Freeze and burn em, Ice/Fire/Ice dom build critique please!
Sorry it took a while to reply.
Overall I think your build is not bad. I think that you could improve it a little by either aiming for Ranged or S/L Defense exclusively. S/L Defense with high recharge tends to be more expensive than Ranged. Or at least he would be if I ever purchase or acquire a +3% PVP IO, which I have never bothered to do. Still, at 42% Ranged defense I am still very hard to hit.
Here is a copy of my Ice/Fire/Fire who is capped to Ranged and uses Spiritual alphas paired with Ageless Destiny to manage his endurance. The character also has Cardiac Alpha/Destiny pairing which he switches when survivability is more important, like in itrials.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Solar Icecap: Level 50 Magic Dominator
Primary Power Set: Ice Control
Secondary Power Set: Fiery Assault
Power Pool: Speed
Power Pool: Medicine
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Fire Mastery
Villain Profile:
Level 1: Block of Ice -- BasGaze-Acc/Hold(A), BasGaze-EndRdx/Rchg/Hold(3), BasGaze-Acc/Rchg(15), BasGaze-Rchg/Hold(17)
Level 1: Flares -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5)
Level 2: Frostbite -- GravAnch-Immob/EndRdx(A), GravAnch-Hold%(5), GravAnch-Acc/Immob/Rchg(17), GravAnch-Acc/Rchg(21), GravAnch-Immob/Rchg(23)
Level 4: Fire Breath -- Dmg-I(A)
Level 6: Arctic Air -- CoPers-Conf(A), CoPers-Conf/EndRdx(7), CoPers-Conf%(7), CoPers-Conf/Rchg(9), CoPers-Acc/Conf/Rchg(9), CoPers-Acc/Rchg(11)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(36)
Level 10: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(11), Thundr-Dmg/Rchg(13), Thundr-Dmg/EndRdx(13), Thundr-Dmg/EndRdx/Rchg(15), Thundr-Acc/Dmg/Rchg(23)
Level 12: Ice Slick -- RechRdx-I(A)
Level 14: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(19)
Level 16: Embrace of Fire -- RechRdx-I(A)
Level 18: Aid Other -- Heal-I(A)
Level 20: Aid Self -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(25), Numna-Heal(25), Numna-Heal/Rchg(36), Numna-Heal/EndRdx/Rchg(36), Numna-Regen/Rcvry+(46)
Level 22: Maneuvers -- LkGmblr-Rchg+(A), RedFtn-Def/Rchg(31), RedFtn-EndRdx/Rchg(34), RedFtn-Def(43), RedFtn-EndRdx(48), RedFtn-Def/EndRdx(50)
Level 24: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(31), Stpfy-Acc/EndRdx(31), Stpfy-Stun/Rng(37), Stpfy-Acc/Stun/Rchg(40), Stpfy-KB%(50)
Level 26: Glacier -- UbrkCons-Hold/Rchg(A), UbrkCons-Acc/Hold/Rchg(27), UbrkCons-Acc/Rchg(27), UbrkCons-EndRdx/Hold(29), UbrkCons-Hold(29)
Level 28: Consume -- Efficacy-EndMod/Acc/Rchg(A)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A)
Level 32: Jack Frost -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(34), ExRmnt-+Res(Pets)(34)
Level 35: Weave -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(46), RedFtn-Def/Rchg(37), RedFtn-Def/EndRdx/Rchg(37), RedFtn-Def(43), RedFtn-EndRdx(50)
Level 38: Blaze -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(39), Thundr-Dmg/EndRdx/Rchg(39), Thundr-Dmg/EndRdx(39), Thundr-Dmg/Rchg(40), Thundr-Acc/Dmg/Rchg(40)
Level 41: Fire Ball -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(42), Ragnrk-Dmg/EndRdx(42), Ragnrk-Knock%(43)
Level 44: Rain of Fire -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Acc/Dmg/EndRdx(45), Posi-Dam%(46)
Level 47: Rise of the Phoenix -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(48), Erad-Acc/Rchg(48)
Level 49: Fire Shield -- GA-3defTpProc(A)
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(21)
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just curious but what about this build. unslotted as I have no clue what is good/best and budget is an issue...
please review and leave constructive criticism
Villain Plan by Mids' Villain Designer 1.951
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Dominator
Primary Power Set: Ice Control
Secondary Power Set: Fiery Assault
Power Pool: Flight
Power Pool: Medicine
Power Pool: Fighting
Ancillary Pool: Fire Mastery
Villain Profile:
Level 1: Block of Ice -- Empty(A), Empty(3), Empty(15), Empty(17)
Level 1: Flares -- Empty(A), Empty(3), Empty(5)
Level 2: Frostbite -- Empty(A), Empty(5), Empty(17), Empty(21)
Level 4: Fire Breath -- Empty(A)
Level 6: Arctic Air -- Empty(A), Empty(7), Empty(7), Empty(9), Empty(9), Empty(11)
Level 8: Hover -- Empty(A)
Level 10: Fire Blast -- Empty(A), Empty(11), Empty(13), Empty(13), Empty(15)
Level 12: Ice Slick -- Empty(A)
Level 14: Fly -- Empty(A)
Level 16: Embrace of Fire -- Empty(A), Empty(50)
Level 18: Aid Other -- Empty(A)
Level 20: Aid Self -- Empty(A), Empty(21), Empty(25), Empty(25), Empty(36), Empty(36)
Level 22: Flash Freeze -- Empty(A), Empty(23), Empty(23), Empty(46), Empty(50)
Level 24: Boxing -- Empty(A), Empty(31), Empty(31), Empty(31), Empty(34), Empty(37)
Level 26: Glacier -- Empty(A), Empty(27), Empty(27), Empty(29), Empty(29)
Level 28: Consume -- Empty(A), Empty(48)
Level 30: Tough -- Empty(A)
Level 32: Combustion -- Empty(A), Empty(33), Empty(33), Empty(33), Empty(34), Empty(34)
Level 35: Weave -- Empty(A), Empty(36), Empty(37), Empty(37), Empty(40), Empty(43)
Level 38: Blaze -- Empty(A), Empty(39), Empty(39), Empty(39), Empty(40), Empty(40)
Level 41: Fire Ball -- Empty(A), Empty(42), Empty(42), Empty(42), Empty(43), Empty(43)
Level 44: Rain of Fire -- Empty(A), Empty(45), Empty(45), Empty(45), Empty(46), Empty(46)
Level 47: Rise of the Phoenix -- Empty(A), Empty(48), Empty(48)
Level 49: Fire Shield -- Empty(A), Empty(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A), Empty(19), Empty(19)
Level 4: Ninja Run
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Thanks for the responses, I will check out both builds when I get home
How do you guys like fire mastery over ice? I want fireball and rain of fire but sleet is just so good not to pass up!
Damn! Oedipus_Tex that build is great. Totally different from mine I like it. I've pulled a few ideas from it for sure thanks man.
Chaosdragon, I looked at the powers you picked and if budget is an issue I would follow a similar power selection choice as Oedipus but you could take slotting ideas from my build. You went with aid self, fighting pool, and fire mastery as Oedipus did.
Mine build was *fairly* cheap and I do not have many purples sets outside of the confuse and sleep sets.
Thanks for the props on the build.
As of issue 21 I have actually changed the build to incorporate Spring Attack. I'm not sure I'm completely sold on it versus Aid Self. However, it let me soft cap Ranged without using a PVP IO.
The loss of Fire Breath has turned out to be pretty meh. I just try not to exemp a lot with this character.
What's also not showing in this build are the IO enhancers I bought. I enhanced Ice Slick, Stamina, one slot in Hasten, and Embrace of Fire by +5 to make them a bit better. Doing that costs real life cash though, so you may want to back off on going on it full-bore. The build overall does a LOT more damage than it used to. Embrace of Fire is up constantly and while the character isn't the AoE powerhouse some others might be, he definitely contributes a ton.
Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Solar Icecap: Level 50 Magic Dominator
Primary Power Set: Ice Control
Secondary Power Set: Fiery Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Fire Mastery
Villain Profile:
Level 1: Block of Ice -- BasGaze-Acc/Hold(A), BasGaze-EndRdx/Rchg/Hold(3), BasGaze-Acc/Rchg(15), BasGaze-Rchg/Hold(17)
Level 1: Flares -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(3), Thundr-Dmg/EndRdx(5), Thundr-Acc/Dmg/EndRdx(21), Thundr-Dmg/EndRdx/Rchg(21), Thundr-Acc/Dmg/Rchg(25)
Level 2: Frostbite -- GravAnch-Immob(A), GravAnch-Immob/EndRdx(5), GravAnch-Hold%(17), GravAnch-Acc/Rchg(19), GravAnch-Acc/Immob/Rchg(36)
Level 4: Super Speed -- Zephyr-ResKB(A)
Level 6: Arctic Air -- CoPers-Conf(A), CoPers-Conf/EndRdx(7), CoPers-Conf%(7), CoPers-Conf/Rchg(9), CoPers-Acc/Conf/Rchg(9), CoPers-Acc/Rchg(11)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(19)
Level 10: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(11), Thundr-Dmg/Rchg(13), Thundr-Dmg/EndRdx(13), Thundr-Dmg/EndRdx/Rchg(15), Thundr-Acc/Dmg/Rchg(23)
Level 12: Ice Slick -- RechRdx-I(A)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A), DefBuff-I(50)
Level 16: Embrace of Fire -- RechRdx-I(A)
Level 18: Super Jump -- Zephyr-ResKB(A)
Level 20: Spring Attack -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(25), Erad-Dmg/Rchg(36), Erad-Acc/Dmg/EndRdx/Rchg(43), HO:Centri(50)
Level 22: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(23), Stpfy-Acc/EndRdx(31), Stpfy-KB%(34), Stpfy-Stun/Rng(37), Stpfy-Acc/Stun/Rchg(40)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A)
Level 26: Glacier -- UbrkCons-Hold/Rchg(A), UbrkCons-Acc/Hold/Rchg(27), UbrkCons-Acc/Rchg(27), UbrkCons-EndRdx/Hold(29), UbrkCons-Hold(29)
Level 28: Consume -- Efficacy-EndMod/Acc/Rchg(A), Efficacy-EndMod/Rchg(48)
Level 30: Weave -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(31), Ksmt-ToHit+(31), LkGmblr-Def/EndRdx(36)
Level 32: Jack Frost -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(34), ExRmnt-+Res(Pets)(34)
Level 35: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(37), Posi-Acc/Dmg/EndRdx(37), Posi-Dam%(43)
Level 38: Blaze -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(39), Thundr-Dmg/EndRdx/Rchg(39), Thundr-Dmg/EndRdx(39), Thundr-Dmg/Rchg(40), Thundr-Acc/Dmg/Rchg(40)
Level 41: Rain of Fire -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(42), Posi-Acc/Dmg/EndRdx(42), Posi-Dam%(43)
Level 44: Rise of the Phoenix -- Stpfy-Acc/Rchg(A), Stpfy-Acc/Stun/Rchg(45), Stpfy-KB%(45), Stpfy-EndRdx/Stun(46), Stpfy-Acc/EndRdx(46), Stpfy-Stun/Rng(46)
Level 47: Maneuvers -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(48), LkGmblr-Def/EndRdx(50)
Level 49: Fire Shield -- TtmC'tng-ResDam/EndRdx(A)
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(48)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A)
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Below is the current build I have on live for PvE down to the exact IO's, accolades, and incarnates. I mostly team! You may have seen this guy running around if you are on Freedom.
I'm mainly looking for all opinions on how you think you can improve the build. I miss certain powers such as incinerate and could see myself using different alpha and destiny slots if I had consume. Also I am looking for tips and tricks picked up from other experienced Ice dom players. I have a good amount of inf, but am not much for spending it on overpriced IO's unless I think it is worth it. Thanks guys!
Highlights
Defense w/ Toggles: 35% s/l, 23% e/ne, 18% melee, 29% ranged.
Recharge: 87.5% before Hasten
Accuracy: 63% bonus
Damage: 21% bonus
End Rec: 2.98/s
Active Incarnates (T3+):
Cardiac and Ageless for endurance/recharge/range/recovery management
Pyronic for theme and moar DoT!
Gravitic for extra recharge slow, and -secondary effect
I also have reactive interface, musculative alpha, spiritual alpha, and rebirth destiny at my disposal.
The build
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Mega Deth PvE: Level 50 Technology Dominator
Primary Power Set: Ice Control
Secondary Power Set: Fiery Assault
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Ice Mastery
Villain Profile:
Level 1: Chilblain -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(45), Enf'dOp-Acc/EndRdx(46), Enf'dOp-Immob/Rng(46), Enf'dOp-Acc/Immob/Rchg(46), Enf'dOp-Acc/Immob(50)
Level 1: Flares -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(43), Thundr-Acc/Dmg/Rchg(43), Thundr-Acc/Dmg/EndRdx(43)
Level 2: Block of Ice -- Lock-Acc/Hold(A), Lock-Acc/Rchg(3), Lock-Rchg/Hold(3), Lock-EndRdx/Rchg/Hold(13), Lock-Acc/EndRdx/Rchg/Hold(15), Lock-%Hold(15)
Level 4: Frostbite -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(5), Enf'dOp-Acc/EndRdx(5), Enf'dOp-Immob/Rng(7), Enf'dOp-Acc/Immob/Rchg(7), Enf'dOp-Acc/Immob(9)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 10: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(11), Thundr-Acc/Dmg/Rchg(11), Thundr-Acc/Dmg/EndRdx(13)
Level 12: Ice Slick -- RechRdx-I(A)
Level 14: Super Speed -- QckFt-EndRdx/RunSpd(A)
Level 16: Arctic Air -- CoPers-Conf(A), CoPers-Conf/Rchg(17), CoPers-Acc/Conf/Rchg(17), CoPers-Acc/Rchg(42), CoPers-Conf/EndRdx(42), CoPers-Conf%(42)
Level 18: Flash Freeze -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(19), FtnHyp-Acc/Sleep/Rchg(19), FtnHyp-Acc/Rchg(21), FtnHyp-Sleep/EndRdx(40)
Level 20: Embrace of Fire -- RechRdx-I(A), RechRdx-I(21)
Level 22: Combustion -- Oblit-Dmg(A), Oblit-Acc/Rchg(23), Oblit-Dmg/Rchg(23), Oblit-Acc/Dmg/Rchg(25), Oblit-Acc/Dmg/EndRdx/Rchg(25), Oblit-%Dam(37)
Level 24: Maneuvers -- LkGmblr-Rchg+(A)
Level 26: Glacier -- Lock-Acc/Hold(A), Lock-Acc/Rchg(27), Lock-Rchg/Hold(27), Lock-EndRdx/Rchg/Hold(31), Lock-Acc/EndRdx/Rchg/Hold(34), Lock-%Hold(37)
Level 28: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(29), AdjTgt-ToHit/EndRdx/Rchg(29), AdjTgt-EndRdx/Rchg(31), AdjTgt-ToHit/EndRdx(31)
Level 30: Vengeance -- LkGmblr-Rchg+(A)
Level 32: Jack Frost -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(34), ExRmnt-+Res(Pets)(34)
Level 35: Blazing Bolt -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(36), Mantic-Acc/ActRdx/Rng(36), Mantic-Dmg/ActRdx/Rchg(36), Mantic-Dmg/EndRdx/Rchg(37)
Level 38: Blaze -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(39), Thundr-Dmg/Rchg(39), Thundr-Acc/Dmg/Rchg(39), Thundr-Acc/Dmg/EndRdx(40), Thundr-Dmg/EndRdx/Rchg(40)
Level 41: Sleet -- RechRdx-I(A)
Level 44: Frozen Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(45), LkGmblr-Rchg+(45)
Level 47: Ice Storm -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Hibernate -- RechRdx-I(A)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Cardiac Total Core Revamp
Level 50: Pyronic Partial Core Judgement
Level 50: Gravitic Radial Flawless Interface
Level 50: Ageless Core Epiphany
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Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- RgnTis-Regen+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(50)
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Set Bonus Totals: