Claws/Stone


Adamant

 

Posted

Why is this not possible? I just noticed it while making a character.


"Life is hard; it's harder if you're stupid." - John Wayne

 

Posted

Quote:
Originally Posted by Aoleleb View Post
Why is this not possible? I just noticed it while making a character.
Because of Eviscerate.


 

Posted

Could you explain please? I'm not too familiar with claws.


"Life is hard; it's harder if you're stupid." - John Wayne

 

Posted

Quote:
Originally Posted by Aoleleb View Post
Could you explain please? I'm not too familiar with claws.
Eviscerate has a jumping, spinning animation which looked hilariously silly when in Granite form in beta, so the combo was blocked.


 

Posted

Quote:
Originally Posted by Carnifax_NA View Post
Eviscerate has a jumping, spinning animation which looked hilariously silly when in Granite form in beta, so the combo was blocked.
Sorry. That's not true.
If it were, then why can we make Katana/Stone characters? Or MA/Stone? They do a lot more jumping and flipping around.

From what I understand... they had a problem with the way the claws were attached to the Granite Form character rig. Something about the claws appearing on the feet or below the character.
Granite form is special, in that your character model is actually being completely replaced by the DE rock model and so it causes some issues. They couldn't fix it (or probably could, but it would take too much effort) hence Claws was scrapped for Stone.


 

Posted

The claws attached fine, just at the time nothing in the game looked as ridiculous or caused as much clipping as this.


 

Posted

Just sayin, that would scare the crap outta me


"Life is hard; it's harder if you're stupid." - John Wayne