Question about IO sets and Kinetics.
I don't know about the kin/elec defender. I found that with my elec/kin controller that I could drain the endurance of a lot of stuff very quickly but with an elec/elec blaster the endurance drain was so minimal that it was not worth enhancing. I suggest enhancing the DPS of the electrical side instead of enhancing the secondary affects of endurance drain. As for the kinetic I think it's pretty straight forward, 6x slots transfusion, transference & fulcrum ****. if your a kinetic worth your salt you will be passing out SB & ID all the time ( speed boost & increase density ). but SB and ID probably only need 3x slots, SB=3x endurance modification, ID=3x damage resist. Hope that helps.
Kinetics is a fun set and with kinetics/electric you can make an effective sapper build. A lot of kinetic power rely on hitting your opponent get your best power to stick, leadership tactics will help.
1) Transference - went with touch of Nictus set 5 slots
2) siphon power - acc, 2-rech
3) Repel - have never taken and seen only one kinetic with it ever.
4) Siphon Speed - Acc, 2-rech; could add more recharge to get a stacking effect
5) Increase Desnity - I went two resist IOs and called it a day.
6) Speed Boost - the buff to apply to a team as whole in one application was a god-sent for this power. I put in a few from either Efficency adaptor or Performance Shifter sets. Most are not looking for the Endurance recovery boost but recharge on powers and unsuppresed movement. I was just hunting for a few extra hit points slotting this power.
7) Inertial Reduction - super jump on a timer, one slot Jump
8) Transference - key power to sapping, frakenslotted with 2 Efficeint Adaptors, 3 performance shifters and one IO recharge. Acc/EndMod/Rech goals - sweet power you want up and as quick as possible and sucking all the blue away.
9) Transference Shifter - 2 ACC/ 3 Rech and call it day.
I have not tried any of the universl travel power in either speed boost of Inertial reduction so not sure if those would work.
On the electric side typical slotting except I used Short Circuit as endurance drainer in stead of damage. I put in a damage protocol the rest is slotted with Efficeny Adaptor and performance shifter. Taking away blue from the bad guys is highly effective as soft control.
I ran a duo with friend using Kinetic/Electric and was blast. The extra sapping from two of us had large mobs standing around waiting to hit us but were to tired to swing. Most kinetic/electrics play in melee range to get benefit from the buffs or apply chort circuit. Knockback stinks when it lands on you so getting even just one KB protection IO will help, other status effects a pain. Getting a stealth protocol will help with getting in close for first strikes. Picked up clarion incarnate ability that helps offer protection. Went with electric mastery epic set for extra endurance drain power, armor and replaced tesla cage with epic hold as it is more effective and eaiser to stack.
Its a fun combo and hope you enjoy as much as I do. Its a very clicky combo to play and the addiction to hitting a button/speed caused me to jump into a mob while rest of team was planning some strategy.
Celtic Fist - Victory; Cardioverter II - kin/elec/elec
Thanks for the tips, I was figuring the Kinetic side would do best with some Frankenslotting. I like making Short Circuit a draining power over a damage power, I'm really not good at soloing with ranged characters, so I will let the teams do all the damage.
Plus it doesn't take much from Performance Shifter to get the movement bonus, I got a few of those bonuses on my SR Scrapper and it is such a nice option.
Protector: Tulare 50 Inv/SS/EM-ph1x3r 47 Bots/Traps
VIP: VIC-29(Traps/AR) - Corinth(Grav/FF) -Wrecka(Claws/SR)
I have started a Kin/Ele Defender and I was wondering if there are any IO sets that benefit Kinetics over just typical slotting. I have played with them a lot in Mids, so I have a grasp of them some what, I also have a SR Scrapper at 42 that is capped on ranged defense and getting close on melee and AoE so I also have some idea on actually using them.
Looking at Kinetics it self, I am under the impression that traditional slotting will be better, but I would love some input. Are there procs that are great for certain powers?
I will definitely looking into what I can do on the Electric side of things, and I will be taking Leadership, so I know I can get some stuff into that.
Protector: Tulare 50 Inv/SS/EM-ph1x3r 47 Bots/Traps
VIP: VIC-29(Traps/AR) - Corinth(Grav/FF) -Wrecka(Claws/SR)