Beam/Cold build for critique/advice


Granite Agent

 

Posted

45.4 S/L Defense 37.9 Energy

6.42 end rec to 1.39 end usage (with heat loss ticked on, 3.33 rec without.)

full stealth from combining fog+ss, 138.75 haste with hasten on, (would need spiritual for perma, but likely not worth it.)

tactics is being wonky in mids (shows 15% to hit as 55%? Anyhow, 22% to hit in actually.

If -regen stacks, between disintegrate and Benumb, thats -650 regen, should make for a pretty great character against hard targets.




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Posted

uh hmm. 3 days later and not even a trolling? i guess it's a bad idea. =-0


 

Posted

Forums are dead lately. Not sure why.


 

Posted

since no one is alive around here it seems, based my head against the keyboard and did a little better.

for some reason i cannot do a full set of red fortune in arctic however (does not give me the 1.25 nrg, even though i get no red "CAP" notice in bonus screen.. weird.

anyhow this way i dropped snow storm (to much of an end hog i decided and not that useful) to pick up a snipe late for a set mule (2.5 e/n)

holds in my 2 fastest attacks for a bit more single target control and 151.75 haste (with no purples and hasten, not bad!)

have to take rebirth for a heal at endgame, and wish i could fit web envelope in somehow without losing my s/l/e caps (if you see a way tell me!) but i think this is better overall then my first effort.


Villain Plan by Mids' Villain Designer 1.951
http://www.cohplanner.com/

Click this DataLink to open the build!

postwar Cid : Level 50 Natural Corruptor
Primary Power Set: Beam Rifle
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Charged Shot -- Decim-Acc/Dmg/Rchg(A), Decim-Build%(3), Decim-Acc/EndRdx/Rchg(3), Decim-Acc/Dmg(5), Decim-Dmg/Rchg(5), Dev'n-Hold%(19)
Level 1: Infrigidate -- HO:Lyso(A), HO:Lyso(11)
Level 2: Cutting Beam -- Posi-Dmg/Rng(A), Posi-Acc/Dmg(7), Posi-Dmg/Rchg(7), Posi-Acc/Dmg/EndRdx(9), Posi-Dam%(9)
Level 4: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 6: Disintegrate -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/Dmg(15), Decim-Dmg/EndRdx(15), Decim-Dmg/Rchg(17), Decim-Acc/EndRdx/Rchg(17), Dev'n-Hold%(46)
Level 8: Aim -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(13)
Level 10: Combat Jumping -- Ksmt-ToHit+(A), LkGmblr-Rchg+(13)
Level 12: Lancer Shot -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Dmg/EndRdx(21), Thundr-Acc/Dmg(23), Thundr-Dmg/Rchg(23), Thundr-Acc/Dmg/Rchg(25), Thundr-Acc/Dmg/EndRdx(27)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Glacial Shield -- LkGmblr-Rchg+(A)
Level 18: Maneuvers -- LkGmblr-Rchg+(A), HO:Cyto(19), HO:Cyto(25)
Level 20: Arctic Fog -- RedFtn-EndRdx(A), RedFtn-Def(21), RedFtn-Def/Rchg(27), RedFtn-Def/EndRdx/Rchg(29), RedFtn-Def/EndRdx(29), S'fstPrt-ResDam/Def+(40)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(34), RctvArm-EndRdx(34), RctvArm-ResDam/EndRdx/Rchg(36)
Level 26: Piercing Beam -- Posi-Dam%(A), Posi-Acc/Dmg/EndRdx(31), Posi-Acc/Dmg(31), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(33)
Level 28: Benumb -- RechRdx-I(A), RechRdx-I(33), Acc-I(34)
Level 30: Weave -- LkGmblr-Rchg+(A), HO:Enzym(31), HO:Cyto(36)
Level 32: Overcharge -- Posi-Dmg/Rchg(A), Posi-Dam%(36), Posi-Acc/Dmg/EndRdx(37), Posi-Dmg/EndRdx(37), Posi-Acc/Dmg(37), UndDef-Rchg(39)
Level 35: Sleet -- LdyGrey-%Dam(A), Achilles-ResDeb%(39), ImpSwft-Dam%(39)
Level 38: Heat Loss -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(40), P'Shift-EndMod/Acc(42), P'Shift-Acc/Rchg(42)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), HO:Cyto(42), HO:Enzym(43), RedFtn-Def(43)
Level 44: Tactics -- GSFC-Build%(A), GSFC-ToHit/EndRdx(45), GSFC-ToHit(45), GSFC-ToHit/Rchg(46), GSFC-Rchg/EndRdx(46), GSFC-ToHit/Rchg/EndRdx(48)
Level 47: Penetrating Ray -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(48), Thundr-Acc/Dmg/Rchg(48)
Level 49: Web Cocoon -- BasGaze-EndRdx/Rchg/Hold(A), BasGaze-Rchg/Hold(50), BasGaze-Acc/Rchg(50), BasGaze-Acc/Hold(50)
Level 50: Musculature Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(45)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), EndMod-I(40), P'Shift-EndMod(43)



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Posted

Here is the build I'm working toward on my Beam/Cold corruptor. I went for more recharge with less recovery, but the near permanent Heat Loss should take care of that.

It's close to perma-hasten and has 43.5% Sm/L defense.

Villain Plan by Mids' Villain Designer 1.951
http://www.cohplanner.com/

Click this DataLink to open the build!

Freeze Ray: Level 50 Magic Corruptor
Primary Power Set: Beam Rifle
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Single Shot -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(43), KinCrsh-Rchg/KB(43), KinCrsh-Rechg/EndRdx(46), KinCrsh-Dmg/EndRdx/KB(50), KinCrsh-Acc/Dmg/KB(50)
Level 1: Infrigidate -- Acc-I(A), Achilles-ResDeb%(50)
Level 2: Ice Shield -- RedFtn-Def/EndRdx(A), RedFtn-Def(3), GA-3defTpProc(3), RedFtn-Def/Rchg(37)
Level 4: Cutting Beam -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(5), Posi-Dmg/Rchg(5), Posi-Dam%(25), Posi-Acc/Dmg/EndRdx(25)
Level 6: Disintegrate -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(9)
Level 8: Aim -- RechRdx-I(A)
Level 10: Glacial Shield -- RedFtn-Def/EndRdx(A), RedFtn-Def(11), S'fstPrt-ResDam/Def+(11), RedFtn-Def/Rchg(17)
Level 12: Lancer Shot -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(13), Decim-Dmg/Rchg(13), Decim-Acc/EndRdx/Rchg(15), Decim-Acc/Dmg/Rchg(15), Ruin-Acc/EndRdx/Rchg(23)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 18: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(19), S'dpty-Def/EndRdx(19)
Level 20: Arctic Fog -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(21), S'dpty-Def/EndRdx(21), ResDam-I(23), HO:Cyto(37)
Level 22: Assault -- EndRdx-I(A)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Piercing Beam -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(27), Posi-Dmg/Rchg(27), Posi-Acc/Dmg/EndRdx(40), Posi-Dmg/Rng(43)
Level 28: Benumb -- Acc-I(A), RechRdx-I(29), RechRdx-I(29)
Level 30: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(31), GSFC-ToHit/Rchg/EndRdx(31), GSFC-Rchg/EndRdx(31), GSFC-ToHit/EndRdx(34), GSFC-Build%(37)
Level 32: Overcharge -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(33), Ragnrk-Acc/Rchg(33), Ragnrk-Dmg/EndRdx(33), Ragnrk-Knock%(34), LdyGrey-Rchg/EndRdx(34)
Level 35: Sleet -- UndDef-Rchg(A), UndDef-DefDeb/Rchg(36), UndDef-Rchg/EndRdx(36), Achilles-ResDeb%(36)
Level 38: Heat Loss -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(39), Efficacy-EndMod/Acc/Rchg(39), Efficacy-Acc/Rchg(39), Efficacy-EndMod/Acc(40), Efficacy-EndMod/EndRdx(40)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(42), RedFtn-Def/EndRdx(42), HO:Cyto(42)
Level 44: Web Envelope -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(45), Enf'dOp-Acc/EndRdx(45), Enf'dOp-Immob/Rng(45), Enf'dOp-Acc/Immob/Rchg(46), Enf'dOp-Acc/Immob(46)
Level 47: Summon Disruptor -- C'Arms-Acc/Dmg(A), C'Arms-Acc/Dmg/Rchg(48), C'Arms-EndRdx/Dmg/Rchg(48), C'Arms-+Def(Pets)(48)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)