DM/EA Build advice.
Erm, you're not taking your Mez protection toggle or Dark Consumption but you're taking Assault? And not slotting Weave? Or your F/C/E/N toggle? But you're 4-slotting boxing and Energy Cloak? And 6-slotting Energy Protection & 5-slotting Dampening Field, which are passives?
Are you trying for something specific here, because the current build looks really strange?
Edit: As a comparison, here's my Pre-i21 DM/EA brute build - it's actually a little over-slotted from a DEF POV but I've been waiting for the i21 changes before I respec him.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Daps: Level 50 Mutation Brute
Primary Power Set: Dark Melee
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Medicine
Power Pool: Speed
Villain Profile:
Level 1: Smite -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
Level 1: Kinetic Shield -- S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(5), S'dpty-EndRdx/Rchg(7), Ksmt-ToHit+(7), S'dpty-Def/EndRdx/Rchg(9), S'dpty-Def(9)
Level 2: Shadow Maul -- Erad-Dmg(A), Erad-Acc/Rchg(11), Erad-Dmg/Rchg(11), Erad-Acc/Dmg/Rchg(13), Erad-Acc/Dmg/EndRdx/Rchg(13), Erad-%Dam(15)
Level 4: Power Shield -- S'dpty-Def(A), S'dpty-Def/EndRdx/Rchg(17), S'dpty-EndRdx/Rchg(19), S'dpty-Def/Rchg(19), S'dpty-Def/EndRdx(21)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
Level 8: Boxing -- Acc-I(A)
Level 10: Entropy Shield -- EndRdx-I(A)
Level 12: Aid Other -- IntRdx-I(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(23)
Level 18: Dark Consumption -- RechRdx-I(A), RechRdx-I(23)
Level 20: Energy Cloak -- S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(25), S'dpty-EndRdx/Rchg(25), S'dpty-Def/EndRdx/Rchg(27), S'dpty-Def(27)
Level 22: Siphon Life -- Numna-Regen/Rcvry+(A), Numna-EndRdx/Rchg(29), Numna-Heal/Rchg(29), Numna-Heal(31), Numna-Heal/EndRdx(31), Numna-Heal/EndRdx/Rchg(31)
Level 24: Aid Self -- IntRdx-I(A), IntRdx-I(33), Numna-Heal(33), Numna-Heal/Rchg(33)
Level 26: Soul Drain -- GSFC-ToHit/Rchg/EndRdx(A), GSFC-ToHit/Rchg(34), GSFC-ToHit(34), GSFC-Rchg/EndRdx(34), GSFC-ToHit/EndRdx(36), GSFC-Build%(36)
Level 28: Energy Drain -- Efficacy-EndMod/Rchg(A), Efficacy-EndMod/Acc/Rchg(36), Efficacy-EndMod/EndRdx(37), Efficacy-EndMod(37), Heal-I(37), Heal-I(39)
Level 30: Touch of Fear -- SipInsght-Acc/ToHitDeb(A), SipInsght-Acc/Rchg(39), SipInsght-ToHitDeb/EndRdx/Rchg(39), SipInsght-ToHitDeb(40), SipInsght-Acc/EndRdx/Rchg(40), SipInsght-%ToHit(40)
Level 32: Midnight Grasp -- KntkC'bat-Dmg/EndRdx/Rchg(A), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Acc/Dmg(42)
Level 35: Conserve Power -- RechRdx-I(A), RechRdx-I(43)
Level 38: Overload -- RechRdx-I(A), RechRdx-I(43), Heal-I(43), Heal-I(45), Heal-I(45)
Level 41: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(45), RctvArm-ResDam/EndRdx/Rchg(46), RctvArm-ResDam/Rchg(46), RctvArm-EndRdx/Rchg(46)
Level 44: Energy Protection -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(48), RctvArm-ResDam/Rchg(48), RctvArm-ResDam/EndRdx/Rchg(48)
Level 47: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(50), LkGmblr-Def/Rchg(50), LkGmblr-Def/EndRdx/Rchg(50)
Level 49: Dampening Field -- S'fstPrt-ResDam/Def+(A)
Level 50: Nerve Core Paragon
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Fury
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Heal-I(A), Heal-I(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(17)
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I gotta be honest, Its been a long time, I had a DM/DA build like 3 years ago and was pretty good at it, mind you I wasnt running anything on +4x8 but I was doing pretty good. I had wanted to try DM again and was going over all the secondaries and EA sounded interesting so I grabbed it. Any advice I would pretty much welcome, I have yet to buy a single IO since I know I dont know why I am doing, I just couldnt find a build on forums so I settled for trying to make one of my own, which considering I dont understand EA much.. it was a tall order.
As far as what I am looking for, My other main is a SS/FA/Mu Brute, dont get me wrong but I am not looking for a clone of it, I am looking for anything that is solid but different.
Ok I built the build in Mids using a brute set up but I am a scrapper... guess I have to wait till Mids is updated but perhaps it will still work for some feedback.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Kreaven: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Energy Aura
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Pyre Mastery
Villain Profile:
Level 1: Shadow Punch
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Kinetic Shield- (A) Red Fortune - Endurance
- (5) Red Fortune - Defense/Recharge
- (17) Red Fortune - Defense/Endurance
- (17) Red Fortune - Defense/Endurance/Recharge
- (19) Red Fortune - Endurance/Recharge
- (19) Red Fortune - Defense
Level 2: Shadow Maul- (A) Obliteration - Damage
- (7) Obliteration - Accuracy/Recharge
- (7) Obliteration - Damage/Recharge
- (9) Obliteration - Accuracy/Damage/Recharge
- (9) Obliteration - Accuracy/Damage/Endurance/Recharge
- (11) Obliteration - Chance for Smashing Damage
Level 4: Dampening Field- (A) Aegis - Resistance/Endurance
- (11) Aegis - Resistance/Recharge
- (13) Aegis - Endurance/Recharge
- (15) Aegis - Resistance/Endurance/Recharge
- (15) Aegis - Resistance
Level 6: Boxing- (A) Kinetic Combat - Accuracy/Damage
- (43) Kinetic Combat - Damage/Endurance
- (43) Kinetic Combat - Damage/Recharge
- (43) Kinetic Combat - Damage/Endurance/Recharge
Level 8: Power Shield- (A) Luck of the Gambler - Recharge Speed
Level 10: Maneuvers- (A) Luck of the Gambler - Recharge Speed
Level 12: Smite- (A) Mako's Bite - Accuracy/Damage
- (25) Mako's Bite - Damage/Endurance
- (25) Mako's Bite - Damage/Recharge
- (27) Mako's Bite - Accuracy/Endurance/Recharge
- (27) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 14: Tough- (A) Steadfast Protection - Resistance/+Def 3%
Level 16: Siphon Life- (A) Doctored Wounds - Recharge
- (21) Doctored Wounds - Heal
- (21) Doctored Wounds - Heal/Endurance/Recharge
- (23) Doctored Wounds - Heal/Recharge
- (23) Doctored Wounds - Endurance/Recharge
Level 18: Energy Protection- (A) Titanium Coating - Resistance/Endurance
- (37) Titanium Coating - Resistance/Recharge
- (37) Titanium Coating - Endurance/Recharge
- (39) Titanium Coating - Resistance/Endurance/Recharge
- (39) Titanium Coating - Resistance
- (39) Titanium Coating - Endurance
Level 20: Weave- (A) Luck of the Gambler - Recharge Speed
Level 22: Energy Cloak- (A) Luck of the Gambler - Recharge Speed
- (40) Luck of the Gambler - Defense
- (40) Luck of the Gambler - Defense/Endurance/Recharge
- (40) Luck of the Gambler - Defense/Endurance
Level 24: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
Level 26: Soul Drain- (A) Obliteration - Damage
- (29) Obliteration - Accuracy/Recharge
- (29) Obliteration - Damage/Recharge
- (31) Obliteration - Accuracy/Damage/Recharge
- (31) Obliteration - Accuracy/Damage/Endurance/Recharge
- (31) Obliteration - Chance for Smashing Damage
Level 28: Energy Drain- (A) Performance Shifter - EndMod
- (33) Performance Shifter - EndMod/Recharge
- (33) Performance Shifter - EndMod/Accuracy/Recharge
- (33) Performance Shifter - Accuracy/Recharge
- (34) Performance Shifter - EndMod/Accuracy
- (34) Performance Shifter - Chance for +End
Level 30: Assault- (A) Endurance Reduction IO
Level 32: Midnight Grasp- (A) Mako's Bite - Accuracy/Damage
- (34) Mako's Bite - Damage/Endurance
- (36) Mako's Bite - Damage/Recharge
- (36) Mako's Bite - Accuracy/Endurance/Recharge
- (36) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (37) Mako's Bite - Chance of Damage(Lethal)
Level 35: Conserve Power- (A) Recharge Reduction IO
Level 38: Overload- (A) Recharge Reduction IO
Level 41: Char- (A) Unbreakable Constraint - Hold
- (42) Unbreakable Constraint - Hold/Recharge
- (42) Unbreakable Constraint - Endurance/Hold
- (42) Unbreakable Constraint - Accuracy/Hold/Recharge
Level 44: Fire Blast- (A) Entropic Chaos - Accuracy/Damage
- (45) Entropic Chaos - Damage/Endurance
- (45) Entropic Chaos - Damage/Recharge
- (45) Entropic Chaos - Damage/Endurance/Recharge
- (46) Entropic Chaos - Chance of Heal Self
Level 47: Fire Ball- (A) Positron's Blast - Accuracy/Damage
- (48) Positron's Blast - Damage/Endurance
- (48) Positron's Blast - Damage/Recharge
- (48) Positron's Blast - Damage/Range
- (50) Positron's Blast - Accuracy/Damage/Endurance
- (50) Positron's Blast - Chance of Damage(Energy)
Level 49: Taunt- (A) Mocking Beratement - Recharge
- (50) Mocking Beratement - Taunt
------------Level 1: Brawl
- (A) Damage Increase IO
Level 1: FuryLevel 1: Sprint
- (A) Run Speed IO
Level 2: Rest- (A) Healing IO
Level 2: Swift- (A) Flight Speed IO
Level 2: Health- (A) Miracle - +Recovery
- (13) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Hurdle- (A) Jumping IO
Level 2: Stamina- (A) Performance Shifter - Chance for +End
- (46) Endurance Modification IO
- (46) Endurance Modification IO
Level 4: Ninja Runhttp://www.cohplanner.com/mids/downl...7EE33F2DB7C25E