillary Power Pools at level 35 (Before it was level 41). Taking Conserve Power at 35 and Physical Perfection at 38 would help with the endurance problem.


 

Posted

Quote:
Originally Posted by Werner View Post
Oh, if you didn't already know this I certainly didn't make it clear - the Atlas Medallion and Portal Jockey are not IOs. They're accolade powers/badges that you get by completing certain tasks in the game. Start here:
http://paragonwiki.com/wiki/Hero_Accolades
You'll see that each grants +5 maximum endurance, which helps more than you might think, as more endurance means faster endurance recovery. Portal Jockey also gives you +5% maximum health. If you click on the badges, you'll see the list of requirements for each, which will be a bunch of OTHER badges. Click through on those to get a clear description of how to get them. Once you have all of the prerequisite badges, the accolade power/badge will appear.

The easiest place to get The Silver Bullet and The Slayer is Striga in my opinion. There's a swamp area with graveyards and other things around it, and it's crawling with werewolves during the day and vampires at night. It still takes quite some time to rack up 200 kills of each, but it's worth it on a character with endurance problems.
Just Finished doing the Atlas Medallion thing, thanks for that!