Just a question about aoe and scatter effect.
Rain of Fire in your primary causes critters to attempt to run, slowly, out of it (though they will often turn and turn and turn and not actually make it out), and so does Burn in your secondary (Burn doesn't slow them though, so they will attempt to run out at normal speed, though again, they will often turn and turn and turn). Hot Feet in your secondary causes enemies to run slowly out, but again, turn and turn and turning as they do.
Blasters don't have much in the way of team support, and fire/fire specifically has none except "kill faster".
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so just those 2? is fire ball ok to use? will they run away?
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
3 (Rain of Fire, Burn, Hot Feet), but yes. That's all. That is NOT a reason to not take them though, it's all the mitigation that fire/fire gets and stacking Hot Feet with Rain of Fire means dudes are slowed to lolspeed.
Paragon Wiki: http://www.paragonwiki.com
City Info Terminal: http://cit.cohtitan.com
Mids Hero Designer: http://www.cohplanner.com
so what would be a good build for it then?
That's something you'll want to ask down in the Blaster forum.
Also: http://www.cohplanner.com
Paragon Wiki: http://www.paragonwiki.com
City Info Terminal: http://cit.cohtitan.com
Mids Hero Designer: http://www.cohplanner.com
I was wondering since im going to be respecing my blaster which is a fire/fire blaster, and i was wondering before i do it which skills scatter the mob. I want to know so i dont freak out any team and stuff. Also i plan to fly around, what should i pick for a good team support build? I dont know if this should be in the build threads area or not but i need some help so please help me :P thx