I tried checking for any other posts about this, but apparently the terms are a touch common :P Bugged in game, but haven't even gotten a confirmation email, so I figured it wouldn't hurt to add it here, now that I can finally log in.
I've been running a Time Manipulation/Beam Rifle Defender over on Exalted and noticed that she was frequently running with a damage debuff on her, even while doing nothing at all. I didn't catch it at first, partially because I usually had some form of Magic Fortune running on her, which masks the issue as many have +damage. It also doesn't occur with a team smaller than 4 players.
The damage effect from Vigilance is completely wacked out. If I look in Combat Attributes on a team of 4 or more, it basically gets listed out like so:
(numbers are just an example and change depending on the level of the team)
It appears Vigilance is applying one too many debuffs to counter the buff. The end result is a constantly applied damage debuff on any team of 4 or more.
I may do a bit more testing. I have only checked on teams of 4 or 5 for the higher amounts, but as there was no change in the debuff going from 4 to 5, I didn't check bigger teams.
"A good Defender is the battle hardened Corpsman who will kill a Nazi with a tongue depressor while putting a splint on your leg, then hand you a fresh clip of ammo." ~Jock_Thompson Repeat Offenders, TNT Profile, My little hero
I tried checking for any other posts about this, but apparently the terms are a touch common :P Bugged in game, but haven't even gotten a confirmation email, so I figured it wouldn't hurt to add it here, now that I can finally log in.
I've been running a Time Manipulation/Beam Rifle Defender over on Exalted and noticed that she was frequently running with a damage debuff on her, even while doing nothing at all. I didn't catch it at first, partially because I usually had some form of Magic Fortune running on her, which masks the issue as many have +damage. It also doesn't occur with a team smaller than 4 players.
The damage effect from Vigilance is completely wacked out. If I look in Combat Attributes on a team of 4 or more, it basically gets listed out like so:
Vigilance -9.00%
Vigilance -9.00%
Vigilance -9.00%
Vigilance 18.00%
(numbers are just an example and change depending on the level of the team)
It appears Vigilance is applying one too many debuffs to counter the buff. The end result is a constantly applied damage debuff on any team of 4 or more.
I may do a bit more testing. I have only checked on teams of 4 or 5 for the higher amounts, but as there was no change in the debuff going from 4 to 5, I didn't check bigger teams.
"A good Defender is the battle hardened Corpsman who will kill a Nazi with a tongue depressor while putting a splint on your leg, then hand you a fresh clip of ammo." ~Jock_Thompson
Repeat Offenders, TNT Profile, My little hero